Adventure Time: Pirates of the Enchiridion
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5.00
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Ahoy! The Land of Ooo is underwater and it’s up to Finn and Jake to find out why. Join our heroes as they explore the high seas, search for hidden clues, interrogate shady suspects and fight pirates to solve the mystery and save their waterlogged world! Key Features: - Explore the Land of Ooo freely, discover secrets and collect loot with playable fan-favourite characters, Finn, Jake, BMO and Marceline. - Set sail across the high seas between kingdoms and venture into uncharted territories to figure out what’s going on. - Upgrade your heroes, use items, spells, potions and unique ultimate hero abilities to battle bad guys in fast-paced tactical combat. - An original adventure with the English voice cast.
Steam User 25
i beat the main story mode, its one of the most buggy, horribly designed rpg's ive ever played. Yet the adventure time IP kept me glued to my seat. its a very fun adventure time simulator. This is some good slop but plz buy it on sale.
Steam User 26
Nothing groundbreaking over here, just a neat little RPG. Even though the game is pretty simple (and short), the mechanics are pretty solid for license game standards (wish it had more interactivity during combat like South Park TSOT though, would have fitted a lot).
If you enjoy the series you'll still have a fun time with this game, specially since the original cast is in the game. Though I would only recommend it on sale, the game is not worth the base price and even though there isn't any game-breaking bugs, it definitely lacks polish in some areas. Also be wary of randomly getting delisted like many other CN games.
Steam User 11
Mediocre game but totally a 10/10 experience if you're a big fan of Adventure Time.
Steam User 10
The game is great and very short. It's about 2-3 hours of gameplay... and about 7 hours of grinding and leveling up.
I like the story, gameplay, controls, everything, except leveling system and too much grind. Anyway if you want to play jrpg with funny story, then this game is for you. I recommend it :)
Steam User 9
Not the deepest gameplay, but pure fun if you love the show’s humor and charm. Fun, silly, and quirky! just the lighthearted adventure I needed. The map isn’t huge, but it’s nice exploring different areas. Combat is turn-based and I really enjoyed the special skills. Colorful and true to the cartoon!
Steam User 7
This game is pretty old and full of janky bugs that've caused me to get softlocked in my quest to 100% the game as an Adventure Time fan. "Why give it a positive review then?", because I felt like despite being left in a very inconvenient state with bugs that again have caused me the displeasure of having to play through the entire thing three times now, it's a pretty decent RPG and is for the most part pretty enjoyable. The combat is somewhat interesting and the game definitely encapsulates the vibes from Adventure Time in almost every single way. It's practically a playable episode from the actual show itself. I'd honestly give it 6/10. Minus points for the following, janky ship and players controls, softlocking bugs and for the game being left in a poor state.
It's a shame WB had to unfairly delist every single CN game there was leaving only this title to really stand on its own as the sole representation. They should really reconsider and relist everything they took away from the fans that would love to indulge in titles like this despite how janky they may be. The fans will love them regardless and new players will find the things that make them so charming. These words will fall on deaf corporate ears, but my love for Adventure Time won't. Consider giving this game a try if you're an AT fan and you like simple and entertaining rpgs that're definitely suitable for younger audiences.
WARNING: If you like to 100% titles just be warned when being introduced to the following quests. Play the game at a casually slow pace. When introduced to the candy kids quests, wait until your strong enough to traverse the entire map before picking up any of the kids. When introduced to the pirate ship quest, immediately activate it and defeat all of the ships in specific locations around the map. When introduced to the penguin gathering quest, go back to your treehouse in order to spawn the mini ice island, you should then proceed to gather all of the penguins afterwards. DO NOT pickup penguins and candy kids at the same time in an attempt to complete both quests at simultaneously. I'm sorry for those that don't see this warning before playing. There are no publicly available save files I could find at the moment of writing this review.
TL;DR it's a decently simple rpg that's entertaining enough in both plot and combat. If you're interested in 100% be very wary that you'll run into a ton of softlocking issues that really ruin the experience. I stopped trying after I had to restart the game 3 times because enemies and quest items didn't spawn whatsoever. 17 hours is overboard for something that should've been doable in a single run.
Steam User 13
Only buy if you like Adventure Time, and it's on sale
This game is weird, because if it had nothing to do with Adventure Time, I can guarantee it would be complete garbage, and if you don't like Adventure Time then it might as well be comeplete garabge to you. If you're a fan, the first hour or two is pretty cool: you get to explore the world, and the combat at first glance seems decent. But the game falls off the more you play it, and turns to custard if you try completing all the optional quests. Here are some of the thoughts that popped into my mind as I was completing the game.
The combat is extremely basic and flawed in a way that incentivizes spamming the same move. Your special move energy pool is shared, which means you'll be spamming your basic attacks on other characters to build your gauge, then you'll use your strongest single-target or AoE attack. Rinse and repeat for every encounter in the game.
Resources are abundant and extremely cheap. You can use items/heal, and attack/defend all in one turn, you will never lose a fight.
The side quests are big letdowns where you just fetch something or kill something.
The Kraken is bizarre to me. It's introduced at the beginning and can totally be ignored, in fact it seems broken. The best way to kill it is to anchor at an island, sail to make it appear, shoot it once, anchor at the island again, and repeat this eight times. Then nothing interesting happens. I'm not even sure you can kill it by randomly encountering it. In my game, its health reset, so I had to use the island farm method. The game would probably be better without it, or they could have made a cool boss fight out of it.
Speaking of which, boss fights follow the same pattern as normal fights, they just have massive health pools.
There are ~9 islands in the game. If you just do the main quest, I think you can straight-up skip a couple of them. There are only three big ones (Forest, Candy Kingdom, Fire Kingdom), but other than being thematically interesting, they are pretty bland. You pretty much do the same thing on each one: fight, do some generic puzzle, and progress the story.
The sailing is dreadfully slow.
Conclusion
These thoughts make the game sound pretty awful, and upon reflection I find it hard to think of any positives outside of anything related to Adventure Time, but that's what this really comes down to. If you don't mind playing a painfully mediocre turn-based adventure game but love Adventure Time characters, then it might be worth it.
The only reason I haven't given it a negative score is because it's a short, complete experience, and the repetition only really comes into play at the very end of the story, or if you want to get all the achievements. So if you don't care about that then the short 4–5 hour playtime might be worth it as long as you don't buy it at full price. I can't remember what I paid for the game because it's been in my library for eons, but it definitely was not $31. $5–10 is probably the most reasonable price, just don't buy it at full price.