S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R. 2: Heart of Chornobyl
to enter the Zone for your own risk striving to make a fortune out of it or even to find the truth concealed in the Heart of Chornobyl.
* EPIC NONLINEAR STORY IN SEAMLESS OPEN WORLD
* VARIETY OF ENEMIES AND HUNDREDS OF WEAPON COMBINATIONS
* LEGENDARY MUTANTS WITH DIFFERENT BEHAVIOUR MODELS
* ARTIFACTS OF INCREDIBLE VALUE AND UNFORGIVING ANOMALIES
Discover the legendary S.T.A.L.K.E.R. universe!
the GameA military expedition to the center of the Zone has mysteriously disappeared. To figure out the reason and status of the personnel, is your task as Major Degtyarev, a Security Service of Ukraine operative in S.T.A.L.K.E.R.: Call of Pripyat.
UNCHARTED LANDS
The Exclusion Zone around the Chornobyl Nuclear Power Plant flames with anomalous activity stronger than ever before. Emissions of destructive energy flood it day by day, as its heartlands are finally free to explore for the most experienced and brazen ones. So set your path through swampy Zaton, industrial zones of the “Jupiter” plant, the ghost town of Pripyat, and the top secret catacombs in which no stalker’s foot has set since the catastrophe.
NEW THREATS
The Zone becomes even more unpredictable and dangerous, distorting the fabric of reality with its energy. You’ll have to seek shelter during abrupt emissions and show great ingenuity in order to deal with the new types of anomalies. Get ready to face Chimera – the most fierce predator of these lands at night and telepathic mutant Burer at the darkest abandoned places.
THE SEQUEL TO THE STORY
The lone stalker lifestyle is neat – but in Call of Pripyat, you’ve got a special objective. Along the journey, you’ll meet plenty of vagabonds and dwellers. Be far-sighted and careful in your decisions: some of them can help in your investigation or shed some light on the mysteries of the Zone.
Game features:
- A combination of action, horror, survival, and role-playing elements in the setting of dark Eastern European science fiction.
- The unique atmosphere of loneliness in a dangerous place where time has stopped forever.
- Numerous endings that are formed by your decisions during the passage.
- Improved upgrade system for armours and weapons.
- A reworked A-Life life simulation system based on the best solutions of the previous parts.
- Expanded side quest system and many new unique characters.
- Random Emission mechanic that can now take you by surprise at any unexpected moment.
- New mutants: Chimera and Burer.
- Locations of Pripyat, recreated according to real prototypes.
- Four multiplayer modes with battles for up to 32 players on one map.
Steam User 317
Lost to the zone...
Rest in peace Volodymyr Yezhov, you will live on in our games, Stalker!
Ukrainian Developer of S.T.A.L.K.E.R. Video Game Killed Near Bakhmut. Volodymyr Yezhov was killed defending the city of Bakhmut in Ukraine's Donetsk region on December 22. He was one of the developers behind the successful video game S.T.A.L.K.E.R.: Clear Sky, which was released in 2008. One of the game's characters, Loki, was based on Yezhov's face.
Volodymyr Yezhov was born on August 1, 1984 in Lubny, Poltava Oblast. He graduated from KPI with a degree in electronics engineering. He was also one of the most famous Ukrainian e-sportsmen — played StarCraft under the nickname Fresh. In 2003, he joined the GSC Game World company, which was the developer of such cult games as Cossacks and S.T.A.L.K.E.R.
He was also involved in the creation of several RTS games: Alexander (2004), Cossacks 2 (2005) and Heroes of Annihilated Empires (2006) and World of Battles: Morningstar, Call of Cthulhu, and Sherlock Holmes: Devil’s Daughter.
Viacheslav Yezhov, brother of Volodymyr, on Facebook:
"Today, my brother, a father of two, a faithful friend with a sincere heart, died defending Ukraine. He used to say that a happy future for our children is being forged through the fight that the Ukrainian people are currently waging. I hope you have arrived at a better world, brother," Viacheslav Yezhov posted.
The fact that he is the face leader of the Freedom faction in game makes this hurt even more, in the end he really died fighting for the freedom of his country.
Eternal glory to the Hero!
Steam User 166
Lost to the zone...
Rest in peace Volodymyr Yezhov, you will live on in our games, Stalker!
Ukrainian Developer of S.T.A.L.K.E.R. Video Game Killed Near Bakhmut. Volodymyr Yezhov was killed defending the city of Bakhmut in Ukraine's Donetsk region on December 22. He was one of the developers behind the successful video game S.T.A.L.K.E.R.: Clear Sky, which was released in 2008. One of the game's characters, Loki, was based on Yezhov's face.
Volodymyr Yezhov was born on August 1, 1984 in Lubny, Poltava Oblast. He graduated from KPI with a degree in electronics engineering. He was also one of the most famous Ukrainian e-sportsmen — played StarCraft under the nickname Fresh. In 2003, he joined the GSC Game World company, which was the developer of such cult games as Cossacks and S.T.A.L.K.E.R.
He was also involved in the creation of several RTS games: Alexander (2004), Cossacks 2 (2005) and Heroes of Annihilated Empires (2006) and World of Battles: Morningstar, Call of Cthulhu, and Sherlock Holmes: Devil’s Daughter.
Viacheslav Yezhov, brother of Volodymyr, on Facebook:
"Today, my brother, a father of two, a faithful friend with a sincere heart, died defending Ukraine. He used to say that a happy future for our children is being forged through the fight that the Ukrainian people are currently waging. I hope you have arrived at a better world, brother," Viacheslav Yezhov posted.
The fact that he is the face leader of the Freedom faction in game makes this hurt even more, in the end he really died fighting for the freedom of his country.
Eternal glory to the Hero!
Steam User 63
good game but pripyat never called wtf???
Steam User 46
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
☑ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☐ Minor bugs
☑ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☑ 8
☐ 9
☐ 10
Steam User 237
My gambling addict friend said if I post a review on S.T.A.L.K.E.R.: Call of Pripyat and it gets 150 likes and 50 Awards that he will buy me a case of beer and some vodka So im just gonna leave this here.
Steam User 32
It took three games to perfect the best S.T.A.L.K.E.R. experience. The amazing environmental mechanics of Clear Sky combined with Shadow of Chernobyl's atmosphere and mystery surrounding the Zone - all combined with amazing gameplay, exciting missions and immersive player choices in one ultimate Call of Pripyat experience. Challenging, exciting, thrilling and rewarding - that is what the Zone was meant to be!
Steam User 40
what is love, baby don't hurt me