Valkyrie of Phantasm
Story
A meteorite suddenly crashes into Gensokyo.
A crack appears on its metallic, egg-like surface, and small particles of light shine through the cracks, and they scatter all at once, in all directions.
Eventually, they reach the most powerful residents of Gensokyo.
One of these lights reaches Reimu Hakurei. It engulfs her, as it transforms into what looks like a suit of armor.
A name echoes in her head, and she repeats it out loud,
“Valkyrie Arms…”
Sensing the beginnings of an incident, she sighs and looks off in the direction which the light came from.
She floats up into the air, and is gone in the blink of an eye, leaving nothing but a red trail of light behind her.
“My body feels so light…”
Flying faster than ever before, Reimu realizes that her armor—her Valkyrie Arms—are to thank for her newfound speed.
Who gave her this power, and for what purpose? To find the reason behind it all, Reimu hurries on her way… but it doesn’t take long before someone stands in her way.
“Looks like I’m not the only one.”
Standing before Reimu is another girl, similarly clad in a set of Valkyrie Arms. They were both granted the same power, and they both know what must be done…
And thus, a high-speed danmaku battle begins.
Valkyrie of Phantasm is based on the Touhou series,
but has a brand new original story with the creators’ own interpretations of the world and characters.
This is a Touhou Project fan game developed by Areazero.
Game System
■ Basic Actions
- Attack: Perform a close-range melee attack
- Shot: Shoot bullets; hold for rapid-fire
- Spell: Cast a powerful bullet pattern spell
- Step: Perform a quick evasion
- Boost Dash: Dash mid-flight at high-speeds
- Guard: Put up a barrier to block attacks
■ Special Actions
- Accel Drive: Power up temporarily (raises movement speed, motion speed, and attack power)
The increase in stats depends on the number of charges in the Drive Gauge
Level 1 to Level 3 + Level MAX
Has burst effects
- Accel Drive Spell: A powerful spell only usable during Accel Drive
- Ultimate Spell: An extremely powerful spell only usable at Level MAX
- Charged Melee Attack: Has a guard-breaking effect. Shatters the guard and staggers the opponent
- Rush Attack: A mid-range charge attack
- Side Attack: A high-speed flank attack (take two steps at a right angle and attack from the flank)
- Backstep Attack: Do a backstep and then attack
- Boost Dash Attack: A powerful strike dealt after a Boost Dash that staggers the opponent
- Step Cancel: Take a step to cancel the idle time in between attack actions
Number of Players
Early Access version: 1-2 players
※Multiplayer requires online play
※4-Player battles will be added in a future update
Steam User 3
The game is decent from my experience so far: Its like dragon ball sparking or xenoverse, The online is DEAD, Remilia Scarlet best girl
♥♥♥♥ meiling in this game and ♥♥♥♥ Lieutenant_Soap4
Steam User 0
Very fun shooter fighter game, my bro breathes Touhou and it rubbed off on me, this game deserves all the praise despite my PC only running one map nevertheless bought as support, may the whole cast be here one day =]
Steam User 0
I think AreaZero really is getting closer and closer to nailing down the perfect arena fighter in the works. I personally loved Matsuri Climax (though the dash melee spam got really annoying) and I definitely think this game takes it a few steps up. I honestly have played tons of Dragonball arena fighters (closet comparison I have) and I always found myself liking AreaZero's Touhou fighters just a bit more
Pros: The tutorial of this game was really well done and I got through the game fairly reasonably despite the confusing button layout specifically for controller play. The combat flows much faster than the previous game and it does it well, and many of the moves and characters are very fun to play as. They also still brilliantly implement the involuntary "I'm being over-comboed" recovery (spinning after being hit so much) to genuinely give fighters the chance to recover unlike many other fighting games, where spamming and combo trapping is a very big issue. Graphical improvements with a better story and the game (even though it only has 9 characters) making it only barely 4 gigs of space is an ABSOLUTE win. I love how they took aspects of special moves from the previous games and implemented a much more in depth character customization into the game to really give players a more extensive build and I think it can even be further delved on if they make another game.
Cons: I think the character diversity is a little thin, Matsuri Climax had around 15-20 but it would be interesting if they implemented some more characters as DLC. I felt the basic shooting mechanic was a little lackluster how everyone had just the same basic bullet patter whereas Matsuri Climax had a lot more diversity in shooting style. I do think there is just a little less balancing in this game compared to Matsuri Climax. Meiling and Youmu are CRACKED wheras Remilia feels kind of underpowered. And the only thing I wish they brought back was the absolutely chaotic scenarios where you could do a 4 person (I even think you could do an EIGHT person online) battle royale in the previous game. I also think a little bit of the challenge was taken out of the game such as the arcade mode to fight several characters at once for a REAL challenge, but thats only a slight nitpick.
All in all, just like the old game, to me, this truly is a treat and if you get a group of friends to play, I think it can be a real fun party fighter.
P.S. AreaZero, if you read this review, with how well it seems you optimize your games and are getting better at promoting good gameplay, I genuinely think you can take your next game to the next level. With how many characters are in the Touhou Franchise, You could honestly make an arena fighter with practically the largest character roster of all time all with unique mechanics (we're talking a character library of over 200 here). It will be A LOT of coding (and you don't even have to make a super in depth story featuring them all), but I genuinely have faith that you have the potential to create a masterpiece of a future arena fighter and bring a TON of new fans to the franchise. Keep up the good work.
Steam User 0
I can be a little hard to know how to win, but when you figure it out, you will be having the most fun ever playing this game
Steam User 0
10/10 i will fish if this was a fishing game!
But i will fight for this game!
MVP OTY! OG GTA NOKWISF! Slang no own then the chosen! (Needs to know)
Fish?
Steam User 0
Good idea, pretty okayish outcome.
Better than nothing.
Better than Touhou Sky Arena.
Good Job :)
Steam User 0
what a nice touhou game, such a hidden gem.