It Takes Two
Embark on the craziest journey of your life in It Takes Two, a genre-bending platform adventure created purely for co-op. Invite a friend to join for free with Friend’s Pass and work together across a huge variety of gleefully disruptive gameplay challenges. Play as the clashing couple Cody and May, two humans turned into dolls by a magic spell. Together, trapped in a fantastical world where the unpredictable hides around every corner, they are reluctantly challenged with saving their fractured relationship.
Master unique and connected character abilities in every new level. Help each other across an abundance of unexpected obstacles and laugh-out-loud moments. Kick gangster squirrels’ furry tails, pilot a pair of underpants, DJ a buzzing night club, and bobsleigh through a magical snow globe. Embrace a heartfelt and hilarious story where narrative and gameplay weave into a uniquely metaphorical experience.
It Takes Two is developed by the award-winning studio Hazelight, the industry leader of cooperative play. They’re about to take you on a wild and wondrous ride where only one thing is for certain: we’re better together.
KEY FEATURES
- Pure co-op perfection — Invite a friend to join for free with Remote Play Together**, and experience a thrilling adventure built purely for two. Choose from couch or online co-op with split-screen play, and face ever-changing challenges where working together is the only way forward.
- Gleefully disruptive gameplay — From rampaging vacuum cleaners to suave love gurus, you never know what you’ll be up against next. Filled with genre-bending challenges and new character abilities to master in every level, experience a metaphorical merging of gameplay and narrative that pushes the boundaries of interactive storytelling.
- A universal tale of relationships — Discover a touching and heartfelt story of the challenges in getting along. Help Cody and May learn how to overcome their differences. Meet a diverse cast of strange and endearing characters. Join forces and go on an adventure you’ll treasure — together!
ABOUT HAZELIGHT
Hazelight is an award-winning independent game development studio based in Stockholm, Sweden. Founded in 2014 by Josef Fares (film director and creator of the award-winning game Brothers: A Tale of Two Sons), Hazelight is committed to pushing the creative boundaries of what is possible in games. In 2018, Hazelight released the BAFTA award-winning A Way Out — the first-ever co-op only, third-person action-adventure — as part of the EA Originals program.
ABOUT EA ORIGINALS
EA Originals helps shine a light on some of the most passionate, independent, and talented game studios across the globe. Discover innovative and unforgettable gaming experiences from highly creative game makers who love to enchant and inspire.
Steam User 403
I finished this game with my wife.
Each level is a complete standalone game.
I really feel more connected to my wife after that.
The world needs more of these creative games made with love.
Steam User 406
Bought this to play with my ex... we made it about half way through before stopping and later breaking up. Ironic given the story and theme. Game has lots of fun moments that require team work and problem solving. Not too challenging. I played on Mouse and key while she used controller and it worked great. Visuals are good, sound is good and the boss fights were challenging. Not much to complain about with it except the cheesy Book character! Story was a touching one and pretty good.
Steam User 176
If you believe that playing games with your partner can strengthen your relationship, then It Takes Two isn’t just a game, it’s a full-blown course in couples therapy. The story is as simple as an IKEA chair manual: a couple on the verge of divorce is magically turned into dolls. To become human again, Cody and May must learn to work together. Sounds adorable until you find yourselves yelling at each other in perfect harmony.
The gameplay is a constant experiment. One level has you shooting nails and swinging on ropes, another has you steering a tiny minecart, or even fighting a talking vacuum cleaner. Yes, an evil vacuum cleaner. Probably the one I forgot to clean for years.
The visuals are bright and vibrant, as if the artists binge-read children’s books while drawing... and maybe took a bit of, let’s say, inspiration from Madagascar. The levels are so diverse that by the end of the game, you might start to suspect they tried to cram EVERY genre into one box. You’ve got platforming, racing, and even a marriage argument simulator.
But the real star of the game is Dr. Hakim, the talking relationship book. With his charisma and lines like "dance like a butterfly, love like a boss," he’s clearly aiming for the title of the most annoyingly wise NPC of the decade.
It Takes Two is a game that reminds you relationships aren’t just about "press a button and it works." They require teamwork, a little grease (literally and figuratively), and, of course, the ability to laugh at yourself, or at each other.
Steam User 117
The elephant scene was a bit graphic, it has left a permanent scar in my heart. I can't believe we went through with such a plan.
Steam User 259
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☑ Achievements only
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☑ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
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☐ 8
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☑ 10
Steam User 104
An absolutely beautiful game to experience with your other half or loved one!
My spouse was kind enough to let me win one or two mini games to ensure that the divorce does not happen irl.
Steam User 79
A healthy marriage is like the ultimate co-op game: You have to know when to give and take, when to push and pull, and when to talk and when to listen. But most importantly, you must always remember when it’s your turn to take the garbage out - something Hazelight Studios has certainly done during the development of the almost entirely garbage-free It Takes Two. This utterly superb co-op platformer manages to cram in enough unique and exhilarating gameplay ideas to give Shigeru Miyamoto a migraine, with not a single dud among them.
Centering around a pair of pint-sized parents, May and Cody, It Takes Two is a bit like Honey, I Shrunk the Kids if the director had been tripping on LSD. The world around you isn’t merely supersized, but augmented with all manner of fabulous contraptions and anthropomorphic everything. May and Cody’s journey from their garden shed back to their house takes them on dazzling detours through everywhere from outer space to a tiny nightclub housed inside an air conditioning vent (attended by grooving hordes of anthropomorphic glow sticks, naturally), and serves as a sustained, 10-hour-long blast of co-op platforming bliss that’s constantly conjuring up new ways to engage and entertain.