Project Highrise
NEW GAME FROM THE DEVELOPER
https://store.steampowered.com/app/1386780/City_of_Gangsters/
Notable Past Updates
In London Life, you will be challenged to create gleaming office towers for titans of trade, elite global stock traders and moguls of media.
Find out more
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Gather up the peons this Christmas and decorate your Highrise with these amazing Lobby twinkles!
PLUS Chinese and Polish localisation!
if you’re not ready to “double down” on the Las Vegas expansion, quite a bit of new content has been added to the base game in version 1.5. Here are some highlights:
- Mover’s office – Move things around your tower once you’ve built a mover’s office to coordinate and manage the process.
- New tenants – New retail and restaurant tenants are now available.
- New contracts – Take on new contracts from the city to earn extra resources to help build even more prestigious towers!
For more details please go here;
We’ve had big updates before, but have we had ‘tall’ updates 😉
Our tallest update yet! 1.4.0 brings in a tall order of lobby options for your highrise.
- Multiple two story lobbies
- Multiple three story lobbies
- Lobby art, to make those ceilings look bling bling
- New Scenario
- More wallpaper decorations
- Increased expectancy of community support and love
(T&Cs apply, this is not a real feature)
For more details please go here;
Our biggest update to date! 1.3.0
New Additions including;
- Rooftop Restaurants and Penthouse Apartments.
- Winter Holiday Decorations.
- Unlimited Mode.
- New scenario
- and more!
For more details please go here;
9 NOVEMBER
Was… Our biggest update to date! 1.2.0
New Additions including skybridges and cantilevered floors, plus Improvements and more!
For more details please go here;
19 OCTOBER
The Spooky Update 1.1.1 is here!
Happy fall, everyone! Check out the new decorations we’ve added 🙂 plus more!
For more details please go here;
12 OCTOBER
Update 1.1.0 is here!
New items for your building, completely FREE!
For more details please go here;
About the Game
Your job as the architect and developer is to build world-famous skyscrapers that will be the envy of the entire city, masterpieces of art and engineering. But a skyscraper is more than just steel and glass, it’s an intricate ecosystem, full of people that live and work in the building. They become a complex machine that needs your steady hand to keep it running smoothly and efficiently.
From the moment you break ground, every decision rests with you. As the architect you must coordinate the construction of everything – every wall and wire, every office and apartment. As the building owner you must keep your tenants happy – and paying rent on time. As a savvy developer you must keep an eye on the bottom line and invest in the future. Succeed and you will reap the rewards of a prestigious address where everyone will clamor to live and work. Fail and you will watch tenants leave in disgust, taking their business elsewhere and leaving your reputation in tatters.
Will you create an exclusive office highrise that attracts business leaders from around the world? Will you construct luxury apartments in the sky, penthouses for the elite and playgrounds for the famous? Perhaps greed will get the better of you and you’ll build a tenement building that trades tenant happiness for loads of cash? All these choices and more are yours. Success is entirely in your hands.Features
- Deep and complex simulation of a modern skyscraper.
- Huge variety of tenants with their own unique characteristics, from restaurants, to offices, retail stores, or residential apartments.
- Open sandbox play with several difficulty levels and starting conditions allowing you to build your dream skyscraper towering above the surrounding city.
- Campaign mode that tests your skill at building a successful highrise in challenging scenarios.
- Test your management mettle by keeping up with your buildings diverse population and their ever-increasing demands.
- Hire specialized consultants to increase your building’s curb appeal, operational efficiency, and pull with city hall.
Steam User 79
It could never be SimTower...
When you played that, you were sitting at a desk on the landing in the house your mother shared with her partner Simon. The computer was a beige box and you couldn't go on the internet while anyone was on the phone. The janky church bell and birdsong sound 'FX' when you started up the game were much louder from the left speaker than they were from the other, which no one ever managed, or really tried, to fix. You were stacking up condos for a quick cash injection even though you knew they'd all be sold back to you after a few days and would never be worth the same again - an introduction to short-term policy for your young brain. You'd name one of the silhouetted figures in your tower after each of your friends, but not before you'd picked yourself out as the young handsome chap living in prime position by the noisy elevator on floor 3. Floor 3, that is, because floor 2 is accounted for - you'd read in a PC Gamer magazine the previous Monday that you can create a double-height lobby on ground level by holding control as you place it. This doesn't serve any real purpose, but it's a point of pride at this stage because Simon's eldest son Nick laughed at you for thinking it was cool. What does he know, anyway? Though I suppose he is being kind enough to let you play his game. After a few sessions, you'll tire of the tower and move on to a demo from the disk stuck to the front of the magazine.
Did you really think a modern game could take you back there?
That said, it's basically SimTower
Steam User 37
I play this on the easiest mode with unlimited funds. I like creating different shaped towers and linking them with sky bridges. I'm a casual player so I appreciate that I can play this game without having to struggle to get funds. I do that enough in real life. I don't want it in my games. But if you do want it, it's there.
The game encourages you to build a Live/Work/Play facility. I've always been fascinated by those so it was fun to build one. Each type of apartment has its own build requirements of what type of services they expect from the building. It seems the AI behind the behavior of each tenant within their role and class works well. What I mean by that is, placing luxury apartments near noisy or smelly environments will result in them leaving very quickly. But you can put a basic studio or one bedroom near less desirable areas and they might complain but usually won't leave. Layering the tower by class usually works well in keeping them happy. Don't put luxury apartments on lower levels etc. I hope that makes sense.
I did find it repetitive after awhile but that's probably because I was playing it with unlimited funds. I do wish they provided different skins for the apartments and offices. They're all the same and it gets boring, I'd like to be able to decorate the apartments and offices the way we can the unused space (aka lobbies). There is a good variety of types of units, Some have balconies. Some are two-story. I like that. There is even rooftop restaurants and rooftop decorations.
Overall, this game, the way I play it, is relaxing and fun for my creative side.
Steam User 26
The modern Sim Tower that you've always wanted.
Steam User 15
Spiritual successor to the 1994 Simtower game, very addicting :D
Steam User 8
If you enjoyed Sim Tower, this definitely scratches the itch. It's not flawless, but there's satisfaction to be had here. Fixes some issues that Sim Tower had but introduces a few of its own.
Steam User 6
It's a fun game. But there is ONE flaw. And its that if the power breaks and goes out for 4-5 hours then somoene will leave. In real life they would be very annoyed yes but not move out. So make it if uhh the electricity breaks it will takes 24 hours for the tenants to move out. So then your repair team has time to repair it.
Steam User 6
i've played Project Highrise for over 1300 hours, you could say i'm addicted. The possibilities to make cool looking properties are endless.. this game is also a much needed distraction from worldly and personal issues.. in a way it's a meditation that allows or frees up my mind to think about the hard things in my life. the buildings one reflection my need for something.