Increlution
Survive the ever increasing pressure of time for as long as you can!
Increlution is a minimalistic incremental game about time management that takes inspiration from roguelite games. It’s up to you to survive as long as you can with the tools that you unlock throughout life, such as food or constructions. As time goes on, your health will decline increasingly faster until you’ll eventually die. However, death merely marks a new beginning. With every generation, your chances at survival will increase, because progress in previous lives increases your instincts.
Managing time
Throughout life, you’ll have access to various jobs, constructions and explorations. Using the step-by-step queue system, you can plan exactly what you want to happen and the game will automatically follow your orders. When your queue is empty, the game pauses automatically, so you don’t lose any of your precious time! This is a game about planning and strategizing, not a game about micro-management or clicking. However, if you prefer to play more real-time, you can prioritize anything over your queue at any time.
Skills
Every action uses one of many skills, such as Farming of Woodcutting. Every skill has two leveling types, Generation levels and Instinct levels. Generation levels increase more rapidly and provide a bigger benefit throughout life. Instinct levels increase at a slower pace, but persist through death, creating a permanent improvement for every following life. The combined effect of these levels directly affects how quickly you can perform actions that use these skills, allowing you to spend more of your time on other actions to increase your chances to survive!
Story based progression
You progress through the game with a story. Exploring the world allows you to discover new tools to improve your chances at survival. Unlike most incremental games, having a story also means the game includes no procedural content, and you’re actually able to complete the game. That story features approximately 160 hours of unpaused content with the current Early Access release. During Early Access, that story will be expanded significantly, until approximately 700 hours worth of unpaused content. When the story is finished entirely, a new game plus will most likely be added to offer an option to continue playing after completing the game.
Meta progression
Every generation will have better chances at survival than the last. The longer you survive, the more those chances will increase! This cycle of life and death plays a fundamental part in the overall progression through the game. Death is inevitable, but never pointless!
Understandable numbers, yet mathematically fluent
All progression within the game is carefully balanced to provide a consistent feeling of improvement, while numbers are tuned to remain understandable. Most bonuses compound, which keeps your progression consistent and meaningful, without requiring overly complicated mechanics. So you can focus on what matters most, survival!
Play the first chapter for free with the demo
Like many things in life, you can only truly judge whether something fits your liking by trying it first hand. For that reason, Increlution features a free demo so you don’t have to take anyone’s word for it! Try it yourself, and only join Early Access if you’re completely convinced that it’ll be worth your while! Progress made in the demo will automatically be synchronized to the full version through Steam Cloud, so you won’t lose any of your progress! The Demo features the first chapter and contains roughly 7 hours of unpaused content.
Interested? Try the demo right now by downloading it at the top of this page!
Steam User 10
There's some seriously innovative stuff here. Other incremental games don't have the sense of story that Increlution has, and the user interface is extremely clean and surprisingly powerful. I have 15 hours logged, and maybe 10 hours of genuine activity. With the status screen telling me that I've seen 5.9% of the content, this has been one of the most cost-effective games I've bought. And let's face it, I play incremental games: that means I'm obsessed with resource efficiency.
Steam User 10
A tentative reccomendation. The game is abandoned by the dev and will never be finished, but there's enough content right now to have fun, and the core idea is rather unique for an incremental game. It's $3.99, and that's about the correct price for the state the game is currently in, in my opinion.
Steam User 6
Awesome game, even tho abandoned - you easily get your money´s worth x10 if you enjoy Idle/aka numbers go up and do things faster and more efficient each new Loop.
Hope the dev comes back one day and adds dlc or Incr. 2.0
Steam User 7
I don't think that the game has been abandoned.
It's not finished, and it's not perfect, but it is absolutely worth the price for it's current state, I've played a lot of incremental games, and Increlution remains in my top 3. I enjoy the story and the game mechanics, and if you want something to dip into now and then to fill a few minutes, I'd absolutely recommend this game.
Whether it's updated in future or not, I've no doubt that I'll be clocking up more hours on this game in the future.
Steam User 5
Great game to have in the background while reading. Also since it plays all the auto jobs while closed, its easy to just load up and finish a run quickly if you dont have much time. Mainly its rather addicting to watch the numbers go up *shrugs*
Steam User 5
This is the best incremental game out in my opinion. I have no critiques. I simply desire more content, which is a good problem to have. The game far exceeds its price. Great job by the Dev. Thank you for the pleasant experience.
Steam User 6
Immensely satisfying, though mostly intended to run in the background. Once you reach a "new" area you haven't yet encountered, you have to manually choose your actions and kind of micromanage your skills and remaining time. But once you've completed certain actions enough times, you get to tweak that individual action with automation and priority. This creates as a satisfying situation where areas you've done like 10 times get swooshed through with programmed efficiency, and then you get to nitpick any areas you haven't done like 10 times. Very good balance. Very long game! Still, I'm hoping for more. Looking forward to more expansions or updates or such, even after 1,000 hours.