Evoland 2: A Slight Case of Spacetime Continuum Disorder
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Evoland 2 graphics style is changing as you travel through time and its gameplay evolves as you move along the storyline. It is also a real RPG at heart, with a deep scenario based on time travel: explore different eras and change the history of the world. But are you sure that the consequences will not make things worse? Full of humor and references to classic games, the aptly named Evoland 2, A Slight Case of Spacetime Continuum Disorder brings a truly epic and extraordinary adventure, unlike anything you’ve ever played before!
Steam User 3
I originally played the first game, Evoland, back in 2013 and while it was a relatively short game, it stuck with me - mainly for using an interesting gimmick. The game's whole premise was that as you progressed, you would unlock and evolve the world around you. For this reason, new features would be unlocked and the world would change to reflect different RPGs from various eras. It was a brilliant idea that I never found in any other game.
So when I learned that there was an Evoland 2 I had mixed feelings. On the one hand, I wanted to see more of what the first game accomplished. But on the other hand, how does one pull the same trick twice and still remain novel?
Well, the answer is they didn't.
See, in the first game, the devs gave full focus to the gimmick and then slapped into a basic story to tie it all together. This time, however, you could see that they had a full story and then they wrapped the gimmick around that.
In Evoland 2, you don't upgrade your world the same way you do in Evoland. Instead, you travel through time - similar to Chrono Trigger - and each era is represented in an RPG style. So where is the gimmick?
That would be with the different genres they snuck in, and boy did they ever. And yet, at no point did they feel forced. They may have felt out of place, but not forced.
Now while I enjoyed the game, there were a couple of things that bugged me. The first one was that there was no fast travel or escape from the dungeon option. So you spent a lot of time going back and forth to get to the time teleports to shift back and forth. At least, once you unlock the airship, traveling around gets faster.
The second thing that got under my skin was the lack of a sprint feature. It seems trivial, but the amount of times I wanted to get through an area quickly and the character - especially in the Past era - felt like he was moving slowly. It drove me nuts!
There were a couple of other things but overall I enjoyed the game. I would still recommend it, but I am at mixed feelings on whether I prefer the first game or this one.
Steam User 2
Really well done game, it manages to keep you busy for at least 20 hours, probably you will need some extra 10 if you want the 100% but believe it is worth it, the amount of easter eggs, secrets you will encounter, hell, you even get to met Link and Bomberman, lol
NOTE: Buy the legendary collection on sale, it will include Evoland 1 and 2 that way you can focus in only one set of achievements cause in my case I got the 2 alone.
Steam User 1
Fantastic RPG from the developers of Evoland. Totally worth picking up. Good story, good music, fun sidequests and minigames.
Steam User 0
Evoland 2 is a much bigger game than the first one. Instead of just evolving through gaming history like the first one, this one focuses around time travel. 8bits the past, 16bit the present, and modern-the future.
And thats just the graphics. There is an incredible amount of other genres mixed in from rhythm games to tactical rpgs. Not to mention the impressive amount of references to video games, anime, movies...like everything. And they still manage to make their own unique game on top of that.
The second half of the game it gets a bit tiresome. You're tasked with finding 5 keys, and the only hints to find them are "it's in this place." One is even like "Yeah, I don't know where it is." But they don't mention that to get to "this place" you have to talk to some completely random npc in a different place that allows you to open a quest line to allow you to get into "this place."
It's kind of cryptic and annoying, but its not too bad I suppose. Having a quest log or something would have been very helpful, because every time I'd go a few days without playing, I couldn't remember what I was supposed to do, because you're only told once through dialogue. Speaking of which, the dialogue can be very tedious and pointless.
Some of the things they throw in are awful, like the double dragon part. They capture how terrible those games are perfectly. And the turn-based rpg part is soooo boring. This is done intentionally as the game even says some things haven't aged well.
Looking at the achievements, it looks like the cap level is 30, but I was capped at 25 for several hours until entering the final area of the game, so that was kind of weird.
I did have to restart the game twice for getting stuck in areas, so it is possible to break the game. The game saves often so I didn't actually lose any progress when doing so.
Overall, its a solid adventure filled with lots of exploring and collecting items and a pretty fun card game where you can challenge a lot of npcs to win stronger cards from them.
Definitely recommended to anyone who likes action-adventure titles and to everyone who played games in the 90s.
Steam User 0
Compared to Evoland 1, Evoland 2 is more story oriented while also making use of different video game styles throughout the years. Both are fun and unique in their own way. It should be noted that Evoland 1 is a far shorter game. Both are worth checking out in my opinion, but I would highly recommend a guide for Evoland 2.
Steam User 0
More of a real game than the first one. A lot more content and different gameplays. But that doesn't actual make it a better experience. It got a bit boring before the end. Just okay to me. Get the Legendary edition if you're interested since it compiles both games.
Steam User 0
A really good successor with lots of original ideas. I just had the feeling here and there that it dragged on a bit, but that's not too bad. The basic idea of time travel and how it affects the graphics and the game was well done.
There really were so many references that I didn't know them all and certainly didn't notice some of them.
The story itself wasn't the main focus for me, but rather the game mechanics and the references. Nevertheless, it is a good story that was more complex than I had expected.