As Far As The Eye
Build a mobile village and travel with your tribe toward the center of the world, called The Eye. This roguelike turn-based resource-management game is made of procedural situations, natural events, skill-trees and hard choices. Ready to move? You play as the wind guiding the Pupils, a tribe that must reach the center of the world. You’ll have to manage their resources, their buildings, and their lives. Help them grow wiser through agriculture, crafting, scientific and mystical research before the world is submerged. Be careful though, you have to manage your tribe perfectly and make sure they’re not starving or taken by surprise by the waters. The game is a nomadic turn-based city builder. Begin a procedurally generated journey and survive halt after halt, as far as the Eye.
Steam User 7
Cute game, but randomisation means you can be screwed and lose through no fault of your own. Choices are consequential, but given the procedural nature you have no way of knowing if you've made the right choice until it ends. Multiple times I got to the end of a zone and realised that by choosing to focus on a particular resource I basically killed myself. Frustrating, but the art style and music are cute and calming
Steam User 2
Played on PC.
Very relaxing OST and very cute graphics. The setting is charming. Feels very cozy.
The difficulty is high and is full of unpredictable events, so it's not apt for casual gamers. People who is good at management sims will love it.
Take your time thinking every turn, play it like a difficult game of chess, not like a casual game.
Steam User 0
A well-implemented rogue-like strategy game (which seems somewhat rare). Interesting combination of cute and meditative vibes while your workers die of disease or starvation.
Steam User 0
Very cute, surprisingly cunning, and deeply immersive. If you want to turn your mind off from the world while solving some lore rich puzzles then this is gonna hit nice.
Steam User 0
This is a cute little game, very difficult but also very simple. I've played 15 hours so far, and hope to play a lot more!
Steam User 0
This is an excellent game to advance your skills in management and dealing with crisis. Some vagaries are brutal and even those that arent can send you off course for enough turns for the next catastrophe to finish you off. I like the fact that if you remain focused you can develop your worker's skills and make it to THE EYE without too much stress. Besides being focused the game also requires you to understand the mechanics to produce surplus and that alone can take a few playthroughs.
The graphics and sound wildly depends on your preferences. I must admit that for a small production the graphics are interesting, the music is calming and peaceful and the sound effects intriguing eventhough quite few (I think this was done intentionally). Overall, the game succeeds to transfer you into its own fantasy world.
All in all, this is a medium (first column of difficulty) to hard (second column) game that will challenge, entertain and infuriate you in equal measure. If you are very nervous dont play this, as the moment when you have achieved your goals in the final turn and THE FLOOD simply washes the last half and up to four hours of play will drive you mad (this happened to me 8 times, I wonder if its excellent game design or my tremendous luck). I do reccomend it for ORIGINALITY, GOOD DEVELOPMENT, FUN GAMEPLAY (outrageous too), ADDICTIVE RPG ELEMENTS, REPLAYABILITY, ARTWORK.
Steam User 0
Relaxing, rewarding and punishing. You're constantly on the brink of dying, but you also get to feel the rush of making it work. Art is great but it could make it easier to read the screen and know whats going on.