Fayburrow
"Fayburrow" is a 3rd year student project from The Animation Workshop in Denmark.
SYNOPSIS
Play the role of amateur detective Beatrice as she and her curious fairy, Lu, unravel the secrets of their hometown Fayburrow. When Beatrice is urgently called home, she discovers that her childhood friend, Agnes, is missing. Join the two detectives in searching the town for clues about Agnes’ whereabouts; find out the truth of Fayburrow’s past and perhaps you will discover the key to its present.
"Fayburrow" is a third person mystery adventure game with an emphasis on characters and story. It’s atmospheric visuals and charming character interactions will transport you a world of fairies and untold history.
EXPLORE
Explore Beatrice and Lu’s home town Fayburrow and delve deeper into the clues left behind by her childhood friend. Lose your self in the mysteries beneath the Hawthorne school’s foundations.
DIALOGUE
Peppered into every corner of "Fayburrow" are snippets of memories, lore and story around Beatrice and Lu’s mysterious past.
EXPERIENCE
Make sure to take your time and enjoy the gorgeous vistas, accompanied by music composed by Tobias Dahl Nielsen and rich sound design by Frederik Riis-Jacobsen. We hope that you enjoy our story.
Happy investigating!
Steam User 4
The game does have an abrupt end, but given that this is a student project, it is a very beautiful piece! Graphics are stylized in a watercolor-esque appearance, similar to Zelda Skyward Sword I would say. The lore and setting are presented in a captivating way, and the writing is nice (though with some misspellings). Takes only about an hour or so, definitely recommend playing through!
Steam User 3
It's a artsy game that is incredibly well-made. The art is brilliant, and I really liked the look of this game. However the problem with this game is the motion blur. I tried to push myself with it but it made me motion sick. If this game ever gets a patch , I'd be more than happy to play again if they implement a feature in options where the motion blur can be turned off. Sad i can't play the game but i can art style and music even from the short 9 minutes of playtime that i played. Shame its seems to have been abandoned.
Steam User 2
Damn I was captivated by the beauty of art style and the story that's been developing and it ended abruptly and unexpectedly. Pretty much expected from student project I guess. If I were them, I would continue and finish the story and sell the full game. Great work and good luck in your carreers! My only distaste was it was done on DX11 but it is not developers' fault, it is trash Unity Engine problem not supporting DX12 and Vulkan properly STILL at this day and age. Had to use DXVK to translate those utter trash DX11 API calls to Vulkan and enjoyed the game in better conditions.
Steam User 1
The quality of this game far exceeds its price value (free) and is one of the most stunning games I have played to date. The world, characters, music, lore, and scenes are all enchanting in ways that I haven't see an equal. I would love to see the people who made this make a second part or even a full version of this game. It doesn't take long to finish, I needed to pause to do something but you can complete this game in 30 minutes to an hour. If these students are the future of gaming, I am intrigued to see what they can release after they have their degree/certification!
Steam User 1
Great tech demo of a game I would love to see them some day finish. Which I assume will never happen. Loved exploring the little town and get some autumn vibes. Even if the game will leave you as sudden as it appears.
Steam User 0
This game has a such a big potential but it's so short. I did not know it was a student project until the end.
Steam User 0
Graphics are stunning, play is fun, and story is exciting. Only thing wrong with this game is that it isn't long enough I wanted to keep playing.