Gone Home
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company. Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind. A Personal Story: Created by veterans of the BioShock series and the story team behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change. An Immersive Place: Return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience. No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it. Behind-The-Scenes Commentary: Over 90 minutes of commentary by the developers, musicians, and voice talent behind Gone Home. Access Commentary mode by clicking the Modifiers button when starting a new game!
Steam User 24
So I played this back when it dropped. On launch, August 15th 2013. I see a lot of more recent reviews giving it some beef. I need to say my piece because its starting to annoy me. This game came out when nothing like it existed before (or least in a major release). It walked and achieved so games like What remains of Edith Finch and many others like it can run. This game was even at the heart of a huge debate online of what truly classifies as a game, the walking sim debate. It was that polarizing. That being said, this was one of the first major releases that I can remember that had a genuine LGBTQ+ story. No rainbow-washing or anything. It is heartfelt and takes it seriously. I praise it for that as a person who was a teenager when that was a dangerous thing to talk about. A lot of people forget the 1990s and 2000s, it was serious growing pains for a lot of people who had no choice but to run away from home. I can tell you this game's snap shot of the 1990s is really good as well. So is it dated, yes by many accounts in terms of mechanics but its also such a fantastic example of telling a story through visual clues. I played it again recently and fell in love with it all over again. So I ask, give it a chance.
Steam User 13
After finishing your trip and returning home, you find the house empty. "What on earth happened?" you wonder as you embark on a walking simulator that captures the strange emotions of being home alone. Piece by piece, you gather clues to solve this mystery by putting together the fragments of one family's deeply personal story. Although there are no puzzles like secret passages that require moving levers or complex documents that need decoding, you become immersed in the realistic and lively space of the house, experiencing moments where you truly feel like part of the family.
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Steam User 13
I thought this game was a horror and spent most of it walking around in complete terror. It's a little spooky in terms of atmosphere but that is all, it's actually a really lovely story-telling experience. If walking sims are your thing, it's a good one.
Steam User 14
A nice little story about a teenager discovering herself while her family starts to fall apart around her. They landed the feel of the mid-90s, the writing's solid, it's paced well, and it doesn't overstay its welcome. You probably already have it in your Steam backlog, and if you're looking for something you can complete and cross off the list, this is only 2-3 hours long.
Steam User 7
this game isn't super long, but the story and experience will stick with you. who knew a spooky mystery could also be my dream home? haha exploring the creepy but gorgeous house was fun, and the atmosphere is like one from the Nancy Drew book series.
Steam User 15
Short, sweet, gay story. Slightly frustrating controls that you can tolerate for 2 hours. Definitely realistic, good ambiance. Would recommend, especially if it is on sale because it is very short.
Steam User 6
Astonishing, seriously a great game that can be completed in one sitting.
Gone home has always been a top favourite of mine for a few reasons.
- Relaxed play style, you can play at your own pace.
- Although relaxed you feel as something can be around any corner.
- A short but decent story.
- The 90's vibe I love.
- A normal family with their own problems that makes them feel almost real.
If your looking for a wholesome, sit down and enjoy in one sitting game, highly recommended and the slight thriller aspect is a cool touch as well.