Company of Heroes 3
The legendary strategy franchise is back! Company of Heroes 3 is the ultimate package of action, tactics and strategy. Take charge in the heat of real-time battle, then command as a General guiding the overall campaign where every decision matters.
Overwhelm your opponents with new and familiar factions, units, and international Battlegroups. Command ground, air and naval forces and build supply lines to crush enemy advances on the new Dynamic Campaign Map – no two playthroughs are ever alike! Play at your own pace across campaign and skirmish modes before diving into blistering multiplayer action. Discover the untold stories of a stunning Mediterranean theatre, featuring next generation destructible environments, all powered by Relic’s proprietary Essence Engine.
Award-winning Tactical Gameplay
Company of Heroes 3 delivers the next generation of acclaimed tactical gameplay. Beloved combat mechanics collide with authentic new gameplay features, making for the deepest tactical experience to date.
Make use of daring flanking moves to expose enemy side armor, experience all new infantry breaching mechanics allowing you to flush enemy units from their garrisons, and master elevation to enhance your line of sight and gain the upper hand.A Stunning New Theatre
Welcome to the Mediterranean – a breathtaking new theatre filled with untold stories of war. Engage ferocious enemy forces across Italian mountain passes, breathtaking coastal vistas and the sweeping deserts of N Africa. Stunning visuals deliver authentic and highly diverse environments designed to keep you on your toes.
Mountainous maps will require uniquely different strategies from coastal towns, with verticality now greatly affecting units’ line of sight (True Sight). Desert plains will call for careful reconnaissance and daring armored maneuvers. On this new frontline, intelligence trumps speed and clever use of local terrain will let you bewilder your opponents and rout them from the field.
New Layers Of Strategy
Experience the biggest single player campaign in franchise history. The new Dynamic Campaign Map delivers full ‘sandbox-style’ gameplay, allowing players to command the overall war effort and experience an unprecedented level of strategic choice.
Establish vital supply lines before deploying rear guard defenses to secure your advance. Launch air and naval strikes to weaken and scatter enemy forces or liberate a nearby town to develop a Partisan spy network. Choose your forces and upgrade your veteran companies to match your playstyle. Meanwhile, the optional Full Tactical Pause feature allows players total control over the pacing of single-player action. Plan your attacks, then effortlessly queue up lethal precision plays that will give you the edge in battle.
Diverse Factions & Units
Company of Heroes 3 promises to delight even the most ardent WW2 enthusiasts thanks to the largest number of launch factions in the series to date.
New army customization mechanics will allow you to call in the help of a varied cast of specialist units. Take up the fight with new elite squads including the American-Canadian Special Service Forces, the revered Gurkhas from the Commonwealth and many more.
From devastating tank destroyers to clandestine recon vehicles, Company of Heroes 3 features the largest roster in the series to date. The super light Weasel, the armor sniping Nashorn, and the Chaffee Light Tank are just a few of the units making their debut. Also, let’s not forget revamped classics like the M3 Recovery Vehicle Halftrack, which can now be used to repair and steal abandoned enemy vehicles!
Cinematic Action
Feel the blistering impact of every mortar shell and naval bombardment with Relic’s state-of-the-art Essence Engine. In Company of Heroes 3, every location becomes a fully destructible sandbox, opening up limitless tactical gameplay options for you or your enemy to exploit.
Bring fortified buildings crashing down onto enemy squads, then witness enhanced destruction mechanics at play as soldiers exploit fresh ruins as dynamic cover. Stunning new rendering and particle FX technology depicts fire, sand and smoke like never before. Brilliant new soldier animations combine with enhanced A.I, delivering realistic squad reactions to the battlefield. Optimized for DirectX 12 and multi-core CPUs, Relic’s new engine technology will deliver cinematic action to rival any Hollywood blockbuster.
Steam User 98
CoH3... A good game made with limited resources. Not as good as old ones but they try to get there. Thats a short summery, below is longer one.
I played CoH 1, Online, 2 and now 3, suffice to say, I know a bit about this series.
Company of Heroes 3 does bring improvements to certain stuff compared to older titles but trouble development shows that this game needs much more work then CoH 2 did. This is key point, troubled development, as far as I know, they had issue during it and add fall out with publisher, it only shows worse state of affairs and how limited in fixing they are.
Campaign: Its expended idea from that of Ardennes Assault DLC, sure they are better games with stratigic map that then turns to tactical one if battle starts, but as said, its expended idea of what they done before. It works but more work on it would be nice.
There is also a short mission to mission campaign and its servicable, think of it like those mission packs that ware in CoH 2, skirmishes with bit of story and scripted moments that does not try to be more then that.
Skirmish: Main gameplay of this game, as said before, its improved but not too much, it is combination of CoH 1 company selection and upgrade with ability to swap them in loadout with other commanders that ware in CoH 2. Some will say that move to force us to pay for them is main issue and I wont disagree, but will remind you in CoH 2 you had similar situation and in time, they allowed to get some of them through in game currancy.
Most new things that are in gameplay that I noticed and cared to mention is veterancy and cannon towing. Vet system now instead of unlocking right away new ability, you get option between two, depending on units it can range from airburst mortar rounds or HE delay for mortar team, to extra explosive damage or faster point caping for paratroopers. There ware mods that used this system back in CoH 2 and those mods ware one of most played ones, so I say its good addition or change to vet system.
Ability to tow cannons and other emplacement with wheels on them greatly allow for quick reposition on them from HQ to frontline or between combat positions if far away enough.
One thing worth to mention that is diffrent from CoH 2 is removed intel buletins, which ware passive boosts for your loadout, you could have only 3 at time but they ranged from quicker reload to additional squad member.
Microtransaction economy + skins: Now the pain of all... Microtransaction or as one could say "If this is microtransaction, my d*** is a baseball bat!". I aint gonna lie, its a mess, CoH 2 one was not so good two years after release either but this is new low... New low I suspect is do to troubles in development and with publisher I mention before. Skins here have been cut in to smaller portionts, meaning PER UNIT, not unit TYPE, but per UNIT. Meaning a engineer squad can wear blue pants while rifleman squad wears red in same loadout. This aint good and shows they ware planning to hook whales with fancy new skins. Which them selfs they went more lazy as cheap skins are simple recolor that does not look good (nor historical) to super detailed that cost same as this game if you want for your entire faction...
In CoH 2 you could earn some of those stuff through level up or as spoils of war (reward for playing certain number of games) or by buying them from points you could get from spoils of war system. Yet here you either pay real money or do weekly challange that pays very little nor does it allow getting most "elite" skins (to be fair, some skins in CoH 2 you had to buy with real money anyway but those in 99% of case ware either promotional or player made through workshop system).
Suffice to say... Its bad and one can hope they in time go back to CoH 2 model as it was good middle ground.
EDIT 05.2026: They changed shop a bit, now you can only buy skins in sets only (each set contains skin for ALL units for faction of your choosing). For veteran players, who had one skin from set, you get rest of the set for free. For new players, you must pay either with in game currancy or real one to get new look for your units.
It is a good change, but think of it as one step forward from bad start that forced to move 50 steps back in past. They are moving in right direction but time and patiance is needed.
Player workshop (mods): Compared to CoH 2, they removed player skins (there ware talks of bringing it back but time will tell...), but promised to expend on how well you can mod gameplay and add new units. So far its as same as it was in CoH 2 on that aspect, but modders are already hard on work to either improve or change gameplay to how ever one wishes, be it more arcade or more realistic and so on.
Final part: I done similar review 10 years ago for CoH 2 saying how it aint so bad when everyone was saying its worst thing in a world, today Im doing similar thing. CoH 3 is in pure gameplay, still a company of heroes 2 with some changes. If thats all you want then you will get it here, but if you wanted expended mods or better player progression outside of campaign... You will be dissapointed.
Should you get it? Only when its low in price. As far as I am concerned, I enjoy this game as it is now, as long as I dont look at skins and wait for modders to make update to mods that will change how gameplay plays.
May who ever reads it, in part or full, may your day/night be peacefull one and next day trouble free.
PS: Apology for grammer mistakes, english aint my first language.
Steam User 145
Idk why everyone doesn't like COH3.... So far im enjoying it. BUT. there is a few things I do not like...For example:
CONS:
I Mainly played as the U.S. forces in COH2, so i was massively disappointed that you dont have combat engineers jump out of your tank (or really playing any faction not just U.S.) and are able too make repairs right out there on the field....Now you need engineers hanging around all the time so there is that... And the way they made how you traverse Italy (first campaign...at least thats what I chose first.) It has this weird RISK like battle that you bombard and attack etc, and some of the cities have skirmishes where you can fight. And IDK what happens if you lose a city and come back too capture it if you play the whole mission over or what.... Everything is changed... Everything... so it is a bit confusing.. When you requisition more Units they come from the ships at sea and have too be shipped in which tank a few turns especially if you are kinda far away the battalion needs 3-4 turns and if you needed them ASAP then most likely you lose...The DLCS shouldve been free. hopefully no one paid full price and waited until it was $15 on sale, I did that and was glad I only spent that much cuz like Ive said...DLCS shouldve been included already.
Pros:
They got rid of that "your squad only has "x" amount of requistion until the whole platoon is wiped out and can no longer play as them." You can use both U.S. and British forces as separate units so there is a diversity of ways too play with there own unique fighting and tactics and weapons. The graphics was always one of my favs in this franchise so I can Zoom in and almost read the decals and medals on officers shirts and seeing Ze Germanz blow up its hilarious. Same gameplay with new units and weapons and can still pick up enemies panzerschreck, flame thrower and a light machine gun etc. so pretty much your whole 5-6 man squad basically has one of the above mentioned. Game mechanics are better, hard too explain you would need too watch a gameplay vid too really understand what I mean.
and on and on. sorry for writing a book im 2 years late so Im sure no one will read this but hey. there is my two cents. Ciao
,,!,,,__________(0;0)
-FIN
Steam User 111
Listen, if you're crusty at 40 years old like me...the game is ok. I played 1 and 2, both GREAT. CoH 3...it's faster paced. Game is built for the autistic little ♥♥♥♥♥ who can't stay still on a chair for 10 minutes. Game is good, just a little too fast for me now.
Steam User 59
I held off a long time on COH3 because of all the bad reviews and just played COH2, but it came on discount sale so I thought lets give it ago and after a slight leaning curve am really liking it and have not played COH2 since. A lot of bad reviews are about all the extra costs for DLC's etc but i have not spent a cent more than the discount price and have had many enjoyable hours for about the price of a movie ticket when the game was discounted. If i would of known how much i liked game i would of actually paid full price because at this stage i do think its worth it. ENJOY
Steam User 59
I'm going to start out that most people love to say they hate this game and continue play it for hundreds of hours more. This is strictly a multiplayer review.
Company of Heroes 3 is a beautifully engineered psychological experiment disguised as a strategy game.
1-4 strangers per team.
Multiple different time zones.
Zero communication skills.
All united by one shared goal: making the worst possible tactical decisions at the exact same time.
For 15–60 minutes, you and your temporary war council of sleep-deprived generals will attempt to coordinate flanks, manage resources, and hold territory — while simultaneously questioning your life choices and the concept of teamwork itself.
You will learn patience.
You will learn rage.
You will learn insults in at least four languages you didn’t previously know.
You will blame your teammates.
You will blame balance patches.
You will blame pathfinding.
You will blame your mouse.
You will blame the alignment of the planets.
Every match starts as “we got this” and ends as either:
A 400 IQ masterpiece of coordinated destruction, or
A historical reenactment of a disaster nobody will speak about again.
Every win makes you feel like a tactical genius personally trained by ancient war gods.
Every loss was absolutely, unquestionably, scientifically not your fault.
Is it balanced? Debatable.
Is it polished? Sometimes.
Is it emotionally stable? Absolutely not.
But win or lose Company of Heroes 3 delivers a 10/10 multiplayer experience in chaos, ego management, and international diplomacy breakdowns.
Would I recommend it? Yea but emotionally prepare yourself.
Steam User 54
Game was worse than CoH 2.
Now its better.
Rough launch. Recovered.
CoH 2's launch was the same over CoH1. I look forward to further improvements as CoH 3 further comes into its own. Keep up the good work team.
Steam User 33
i thought this would be a bad game , but i am seriously chocked from how good it is right now totally deserve a chance