Hyperdimension Neptunia Re;Birth1
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In the world of Gamindustri, four goddesses known as CPUs battled for supremacy in the War of the Guardians. One of the CPUs – Neptune – was defeated by the others and banished from the heavens. In her fall from grace, her memories were lost but a mysterious book reveals itself to Neptune with knowledge of all of Gaminudstri’s history. Joined by Compa, IF, and the sentient book known as Histoire, Neptune embarks on an extraordinary journey across four different nations on a quest to save the entire world!
Key Features
- Previously only available on consoles, now you can immerse yourself in the zany JRPG madness of the Hyperdimension Neptunia series for the first time on PC!
- Major graphical updates let you savor the true power of these Goddesses in glorious HD!
- Battle with up to 3 characters on the field, with 3 more as support. Use them to perform special attacks, or swap them out at any time!
- Use “Plans” to customize the game – change up enemy difficulty, dungeon treasures, and more!
- Craft unique equipment imbued with one or more abilities!
- The game now features a Japanese language mode!
Steam User 11
girls named IF and Compa
girl named MAGES. shows up, doesn't help the protag in any way, references Steins Gate a bunch, refuses to elaborate and leaves
Steam User 7
It's an understatement that this game changed my life. Found the series from Lost Pause. Played it, laughed the hardest I had, finally understood how RPGs can be fun sometimes, and became a full blown anime fan. But even more than that, I became a Nep Fan for life!
Looking back on this entry, the writing isn't as serious as VII, SVS, or even R;B2, but instead its simply really well balanced between story beats and pure shenanigans and comedy. This game made me fall in love with the series, and I'd say it still has some of the best writing in the franchise from a pure enjoyment factor. The gameplay is pretty straightforward RPG, but it's satisfying at it's core and has enough to grind at if you're that style. The characters MAKE this game/franchise. So iconic and fun in their own ways, you're guaranteed to walk away with a favorite. And of course, the game is a joy to folks with a soft spot for video game history, as it's chock full of references and themes ripped straight from the industry over the years. Also, this game doesn't skimp out on the fanservice, both in the CGs and outfits, but also in the dialogue and humor, making it perfect for folks who like a bit of ecchi in their anime games. This game is so lovely and funny and such a good time, and it's still one of my most played games to this day! Nep Nep for life!
Steam User 7
The game is good for what it is, but also very grindy and basic. It's the type of game that is good to play while listening to something else in the background. The story is very meta and tropey, and leverages the whole gaming theme pretty well, so it can be an enjoyable read if you dont take it too seriously.
Steam User 6
Very funny, cute, and full of charm for its time. As an older JRPG, it has plenty of grinding, though DLC helps alleviate some of it (which feels a bit unnecessary, but it isn’t essential for progressing through the story). The grid-based movement system can be a little clunky, and combat may feel slow or repetitive due to grinding, but it’s manageable and part of the classic JRPG experience.
Despite these minor flaws, I really enjoyed my time with the game. If you’re looking for a laugh, a lighthearted story, and a classic JRPG experience, this game's definitely worth a try.
Steam User 5
A better JRPG than I feel some people are willing to give it credit for. The combat system is good, the artstyle is really cute, decent soundtrack, and not too long or too short. The main draw is, of course, the banter of the characters, which mostly just comes down to meta-jokes, cute anime girls doing cute things, or just trolling other characters. The main drawbacks are unfortunately recycled assets and the occasional random level spike, but if you can put up with that, I think you'll enjoy it. It's a decent entry point into the series and a good choice if you only want to play one Neptunia game.
Steam User 5
Originally pirated this game, I ended up liking the messed up dialog. Bought and paid my SIN away.
Steam User 5
Hyperdimension Neptunia Re;Birth1 is the modernized starting point for the series’ main lineup, remixing the original game into a more approachable, system-driven JRPG. It’s equal parts light adventure and parody, built around colorful characters, constant gaming references, and turn-based combat with enough customization to keep it interesting. If you want to understand what “Neptunia” is about without digging into older versions, this is usually the easiest place to begin.
Combat plays out on small battlefields where positioning matters, and your turns are shaped by combo setups, skills, and resource management. Instead of feeling like a pure menu-driven routine, fights ask you to think about spacing, hitting multiple targets, and building toward stronger abilities. It’s still friendly to casual play, but the more you engage with character builds and party roles, the more satisfying the battles become.
A major hook is the amount of progression and tinkering the game offers. You’ll be upgrading equipment, crafting items, unlocking “plans” that change what shops sell or what enemies drop, and opening new dungeons and options through steady advancement. This system-heavy structure makes the game feel like it always has another small objective ready, which is great if you enjoy grind with purpose and constant incremental improvement.
The story is less about deep drama and more about playful rivalry between the nations of Gamindustri, with the CPUs representing console-war archetypes through exaggerated personalities. The writing is packed with fourth-wall breaks and jokes about game development, genres, and fan culture. When you’re in the mood for that kind of humor, it can be charming and oddly cozy; when you’re not, the endless chatter can feel like it’s slowing everything down.
Dungeon design is functional rather than memorable. Areas are usually straightforward corridors and rooms that you’ll run repeatedly for materials and experience, so the sense of discovery fades faster than in more exploration-focused JRPGs. The game’s pacing also reflects that: it’s happiest when you accept a loop of story scene, dungeon run, crafting, and repeat, rather than expecting a tightly curated, constantly evolving campaign.
Presentation leans on bright character art and expressive portraits, with environments that get the job done but don’t steal the show. Music and sound effects support the upbeat tone, and the overall vibe stays consistent: cute, colorful, and self-aware. As with the other entries, there is noticeable fanservice and suggestive humor, which some players treat as part of the franchise identity and others find distracting.
In the end, Hyperdimension Neptunia Re;Birth1 is a comfortable, customization-rich JRPG powered by personality and meta comedy more than world-class level design. It’s best for players who like building characters, chasing upgrades, and spending time with a chatty cast that never stops joking. If you want a serious narrative or highly varied dungeons, you may bounce off, but as an accessible introduction to the series, it does its job well.