InnerSpace
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In the final days of the Inverse, you must help the Archaeologist recover the last remaining memories before they are lost forever. Fly through ancient skies and abandoned oceans to discover the lost history of this fading realm, where entire civilizations have died, yet their gods still wander. InnerSpace is an exploration flying game set in the Inverse, a world of inside-out planets where gravity pulls outward instead of in. InnerSpace began as a project among college friends and evolved into a successful Kickstarter campaign in 2014. After years of development, PolyKnight is proud to welcome you to the Inverse. Your greatest journey is within.
Steam User 5
The name says it all INNER SPACE. The way the world is right now, this game is perfect for relaxation and lowering of your cortisol levels. Highly recommend for people arguing about politics or in a dark place. Find some inner peace with Inner Space.
Steam User 2
Very lovely little collectathon style game with a cool world and great visual style. Gives me Journey and Absu vibes.
A lotta people say they hated the movement but I thought it was fine. You're flying around with 3 dimensional movement in a world that has no real defineable up or down. It's going to be a little bit complicated. But feels intuitive enough to me, at least once I disabled inverted controls. The Spherical airframe's ability to just dead stop and turn in place really trivializes the movement for the rest of the game and you can get it very early. Literally in the hub area of the game.
I wish it was longer.
Steam User 2
Played on Steam Deck.
Chill little flight exploration game. At times hard to find where to go or what to collect but flying around is nice.
Steam User 1
it sometimes took a while for me to figure out what to do, but i got there in the end
its a fun little adventure, but you may have problems if you get easily motion sick
overall i'd probably give it 7.5/10
Steam User 0
Great visual game, very short but worth to play.
Steam User 0
This was one of the first games I got myself on Steam (and started playing on PC as well) and the world was so immersive that I played for 6 hours straight and gave myself eye strain and nausea. I had barely ever gamed up till this game so I have no metric of saying whats the quality of the controls, and since my playing style is straight-up scaredy cat about everything I tend to go slow and stuck around with the basic glider for a long time till I got the feel for instinctive movement + going slow helps with orientation since all the spaces are so maze-like. Spoilers in the following brackets (the level with the bird made me cry but I saw some great gameplay vids and got through it yippee) and I came back for a second playthrough maybe two three years since my last run. All in all, v memorable game, special place in my heart for all the joy it brought and all the pain it caused (no u dont understand i ended up pulling an allnighter to defeat this level and by the time I finally stood up I had to teach myself how to see and walk again) but truly wonderful concept, visuals, storyline, music, level of difficulty for me, all that jazz.
Steam User 0
Fantastic design that challenges the senses! It's so confusing and interesting alike — that the sky is suddenly the ground. Challenging and interesting environments. An intriguing plot that persuades the player to contemplate. No violence, no brutality, no perversion. A real sci-fi adventure about discovery! Controls are fully mappable and allow setting-up the gamepad to one's liking. This game even looks good at very low resolutions — I've finished it on a modded Chromebook with a N4020 CPU and its integrated UHD Graphics 600 iGPU, with Kubuntu. The Windows version works through WINE, but I used the native Linux binary. It took me some time to get the hang of the game. I abandoned it halfway through, then returned several times until I finally got the hang of it and finished the game soon after. InnerSpace is a casual game really: you cannot die. When the craft gets destroyed, you just respawn. And the gameplay mechanics are also casual: there are several craft to choose from, each with a different flying and handling style. The easiest craft to control is the Hopper, which can hover motionless at any moment, allowing the player to calmly and thoroughly inspect the surroundings, adjust the craft's direction, or just take a moment to rest. So the game is very casual. It's an inspiring "scientific" story that is meant to be a calming adventure for the player. Finishing the game left me very satisfied and happy! It was a challenge to get the hang of it: find myself in the environment that is always wrapping itself around. But it was worth it! A very worthy game to play! And as stated before, the game runs well even on old and weak hardware with GNIU/Linux OS.