Path of Exile
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You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world. With a focus on visceral action combat, powerful items and deep character customization, Path of Exile is completely free and will never be pay-to-win.
Steam User 114
"Path of Exile: Where Your Inventory Management Skills Get a PhD in Chaos!"
If life were a game, "Path of Exile" would be the master class – a quirky, addictive rollercoaster that turns ordinary people into inventory management ninjas. Forget about your mundane responsibilities; this game has more loot than a dragon's hoard and enough skill trees to make Ents jealous. Strap in, folks, because we're diving into the abyss with "Path of Exile."
Graphics: 5/5 - It's Like Picasso Painted a Digital Dungeon
The graphics in "Path of Exile" are as beautiful as a rainbow after a storm, if that rainbow consisted of spells, explosions, and the occasional gibbering monstrosity. Every dark corner, every eerie dungeon, and every skill effect feels like a digital masterpiece. It's like playing an interactive painting, but instead of a serene landscape, you get a zombie apocalypse with extra tentacles.
Gameplay: 4.5/5 - Skill Trees Bigger Than My Life Decisions
Remember when you had to choose between a warrior, mage, or rogue? Well, in "Path of Exile," you can be a Duelist who flings fireballs while summoning zombies. Why settle for one skill tree when you can have a Skill Forest? It's like choosing your character's major in an RPG university where every class comes with a minor in chaos.
Story: 3/5 - Wait, There's a Story? I Was Too Busy Hoarding Gems
The narrative in "Path of Exile" is like that friend who tells you a great story but gets sidetracked by every shiny object along the way. The lore is there, and it's intriguing, but let's be real – you're here for the loot explosions, not the deep philosophical discussions with NPCs. Still, it's worth paying attention to the story between inventory Tetris sessions.
Inventory Management: ∞/5 - Forget Tetris, This is Tetra-dimensional Chaos
Speaking of Tetris, your inventory management skills will evolve from basic to interdimensional. Between gems, currency items, and gear, it's like trying to organize chaos itself. Your inventory is a Rubik's Cube, and every item drop is a new layer of confusion. But hey, it's all part of the fun – who needs sanity when you have a perfectly sorted stash?
Overall: 4.5/5 - Path of Exile: Because Normal RPGs are for Casuals
"Path of Exile" is not just a game; it's a lifestyle choice. Dive in if you dare, but beware – your free time may become a relic of the past, much like your character's sanity. In the end, it's not just a game; it's an odyssey through a sea of loot, skill trees, and enough chaos to make even the most chaotic neutral character reconsider their life choices. "Path of Exile": where your loot is legendary, your skills are overpowered, and your inventory is a puzzle that would make the Sphinx cry. Happy dungeon crawling, Exiles!
Steam User 78
Many people are afraid to play this game because it is too complex.
It's true it's complex but if you like this genre you should definitely give it a try.
My tip: just download and play, since it's free to play you have nothing to lose.
You take the first step. You will learn everything bit by bit.
Don't assume that you will learn everything in the first run.
- Anyone who can read clearly has an advantage.
- Take the time you need, this game is not a race.
- Look for a Build Guide
- Get a Loot Filter
- YouTube videos help a lot at the beginning and
don't be afraid to ask something in the in-game chat,
you'll usually get help quickly as long as you don't ask stupid questions.
I count POE as one of my most favorite games.
The developers communicate with the community,
which in itself is a huge plus compared to other various game manufacturers.
Thank you GrindingGearGames for the communication and
the time you spent on the inetrviews. You are Awesome
I cant wait for POE2.
Until then, good luck and have fun Exiles
Steam User 43
I like the story , gameplay , it's free to play and it doesn't put content behind paywalls or seasonal passes. i recommend it to everyone.
Steam User 90
Grindy, difficult, requires you to run excel spreadsheets. I love it
Steam User 41
Staple ARPG. Great game.
Great devs who maintain communication with players and actually care enough about what players are doing to do stuff like build of the week.
Expect to spend some money on stash tabs though if you get to end game, It's very difficult to do without. There is a lot of inventory bloat.
Steam User 29
I kinda like this game, but it also kinda tires me. There are things this game does exceptionally well, and things it does that... well, made sense for the time it was made in, but did not age too well.
Let's start with the stuff I like. Firstly, it has the most honest microtransaction shop I've ever seen in a free-to-play game. In my time browsing the store, I found no gambling mechanics (lootboxes and stuff), and no pay-to-win advantages, just cosmetics being sold directly without any gambling involved. The one slightly shady thing it does is selling in-game currency in inconveniently sized bundles, but that's not that aggravating, so I can let it slide.
Oh, also, I have an immense respect for the devs for not making up an euphemism for the shop, opting to just call it the 'microtransaction store' rather than 'exile points shop' or 'extra special warrior shop' or bollocks like that. It shows the devs respect our intelligence and are not trying to sucker us.
Another great thing about this game is that it absolutely nails the atmosphere and feel of combat animations, music, and sound effects. Every enemy kill feels satisfying, every different attack feels weighty and fun, and the combination of cool monster designs, pretty sceneries, and mysterious medieval music make for perfect ambience. This game feels every bit like the somber, opressive adventure the devs were going for, while still making us feel strangely empowered.
There is a huge variety of possible builds and character customization options, which may be disorienting at first, but becomes quite fascinating in the long run. Between passives, weapon skills, gems, the skill tree and all that, character creation is quite diverse. A bit overwhelming for beginners, but really cool otherwise.
As a last compliment, I also enjoy being able to have my own instances of rooms and monster areas, because I really like playing on my own without randos annoying me. Call me antisocial if you want, because I am.
Now, the things I don't like are rather subjective, and pertain to what I personally want and expect from action RPGs. The most subjective of all is that I really don't like the MMO aspect of it, and it sucks that I cannot just play offline and disengage with other players entirely. I guess it comes with the territory, and some people even like MMOs as social experiences (which I respect) but it's not for me.
Also, while the combat is amazing audiovisually, its gameplay really doesn't excite me. Again, subjective, but it feels rather... primitive. This whole "click to move" gameplay style feels really clunky in this day and age, and it's quite bothersome how your attack and your movement are bound to the same button. To make matters worse, if you're surrounded by enemies, especially with a ranged character, it's hard to determine whether a click in a location will actually make your character escape or start attacking a random enemy.
It is possible to walk away from the more well telegraphed enemy attacks, which I like, but the characters' attack speeds are such that, unless you're not trying to land hits of your own, actively avoiding damage is not possible most of the time. Again, extremely subjective, but I prefer it when games actively test my evasion reflexes instead of just making evasion a crappy option. In fact, there's this necromancer boss in the very early game that spawns so many minions I believe your only effective option is to spam attacks while chugging on health potions and praying.
My last complaint is the amount of grind you have to do after a certain point. That's to be expected from an MMO, so I'm not gonna bang on about it, but it still bothers me. Suffice to say that the game can become rather repetitive, but maybe that's what MMO players like, idk.
Regardless of all my complaints, however, I think Path of Exile still holds up. If you are fine with the combat feeling a bit clunky, and the grind becoming a bit repetitive, this ages old game definitely delivers a pretty fun and fascinating experience.
I'm excitedly looking forward to Path of Exile 2, which I heard will feature WASD controls, an active dodge, and this really cool gunslinger class I wanna try. Combining all the best aspects of Path of Exile with a more modern combat system is like a dream come true for me.
Steam User 51
the best free to play game I've ever played. I seriously cant believe it's free for as deep as it is. It does take a little bit of preparation for your run. In fact the best advice I can give is to strictly follow a build guide. Once you get the hang of it though it's very fun.