Mosaic
Tracklist:
Martin Kvale (Feat Xploding Plastix) – Submerged
Xploding Plastix – Home Again
Martin Kvale – Fingers on Glass
Martin Kvale (Feat Xploding Plastix) – Walking Right
Martin Kvale – Whiteout
Xploding Plastix – Welcome to your First Day
Martin Kvale (Feat Håkon Kornstad) – Walking Left
Håkon Kornstad – A Vucchella”
Martin Kvale – Beneath The Bridge
Martin Kvale – Daily Commute
Håkon Kornstad – Looped Gardens
Håkon Kornstad – Screaming Selma
Martin Kvale – Tickets
Xploding Plastix – DYI Operator
Xploding Plastix – DYI Facilitator
Martin Kvale – Empty Spaces
Martin Kvale – Rains and Umbrella
Hiefer – Gardens in the Wall
Martin Kvale – Lows to Highs
Heifer – Dividuals
Hiefer, Xploding Plastix – Nightmare Lows and Highs
Martin Kvale – Days Like This
Martin Kvale – Drowning
Xploding Plastix, Hiefer, Håkon Kornstad – Epilogue
Steam User 17
Mostly a linear walking simulator with no narration, some interactions and no puzzles, except the actual "work" at the company that will repeat 4 or 5 times. Supposed to be repetitive and pointless, wasn't so bad, and at least those parts were short. Throughout the game, I was engaged emotionally and related to the main character. Some surreal scenes were quite inspired and memorable. However, my immersion was severely hurt by a bug preventing progression midway through, a conveyor belt section I had to replay three times (if you can't cross a yellow crosswalk even after changing perspective, quit and reload your last continue). Game might be gray, somber, depressing, and that's part of the intended narrative, but there's also glimmers of hope signified by dashes of brighter colors, side areas, and what you do regarding them. Story felt existential, mysterious and Scandinavian, which makes sense since the developer was Norwegian. Despite the big bug, which you might avoid, it's a short experience I recommend provided you're not burnt out on dystopias. The regular asking price is too high for the 2-3 hours you'll get. Pick up on sale.
Steam User 2
This game was one of those games that gives you a memorable experience.
If I had to give a score, I would give it this way:
Graphics: 8/10
Music: 9/10
Story and concepts: 10/10
Animations: 8.75/10
Environmental and atmospheric design: 9/10
Gameplay: 9/10
This game tries to describe humans, their surroundings, and their actions, and it does so in a unique way.
There are cutscenes in the game that are not of the quality we should expect and are very blurry and poor quality, and this is considered a weakness.
The game's graphics are excellent in their own style, but it cannot be said that they have nothing to say, but could have been better.
The game's environment is also excellent and is designed in a way that easily conveys the feeling that the game wants to give the player.
The music is great and in surreal adventure games like this one, music works really well.
The concepts of the game depend on the player and I think everyone can have a view on this game and maybe all of these views are right, but everyone's opinion and every person's view is respected.
In the end, if you like this type of game like me, you will enjoy it a lot, but if you don't like this type of game, maybe it's just a regular game, but in my opinion, if we pay attention to the environment, space, concepts, music, images, etc. and understand them and immerse ourselves in the game, you will definitely enjoy it.
Thank you to the game development team for this game.
I recommend this game.
Steam User 2
This game really show what a person who is suffering from depression, it show how that person see the world in full of gray colors. And the fact I get distracted a lot from phone just to forget what supposed to do and doesn't care about getting late or getting terminated. Cause you just need a freedom in the end, you need to find the real you without being force by something. The game gave a lot of meanings of every life we had, how a work that you don't like can destroy you completely.
Steam User 1
When u start the game and you find yourself playing BlipBlop for 10-15 minutes before even playing the game, u know u have a problem :D
Steam User 2
Sei disposto a pagare per apparire parte dell'1%.
Ma sei comunque un ingranaggio.
Non c'è scelta.
Solo strade già segnate.
Mosaic non ti cambia.
Ti mostra.
Mentre ti convinci di essere diverso.
Come tutti gli altri.
> avvio traduzione automatica per garantire unif-
> initiating language compliance sequence...
> target: global readability
> status: compliant
You're willing to pay to look like part of the 1%.
But you're still just a cog.
There's no choice.
Only preset paths.
Mosaic doesn't change you.
It shows you.
While you convince yourself you're different.
Like everyone else.
Steam User 1
This is why indie games exist: to explore ideas and art rather than chase engagement metrics and “gamey” success. Minimal gameplay gives way to a thoughtful, surreal experience that evokes INSIDE and Severance, reflecting on corporate routine, digital absurdity, and the quiet drain of daily work. Depressing at times but occasionally beautiful, it’s best for a mature audience that appreciates games which make you stop and think. 3/5 blops.
Steam User 0
This game is probably considered divisive to many since the gameplay is intentionally repetitive and superficial, but to me that's what made the game work. The point is the repetition, how pointless it all feels, walking the same motions, another cog in the machine. The game captured me immediately, I found the look and feel so fascinating and wanted to know what the story had to offer. It's a slow burn but handled really well. I think the technical aspects like graphics and sound design kept it from feeling boring to me, I actually enjoyed the vibe!
The point of the game is to find meaning in a cynical, monotonous world. To find the things that give meaning and color to your life. To break free of the cycle of the masses and make your happiness. And that's beautiful! And handled so extremely well, especially for an entirely silent narrative!
Not a game for everyone but if anything I've said sounds interesting, give it a try!