Going Under
Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups. As an unpaid intern in the dystopian city of Neo-Cascadia, you’ll wield office junk as weaponry as you make your way through the offbeat procedural dungeons beneath your company campus. The Future is Wack Failed businesses no longer just cease to exist–they sink beneath the earth, and their employees are cursed to wander the halls for eternity as monsters. It’s your duty to put these monsters out of their misery and repossess their assets–so that your boss can afford a new car, or something. Not All Heroes Get Paychecks Battle through the remains of failed startups themed off of gig workers, dating sites, and cryptocurrency. Uncover the true motives of your employer, a carbonated drink startup known as Fizzle, and their parent company, a subscription box manufacturer with an army of helpful shipping drones. Make friends with your co-workers! Hire a freelance goblin! Date a slime! Invest in crypto! Set a rideshare on fire! Fight Flexibly In the dungeons of Going Under, almost everything can be used as a weapon, from laptops to brooms to body pillows. Proper weapons can be found as well, but even they can break at a moment’s notice if you aren’t careful. Playing cautiously and picking the right weapon for the situation are musts if you intend on surviving your internship.
Steam User 12
Good game, I like the fact you can use pretty much anything as a weapon.
But yeah, sometimes rooms are super small, enemies have shields, and there are explosive things in the room, you get your ass ripped in a second without being able to do anything.
And sometimes you get stunlocked by multiple enemies.
I get that you have to be a bit lucky to get items that counter that, but sometimes it just feels unfair.
Steam User 10
Rarely do I feel like a game was "made for me", but Aggro Crab are two for two so far with Going Under and Another Crab's Treasure. This game is a masterpiece, not just for its game play loop, but because it has so much soul in it. Its storytelling, humor, art/visuals, music/audio, and, crucially, the vibes - the intangible flavor and personality of the game that ends up mattering a lot in the grand scheme of things - are all perfect. Not much else I can say that others haven't said. 10/10.
Steam User 13
somehow the game that mainly uses corporate art style has more soul in it than 100000 years of corporate art style will ever have oh and the game is very fun and difficult i mean this entertainment product was…… entertaining? i’m not a corporate speaker
Steam User 15
Grab anything you can and smash your enemies with ease. This game have a proper amount of destruction which I recommend. Visuals are fun to watch as you break stuff and hit unbreakable objects you will see some nice animations. Decent controls and somewhat interesting story to explore. Best played with controller as you will spam buttons repeatedly. Boss fights are exciting and challenging later on.
Steam User 6
This is easily one of the best ways you can spend $20.
I can't tell what's better between the gameplay and the incredible graphic style. It's deep and varied enough to keep you interested for multiple playthroughs, and the graphics, animations and corporate jokes will keep you laughing all throughout.
Buy this. You owe it to yourself.
Steam User 6
The fact that a lot of the jokes in this game are actually happening in current workplaces as of 2024 is scary. I think these jokes were a lot funnier in 2020 before they became less satire and more just saying what is currently happening in workplace culture. AI taking over? Yep. Encouraging and discouraging mental health? All the time.
If you're sick of working (or looking for jobs) in the tech sector or in modern day corporate America, this game is less likely to make you laugh about it and more likely to get sadder.
The game itself is perfectly fine though. It feels good to hit things with the items around the office. It's short, but sweet.
Steam User 5
For a first game by a studio, Going Under deserves props for just how miraculously good it actually turned out. Don't get me wrong, there's a couple things here that I do think really needed some retooling, especially in regards to the clunkiness of the combat. But the story and cast are delightfully likable, and the gameplay as a whole is about as addictive as I could hope for out of a roguelike. If you want a bittersweet critique of capitalism and some fun, beat-em up gameplay, I think this is up your alley.