Time Knight Adventures
The last Time Knight is looking for Time Spheres, technology that allows the user to travel through space and time. The Time Spheres got lost during the great Calamity, the same catastrophe that destroyed the planet of the Time Knights. Should the Time Spheres fall into the wrong hands, the results could be catastrophic. One can only imagine what a madman could do with a device that can travel through space and time. Or a politician.
Time Knight Adventures is a retro platformer – a single screen adventure game featuring non-linear stages to explore. A ticking clock keeps you moving, for when time runs out, the Time Knight will take damage. You have to explore each location to find time and health upgrades, hidden secrets and keys. Each Time Sphere is protected by a fierce monster.
The game branches out into different stages, depending on how much you explore.Features:
- Modernized Retro artstyle
- Large, explorable stages
- Grow stronger with mandatory and optional upgrades
- Multiple exits and branching paths
- A ticking clock keeps you moving
- Non-linear story progression
- Modernized chiptune soundtrack
———————————————-
Controller Information:
This game is compatible with a wide range of gamepads. However, due to limitations with the engine, some controllers may not work properly. There is, unfortunately, nothing I can do about that. Should you have any trouble with your gamepad, maybe try another gamepad or use the keyboard. I apologize for the inconvenience.
Steam User 1
Time Knight Adventures is a retro-inspired platformer developed by ERMedia and published by Plug In Digital. Built around classic side-scrolling action and exploration, the game pays tribute to the platforming adventures of earlier gaming generations while introducing a unique mechanic that constantly keeps players aware of the passage of time. Rather than relying solely on precision jumping and enemy encounters, the game creates tension through an ever-present timer that influences how players approach exploration and progression.
The adventure places players in the role of the Time Knight, a hero navigating a colorful world filled with interconnected stages, hidden paths, upgrades, and dangerous enemies. What immediately sets the game apart from many other retro-style platformers is its focus on non-linear exploration. Levels are not simply straightforward obstacle courses leading from one point to another. Instead, they contain branching routes, secrets, and alternative paths that encourage players to thoroughly investigate every area. This design choice transforms the experience into something closer to a light exploration platformer, rewarding curiosity as much as mechanical skill.
One of the most interesting aspects of the game is its time-based gameplay system. The clock is not merely decorative; it serves as a core mechanic that adds pressure to every decision. Players must balance exploration with efficiency, ensuring they do not spend too long searching for secrets while still gathering the upgrades needed to progress. This constant sense of urgency gives the gameplay a distinctive rhythm. Every detour feels meaningful, and every shortcut discovered becomes valuable. The mechanic successfully reinforces the game's theme while providing an extra layer of challenge that separates it from more conventional platformers.
The level design demonstrates a clear appreciation for classic gaming principles. Hidden upgrades, optional areas, and interconnected routes encourage experimentation and replayability. Players who enjoy uncovering secrets will likely find satisfaction in revisiting locations to discover missed collectibles and alternate paths. The progression system complements this structure well, as upgrades often provide practical benefits that make exploration easier and open opportunities for accessing previously unreachable areas.
Visually, Time Knight Adventures embraces a charming pixel-art presentation that captures the spirit of old-school console games. The graphics are colorful and clean, with environments that remain easy to read during fast-paced gameplay. Character sprites and enemy designs are simple yet effective, contributing to the nostalgic atmosphere without feeling overly dated. While the visuals may not compete with larger-budget indie productions, they suit the game's style and objectives perfectly.
The soundtrack further enhances the retro experience through energetic chiptune-inspired music. The compositions fit naturally with the game's adventurous tone and help maintain momentum throughout the journey. Combined with responsive controls and straightforward mechanics, the audio presentation contributes significantly to the game's overall charm.
However, the game is not without flaws. Some players may find the non-linear structure occasionally confusing, especially when trying to determine the correct route forward. The timer mechanic, while creative, can also become frustrating for those who prefer a slower and more methodical style of exploration. Additionally, the overall length of the adventure is relatively modest, meaning experienced platforming fans may complete the game in only a handful of hours. Despite these limitations, the game's unique design choices help it remain memorable.
Ultimately, Time Knight Adventures succeeds as a heartfelt homage to classic platformers while offering enough original ideas to establish its own identity. Its blend of exploration, upgrade hunting, branching level design, and time-management mechanics creates an experience that feels both nostalgic and fresh. Players looking for a straightforward retro platformer may appreciate its familiar foundations, while those seeking something a little different will likely enjoy the strategic element introduced by the constant race against time.
Time Knight Adventures is an enjoyable indie platformer that combines old-school charm with inventive gameplay ideas. Although its unconventional structure and persistent timer may not appeal to every player, its engaging exploration, rewarding secrets, and distinctive mechanics make it a worthwhile experience for fans of retro-inspired adventures.
Rating: 7.5/10
Steam User 1
Fun game! I disagree with the other reviewers -- I think this was good stuff with some flaws. I'll just list my thoughts so I don't have to bother with a structured review:
It took me an hour to beat. There are 5 or 6 stages (I thiiink I saw "Stage 5" written twice, but I could be wrong).
I played using an Xbox 360 controller, which worked fine. I was even able to map R2 to take screenshots since it wasn't available via my normal screenshot key on the keyboard
I couldn't find a way to pause, which was frustrating when a trip to the restroom became necessary. Even after completing a stage, the game goes right into the next one after a few second pause
There's a storyline but some of it went over my head due to my skimming through the somewhat lengthy dialogue segments; the ending seemed pretty decent, but I wasn't really paying close attention by then
Most stages are maze-like in nature, but it's never anything too mind boggling
Jumping feels a little weird with high verticality / low horizontal range, but you get used to it. I found the game to be very forgiving, so my multiple jumps right onto a set of spikes didn't turn out to be too devastating. I died multiple times but never seemed to lose any real progress
Running out of time just takes some of your health
Bosses were relatively easy -- I beat the last boss by standing in the right corner of the screen and swinging whenever he got close
There are several secret areas in the game where you have ten seconds to find a hidden block, but I was only able to do it once; the other two times I didn't realize I was supposed to start moving immediately, which made me lose a few valuable seconds
Good stuff overall -- I recommend giving it a try!