Rust
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Rust is an open-world survival game with action / adventure and RPG elements, combining DayZ and Minecraft. The project spent a long time on Steam Early Access, during which a lot of things changed in the game – the graphics changed, the details of the gameplay changed, but everything else remained the same. In Rust, players find themselves in the midst of a huge, randomly generated map and struggle to survive.
Steam User 316
If you enjoy the feeling of your balls being placed in a hydraulic press, this game is a great fit for you!
Steam User 474
great game if u wanna kill yourself while sticking ur balls in a blender.
Steam User 339
If you don't have a job, wife, husband, kid, mother, father, family, friend, school, or societal obligation to contribute to your community in any meaningful form or fashion then this game might be for you.
Steam User 302
8/10 game requires a nasa super computer to run it perfectly. I have mastered all slurs in every language.
Steam User 227
A russian clan kidnapped me and made me rock fight 10 other guys for food and water. Really good game will keep playing.
Steam User 312
I can say it is one of the most calm and relaxing survival games you can play right now.
players are always kind, patient and willing to help, especially those with thousands of hours. they really make an effort to guide new players and ensure everyone has a good experience. probably one of the most welcoming communities in gaming.
cheating is basically non existent thanks to EAC, it’s been handled really well. never had any issues with cheating at all.
best feature that they added in the game is the Proximity chat and it is very useful for socialising and making friends with randoms.
so if you haven’t got Rust already, you should get it now! It’s only £30 and definitely worth paying for, honestly. I’d even swear on my uncle.
Thanks for reading. Happy April, Fools!
Steam User 466
I’ve played Rust for over a thousand hours, but if you’re thinking of joining… don’t. I’m writing this as a warning, not advice. Because Rust isn’t a game. It’s a place. And once you set foot on that island, a part of you stays there forever—usually the part that sleeps peacefully.
My first night in Rust, I built a tiny shack. Four walls, a door, a campfire. I felt safe. I shouldn’t have. Because in Rust, safety is just silence before the storm.
It started with footsteps. Soft, circling. Then a whisper in voice chat:
“Nice base you’ve got.”
I didn’t sleep much after that.
You learn quickly that everyone on the island is either a hunter or prey, and you don’t get to choose which one you are. You’ll wake up to your base gone, your loot scattered, and a sign left behind saying something like “Thanks :)”—because Rust players like to smile while they take everything from you.
You’ll respawn naked. Again. And again. And again.
And then you’ll start to change.
You’ll begin to hear phantom footsteps even when you aren’t playing. You’ll flinch at the sound of a helicopter. You’ll see piles of rocks on the side of the road and feel an urge—an instinct—to hit them with something. Anything. You’ll start checking bushes for movement. You’ll judge every structure you pass in real life by whether it can withstand 12 rockets.
Rust does that to you.
And when you log in at 3AM just to “check on your base,” you’ll realize the truth:
You’re not playing Rust anymore. Rust is playing you.
So if you’re thinking of starting… don’t.
Because once you load in, once you swing that first rock, once you hear the first distant gunshot echo through the trees—
there’s no coming back.