Frontier Hunter: Erza’s Wheel of Fortune
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About the Game
Introduction
Frontier Hunter is a genuine Metroidvania game. Compared to our last work, Frontier Hunter has fuller stories, content, monsters, more exquisite scenes, smoother actions, and a more diversified, personalized cultivation system. We’ll do our best to make the game construction more thorough and stable. Also, we’ll add more featured experience, gameplay, and content in future updates.
Two years ago, Erza obtained the legendary hunter license and became a rising star in the imperial force. Under the rule of the wise and able emperor, the empire grows steadily. As one of the core forces in the expansion, Erza has won many military exploits.
In this fantasy world of swords and magic, Erza will lead an exploration team and start an epic adventure. She will fight unknown monsters and solve mysteries of the world. Why would the fiend become a hair clip? You’ll find the answer in the game.
Features
- Classic side-scrolling levels with steadier, smoother gameplay. Jump and dash can interrupt other actions’ recovery to get smoother responses.
- During your exploration in the game world, you may find secret passages between the two main areas or accidentally enter unknown chambers with hidden stories.
- Improved cartoon rendering makes the characters more lifelike.
- Real beat ’em up combat system. Enemies have more ways to act after hit.
- You’ll depend more on tactics when it comes to BOSS fights—learn their routines and act swiftly. Seize the chance to hit while keeping a distance.
- With the character change and support system, Erza won’t be fighting alone.
- 2.5D exquisite scenes will surely make an impression on you. The ultimate skills are made in 3D, which enables cool shows that 2D can’t do.
- With a more diversified, personalized cultivation system, you can choose your favorite way to raise characters and find more possibilities.
Steam User 75
Veteran Metroidvania/ARPG enjoyer here. This game either clicks or makes you rage-uninstall. Let me save you $12 ramen money:
HARD SKIPS IF YOU HATE:
• Grind-heavy RPG mechanics – This ain’t your "git gud" Hollow Knight/Ori-style purity test. You’ll need to farm upgrades or get bullied by late-game bats (yes, bats) and teleport-spamming bosses.
• Sunshine-and-rainbows storytelling – Zero grimdark lore hunts here. Imagine FFXV roadtrip energy with anime girls shitposting instead of saving the world… until they kinda have to. Not for Bloodstained-edge enjoyers.
• Pre-Genshin jank models – Characters look decent zoomed out but hit that early Honkai Impact 3rd uncanny valley in cutscenes. At least they’re not Bloodstained-tier monstrosities.
Copium-level horny bait – Don’t buy this for fanservice. Go play Stellar Blade (PC port when?) if you want nut-bustingly thirsty designs.
• 40-hour Metroidvania – Feels like open-world bloat with "find-the-hidden-chest" exploration. Speedrun-friendly this ain’t.
• BOSS FIGHT BLUES – Most are DPS checks with ADHD teleports. "False stagger" mechanics will trick Soulslike veterans into eating instant-armor attacks.
• Boomer-compliant input complexity – Combos require actual Street Fighter III: 3rd Strike fingers. Gen Zs used to one-button supers = insta-refund.
• No dude protagonists – Three waifus + himbo Demon King. Dudebro crowd mald at own risk.
WORTH IT IF YOU DIG:
• Chill JRPG-style build-crafting (weapon combos/magic synergies go hard)
• Buttery combat flow – hitstop, aerial cancels, and gadget builds feel chef’s kiss
• Gorgeous biomes (floating islands! snow temples!) with Falcom-tier OST
• Chaotic-good party banter (imagine Konosuba cast doing a JRPG)
TLDR – A flawed gem for oldheads craving PS1-era Castlevania vibes. Casual-friendly? Hell no. Respectable 7/10 if you meet its grindset.
Steam User 28
This is a fun metroidvania of pretty-good overall quality, but it is absolutely FULL of JANK. Here are tips I wish I knew so that your experience is more smooth than mine:
1. Use the permanent-stat-upgrade consumables immediately. They apply to all characters, not just whoever you're using at the time.
2. Enemies drop "cores" that you can add to equipment. You can move these cores around all you want with no downsides. DO THIS.
3. The most important part of a core is its passive; the actual stats of the cores matter less and less as the game goes on. If you're stuck on a boss, debuffs are REALLY GOOD.
4. Always equip something in BOTH weapon slots. The core passives for both are always active, even if you don't use one.
There are probably other good tips that I forgot, as well as things that I never figured out despite finishing it. Anything else you'll have to figure out yourself, because the tutorials don't help and there are no guides online. GOOD LUCK :)
Steam User 19
This is the most fun I've had with the "RPGvania" subgenre since Bloodstained.
Fronter Hunter sees you playing as 3 separate characters who are swappable on the fly. Each character has multiple weapon types to equip with their own fight game style combos. That together with the vast array of magic spells and passives creates a nearly never ending box of toys to play with throughout the game. That's exactly what I wanted out of the game, so I had a great time.
That said, there are some caveats that might hinder others enjoyment of the game. The story is ecchi anime nonsense. The map is vast, but not particularly interesting in its level design. The difficulty curve is strange. Some early fights are rather difficult, but then all difficulty disappears until 2/3 of the way through. There's an extremely difficult boss followed by a couple of rather difficult bosses, and then its back to easy for the remainder of the game.
That's about all I have to say. Absolutely worth the time if you just want to have some fun with a huge variety of combat abilities and fighting styles and aren't too worried about Hollow Knight levels of polish.
Steam User 41
Frontier Hunter is basically metroidvania junk food. It's modelled after the Igavania style (think Bloodstained) - a standard ability gated metroidvania with rpg-lite character progression. The gameplay loop of combat, exploration and fetch quests is fun and moreish while the relativity large map is an easily readable tile based affair with pins for marking treasures and such. Level design is unexciting but not awful. It's all serviceable stuff.
On the downside this game has very little challenge, looks ok but lacks any real identity as a result of the bland environments and derivative anime designs, and has a trope filled anime story with a dodgy English localisation.
I still had a decent time as a fan of the genre, so a thumbs up overall.
Steam User 11
It's a lot of content but more of the same. Game that drags on and on and on. It's not metroidvania, just a little bit of its elements with few closed doors, progress is rather linear. Characters are cute and feel nice to control but unofortunately here is little to none platforming challenges.
Combat feels off, I think there needs to be less animation after being knocked off(you get hit by consecutive attacks and can't do anything), hitboxes feel just weird where if you stand close abilities just go through enemy and miss, maybe adding collision detection would help.I think it needs A LOT of tuning,it is not in acceptable condition for game that is basically just non-stop combat.
There are several systems to grind for but I didn't find them necessary to progress.
I would still recommend the title for anyone who likes 2D anime action games with cute girls.
Steam User 12
This is my personal opinion.
I love this game, a great vania type. Im in almost 80% of the map and having a very good time. Lots of gear to collect. i really like how u can instantly switch between characters and that all of the characters have to die in order for you to fail. Games pretty easy and relaxing, not all games should be soulslike;:))). For the pricetag i think this game is great, like i said im 80% of the map and have played over 35 hours, thats a long time for this type of game, now im just afraid that its gonna end soon. I wish it was even longer:))
*Nice graphs
*Instant switch between chars
*Lots of gear to find and craft, 3-4 diff types of weapons for all characters to craft and find. Armor+accesory.
*Nice weapon/armor/accessory slot system
*Funny story
*Long gametime if youre not rushing like crazy.
*Lots of save points and teleport points.
*Lots of skills/combos
For my taste this is 10/10.
Steam User 48
its fun enough to play, although there is some part in the game need a lot of improvement.
1.Difficulty: i play a lot of metroidvania game in my time but this would be the easiest one ever, at least give a little bit of challenge for player to make player proud finish the game
2.animation: lot of glitch happen inside the game especially when exploring
3.Creative: please, i'am begging you if you want to name a map please don't be so literal, first map "forest"... seriously at least add forbidden or happy or any other word
4.Map: it's too small i only need 1 hour to finish a map that is so short...
Now the fun part.
1.Character: so F- Cute, with the customise system it's really fun to see an editable avatar love it :D
2.Fighting Style: easier than other similar game but fun to explore and make a lot of combo, the "change your character in flash" system really make this game different
3.Story: full of story, the way you presented it is kinda not perfect but it is enjoyable enough, and there is a lot of typo