ABRISS – build to destroy
Roadmap
About the Game
ABRISS is an atmospheric physics-destruction building game.
Build structures from parts to let them crash into your targets. Unlock new parts, destroy more, witness entropy at its worst in digital-brutalist cityscapes. Build to destroy.
BUILD
Choose from parts with different weights, forms and functions to build a structure.
Thruster + Connector + Bomb? You just built a rocket.
Thruster + Rotator + Laser? You just built a rotating laser rocket.
Pillar + Connector + Ultra Heavy Cube? That’s a giant hammer.
Be creative and resourceful with the parts you get, try to destroy the target with less parts or in a more elegant way – it’s going to be a spectacle any way you do it.
DESTROY
Try to hit the main targets to win a level in campaign mode. Destroy an armored wall first so you can then shoot through the hole into the vulnerable center. Try to hit a bomb in the environment. Use environment mechanics like the giant Pistons to catapult Ultra Heavy Cubes into a target. Or just throw everything you have at your targets – that might just work too.
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COMPLEX DESTRUCTION SYSTEM
Simulated statics, thousands of little particles of debris, whole chunks of targets flying into the abyss – with little to no framerate spikes.
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CAMPAIGN
Five worlds with seven stages each, every stage a hand-crafted destructible cityscape. You will start each stage with a limited set of parts and you will need to find a strategy on how to use them to destroy all main target blocks. You will unlock new parts the further you progress, and every world comes with it’s own special environmental mechanic. You can always return to a stage to try to destroy a higher percentage of it, or do it in less moves.
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SANDBOX
Try out new patterns of building stuff. Play around with parts you haven’t unlocked yet. Try to fry
your GPU with 1000 Lasers at once.
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PHOTO MODE
Take a free camera flying to get the best composition. Freeze or slow down time to get the perfect shot of the destruction you just caused. Apply filters to change the vibe of your photography. Export in wonderfully sharp 4k jpegs. Share them with us!
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TURNAROUND GIF CAM
Create your own perfectly looping turnarounds of the mayhem you cause!
Steam User 15
Awesome game! I heavily recommend it with only *one* caveat: if you want 100% achievements, you won't be able to get it. I'll explain later.
First the good stuff: the game is amazing! Seriously so awesome. I love puzzle games. I love explosions. Physics is fun. This has it all: constantly progressing ways to make things go boom in really nice looking explosions and collapses of debris. So much fun. So many different mechanics with pretty consistent progression. Fun challenge levels. Seriously awesome. If you like destruction and/or you like puzzles, you should enjoy this game. If you like both, you should absolutely love this game.
Now the bad: Devs apparently abandoned the game a long time ago with just a few bugs remaining - mainly there's a few bonus levels that are incredibly hard to complete at all (even harder to 100%) and the very last level is bugged to think it requires completion in only a single move, whereas 2 moves is the acknowledged minimum (even by devs). Also there's what looks to be a really cool steam workshop mode, but it too appears to be non-functional (won't let me download any of the apparently awesome constructs others have made in the freeform mode). So that's also kinda sad.
I wish the devs had continued supporting this game for a bit long because it's so seriously incredible I'd have loved to get 100% and to be able to keep doing the freeform modes. Even with the devs abandoning it in its current state, I think it's worth your money, because it's an awesome game.
Steam User 8
Most gorgeous game ever made. How on earth is it less than 2GB?! Honestly not surprising that the people who make the physics games are also the people who are into optimization but how does this game work so well?!
Steam User 6
It's a fun game, but the bugs are killing me. Every few levels I have to restart because the damage counter just gets stuck somehow and I can't get 100% anymore. After a restart it works just fine. Also, I get a lot of black screen after finishing levels (every 5th time probably) and nothing works so I have to kill the game with Alt+F4.
Steam User 7
I love games like besiege and R&C: nuts and bolts so this is perfect. Allowing your creativity to engineer contraptions of destruction never gets old.
Steam User 4
If you like games like Besieged or Tear down or any other physics destruction game. You will probably like this one. I do think the UI could be a little smoother and more user friendly. but Overall it was fun to play. Currently I am on the very last level (black hole). I plan to try and grab every achievement but the two for using 10k and then 20k blocks. I will probably finish this game having used less than 2.5k blocks. Once you 100% and 1 turn a level, there doesn't feel like much reason to return. So the idea of using 20k blocks seems absurd currently. I think in the long run this will prevent it from having the staying power of the previously mentioned games. Unless they find a way to give it a more robust sandbox.
Steam User 5
Superfun. People say this is a puzzle game. It's no puzzle heaping a bunch of crap together, rockets, lasers &c. and pushing the fire button, so get through the super easy gravity-only part and start blowing shit up. You can do it, it's not hard. What is hard is listening to others talk about their failures and lamentations.
Steam User 4
overall a very satisfying "constructing mechanisms to destroy buildings spectacularly in a physics based puzzle game" only let down slightly by some fiddly camera and joypad controls.