SOULCALIBUR VI
"Introducing the newest entry in the SOULCALIBUR series! Experience all-new gameplay mechanics with the most beautiful graphics the weapons-based fighting genre has ever seen! All-New Battle Mechanics! Reversal Edge: Block your opponent’s assault and counterattack! A fusion of offense and defense. Soul Charge: Enjoy a temporary power-up to turn the tide of the battle. Unleash additional attacks in this state! Wield Lethal Hits to deal huge combo damage and take down fearsome opponents! A full assortment of single-player modes! STORY: Taking place in the 16th century, revisit the events of the very first SOULCALIBUR in Soul Chronicle mode. A wide variety of game modes! Clash with players around the world in Online mode! Create your own character to suit your tastes in Creation mode! Guest Character Geralt from CD Projekt Red’s Witcher series joins the fray!"
Steam User 31
SOULCALIBUR VI Key Elements:
- Refined 3D weapons-based combat
- Innovative Reversal Edge system
- Dual story modes: Libra of Souls and Soul Chronicle
- Extensive character creation
- Geralt of Rivia as perfect guest character
Standout Features:
The combat system balances accessibility with depth perfectly. Character creation offers unprecedented customization, while the story modes provide dozens of hours of engaging content.
Steam User 31
Bandai Namco needs to revive this franchise since fighting games such as Tekken 8 and Street Fighter 6 are getting so much interest from new gamers.
Steam User 17
I love this game, but as it is now it's very dead.
Soul Calibur is a series that holds a lot of meaning for me, so I'm naturally biased for it. I was the kind of person who enjoyed SCV when a lot of fans didn't. Guess I didn't care as much that a lot of the cast was swapped out. IDK.
SCVI is a reboot of the series. Going back to the core of each character you've come to know and love and reestablishing them as something potentially new, or familiar and revised. Either way, I'm a big fan of how true to form characters like Siegfried are, while others like Hwang got a complete makeover and became something new entirely (in a very good way. Dyde looks like a bloodborne hunter). If you're here to pick up your old main stay, they're here, and they feel as familiar as ever, with some tweaks. The biggest change is the meter, which allows for you to either activate supers, or an install that powers you up, and unlocks new combos. Controls are incredibly newcomer friendly, with a lot of things like reversal edge, soul gauge abilities, and so on being set to singular buttons. I usually play fighting games on stick, but Soul Calibur always felt at home on my controller.
There's lots of single player content, something that the series had been missing for a while. Not only do you have classic arcade mode, but a single player story for all characters, showing you where they are on the timeline, and a "custom character" story called "Libra of Souls", where you make a custom character and play a unique story.
Now, the actual story segments are told in a very visual novel style manner. A bit of a bummer, but expected seeing as it's obvious that Bamco didn't have enough faith in SCVI to give it the budget it deserves. I'm sure if they did, we'd expect to see something along the lines of Tekken production values. Alas, that is not the case. This lack of budget clearly hit the rest of the game hard, as anything that isn't a new asset is just ripped from Soul Calibur V, and naturally any jank that had carried over as well.
I love this game. I really do. I could play it off and on forever. It makes me sad that the franchise is basically dead and buried at this point, as I have no love for Tekken, and therefore no where else to get the same thrill.
If you love the series, you should play SCVI. Online scene is basically dead and gone, but the single player will keep you busy for a while.
Steam User 19
I made fat Sasuke, Mr Clean, Doug Dimmadome, Neckbeard Weeb, Hitler, Smegma Titan, and a very kinky Roman dude. I love this game
Steam User 18
Soul Calibur VI is like attending a medieval weapons convention where everyone’s idea of a friendly handshake involves a 10-foot sword and a flashy combo. It’s a glorious mix of button-mashing chaos and skillful duels, where even the most epic battles can end with your character accidentally getting launched out of the ring—because gravity is the ultimate fighter.
Steam User 20
Graphics 8/10
Control 6/10
Difficulty 7/10
Addictedness 6/10
Age Rate - Any
Player Anger - Non
Pay To Win? - No
Play Without Friend - good
Cheater Rate - Non
Is It Worth It - YES i love it so much this game is a best fighter game EVER <3
Steam User 12
Soulcalibur is a timeless weapon-based fighting game that combines fluid combat with stunning visuals. Its iconic characters and deep mechanics offer both accessibility for newcomers and depth for veterans. The game’s immersive story and rich roster make it a standout in the fighting genre, even years after release.
Rating: ★★★★★ (5/5)