XO
XO is a 3D space fleet “roguelike-like” wherein we attempt to answer the question, “what if FTL, Battlestar Galactica and Star Control had a love child?”
In XO you’re on the run and must amass a fleet powerful enough to save humanity — using your wits, lasers and freshly baked cookies. How will you command in this time of chaos? By seizing cargo, weapons and ships, or through diplomacy and sacrifice? You decide who lives and who dies, because without you, there is no hope for humanity.
You’ll encounter ships under distress, desperate refugees, greedy merchants, pirates, wreckage and caches to loot, shipyards and stations, enemy traps… and much more in each unique procedurally generated run.
Each ship you add to your fleet reduces your dwindling resources, but adds unique abilities. Warships add firepower, Farmships feed your fleet, Industryships add manufacturing and repair capabilities, and Cargoships increase your fleet’s storage capacity.
As your fleet grows you must also navigate treacherous political scenarios. How will you deal with infighting, sabotage, and the misunderstandings that come from cramming factions that hate one another together? Do you rule with an iron fist, try to bring opposing factions together, favor a particular faction, or carefully manipulate the factions to keep a balance? You decide.
Use your resources to upgrade ships, create trade items, manufacture weapons, and make critical repairs. Resources are automatically gathered, but the ships in your fleet influence your gathering rates and capacity — as do different planet types.
Hope that you have the right ships and enough resources when the enemy finally closes in.
Your exodus will take you to many worlds. You’ll come across habitable worlds, gas giants, airless rocks, frozen wastelands, and hellish molten planets. Most can be tapped for the precious resources you need to survive… provided you have the right ships in your fleet. Others… well, let’s hope you’ve prepared.
Original soundtrack by Jim Guthrie
Steam User 0
Why do I up vote a game that isn't finished, is rough around the edges, and lacks complex systems or graphics? Because I am having fun playing it and that is what matters in the end.
Steam User 0
I like it. Dont know if it will ever be updated again but it was enjoyable enough for me and deserves a little bit more love.
Steam User 0
I am enjoying the game, but it is a bit buggy. Sometimes I get stuck and cannot select any of my fleet, or I cannot jump. But the variety of ships and little stories that pop up are entertaining. I'm hoping they fix the few issues that I've seen.
Steam User 0
Fun little game with excellent and creative vector graphics.
Not unlike the plot to Battlestar Galactica, you are XO of the last remaining human battleship. Your mission is to collect as many survivors as possible, add them to your fleet, and lead them to safety as you flee from the Harvesters (Cylons, essentially).
Basically, you can either hail or attack different ships. Hailing a ship will usually bring up a situation where you can either add them to your fleet, or you can strip them of supplies. Attacking a ship can be dangerous, as repairing your ship(s) is not easy, and once a ship is lost, it's gone for good. Death is permanent and will re-start the game.
This is kind of rogue-like in that aspect. Be prepared to make a lot of bad choices that will permanently affect your "run-through". I say run-through, because I've played for 3 and a half hours and quickly realize that stopping to re-start is part of the gameplay. You learn as you go. The decisions can be "tough" at times -- if you like being the "hero" 100% of the time, this game may not be for you. You'll have to make tough decisions like abandoning people to certain death, robbing innocent strangers of much-needed supplies, etc.
There seems to be more depth to the game than I'm picking up at the moment, but so far, it's mostly been enjoyable. I haven't quit out of the game in frustration or boredom yet.
A special tip of the hat to the devs, as you can see that the ship manuevers have been influenced by shows like Battlestar Galactica and the Expanse (the retrograde burn during the midpoint turnover is chef's kiss).
10/10 - vector graphics/aesthetics
8/10 - general vibe (laid back retro)
5/10 - combat (looks kinda neat but you don't have much to work with in terms of fine-tuning or directly controlling your attacks)
8/10 - story (swings between humorous to heartbreaking)
Overall, 8/10. Would definitely recommend.
Steam User 0
Destroying lifeboats never felt this good
Steam User 0
Amazing game by a great dev