pyramida
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5.00
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A village builder / survival game.
Start out with your town center and gather food to survive. Expand your village to have farms, windmills, and houses for more people to live in. Learn how to hunt, farm and mine, and build a thriving community. Exploring, you find oases, antelopes, and the ruins of an ancient monument.
As night falls, monsters lurk in the dark and you’ll need to be on your guard. Meet a strange, distant traveler along the way, and try to prevent your imminent demise . . .
Features
- 5 resources to collect
- 10+ different jobs to assign
- 20+ structures to build
- day-night cycle
- ~4+ hours of playtime
- 3 save slots for different playthroughs
Sokpop makes a new game every two weeks!
Subscribe for 3$ per month at http://sokpop.co
Steam User 1
Neat, definitely a fun game but it's one of those games that you will play once and never touch again. Good for when its on sale
Steam User 1
Paid 1,49€ - definitely worth it
Good:
- very addictive. Accidentally spent 11 hours on the game.
- took me 11 hours to beat
- challenging but not too frustrating
- nice visuals, and visual progress
Bad:
- no music or sound :(
- the villagers are very dumb and need constant surveillance at night
- the villagers are very dumb and often need help hunting
this means my village can only contain so many villagers for me to keep up with; more than 13 and they starve to death.
I don't think I will replay it now that i beat it
Steam User 1
it's actually not even that hard; if you have a friend who already played and figured out all of the game mechanics watching over your shoulder and telling you exactly what to do it's pretty easy
Steam User 0
Were you ever a nine-year-old with an Age of Empires II CD and absolutely no idea what you were supposed to be doing? pyramidia gave me the barest taste of what the cute, pastel-coloured, resource-focused survival game I was trying to force out of it would look like, which has now cemented it in my mind forever. The fact that it was essentially meant to be a game-jam style prototype and will never be expanded upon deeply pains me, as though I was at the gates of heaven but found they were locked. $4.50AUD is certainly cheap enough for me to reccommend for people to play it so I can then tell them "dude but imagine tho"
CAVEAT 1: I am a very strange person who loves boring and grindy games.
CAVEAT 2: There is a LOT of jank. All of the negative reviews are telling the truth. If frustration with bad pathfinding, micromanaging, or single mistakes collapsing your entire resource system so you have to watch the village you've been building for an hour die slowly and painfully has been a dealbreaker before, then it will be for this one too, guaranteed.
CAVEAT 3: Read a guide before you start. There are many things that are just straight up unfair, mostly to do with the skeletons, but also some strange developer decisions such as the lack of tutorial and ability to pause. There isn't much satisfaction in figuring these out for yourself, and the game is quite slow so failure feels extremely costly. Treat it as a proper RTS - seeing if you have the skill to pull off a strategy you already know - and not as a roguelike or a puzzle game.
Steam User 0
Whenever I feel a light, happy and funny mood, I play this game, thank you for the good memories
Steam User 0
Very cute, and actually pretty fun to play. I didn't bother playing through all of the content, but I had a good time. I could imagine revisiting this one eventually.
Steam User 0
Great game with some small bugs but nothing game-breaking. 'Loved going through and playing for the different achievements and wish there were more!