RAD
RAD is a 3D action rogue-like set in a post-post-apocalyptic world, where humanity has faced armageddon not once, but twice. Playing as a teenage protagonist, you must venture into the Fallow — an ever-changing, radioactive wasteland filled with unknown and unspeakable creatures. But humanity’s future comes at great personal cost, as the deeper you journey into unknown lands, the more you will expose yourself to gnarly toxins which will wreak havoc on your fragile human form. The fate of the world depends on you, your trusty bat, and whatever strange new abilities you gain as the world around you ravages your body — twisting and mutating you into something far less than human, but far more powerful. But forget all that — go grab that sweet bat and help save the world…or what’s remaining of it anyway!
Steam User 6
I feel like I'm going crazy looking at the bad reviews. In what world is this a bad game? Just look at it! It's beautiful! It's fun! We didn't know how good we had it even just 5 years ago in the game industry...
Steam User 0
Sad to see this game didnt get the love it deserved. the concept was original to an extent but there were better eays to capitalize on it. still a fun game if you’re looking for a challenge.
Steam User 1
Great music and visuals. Quirky story. Must have for retro-futurists.
Steam User 1
5 or 6/10
*Will recommend only by acknowledging others' different tastes.*
For me it's boring, with just there NPCs, a repelling word and body mechanics, fixed angle iso view ...
Underwhelming for a game made by Double Fine.
-- Disclosure :
70 y.o. use C.E. in all my games.
For other old gamers that may need it:
Hearts, 4 Bytes Exact, 3 full hearts = 6, 2 and a half hearts = 5, 2 hearts = 4, etc. Freeze value.
Money and floppy keys: both 4 Bytes Exact, input 9999 (will show a max of 999 and 99 respectively but accept input ok)
Steam User 1
RAD is a colorful action roguelike with a strong “Saturday morning cartoon meets nuclear wasteland” vibe. You play a teenager exploring a shattered world, diving into randomly generated zones to reach the next stage and, ideally, come back stronger. The premise is simple, but the tone is what makes it stand out: it’s weird, playful, and proudly committed to its retro apocalypse aesthetic.
Combat is fast and fairly straightforward, with a light/heavy melee focus that rewards staying mobile and picking your moments. It’s satisfying when you get into a rhythm—dash in, land a few hits, back out before you get surrounded. At the same time, some encounters can feel more chaotic than tactical, especially when the screen fills up with hazards and enemies you can’t easily read at a glance.
The big hook is mutations, and they’re easily the best part of the game. As you progress, you grow new abilities that can completely change how you approach fights—extra limbs, elemental attacks, strange mobility tools, and other oddball powers. The randomness makes each run feel distinct, and it’s genuinely fun to discover a new combination that suddenly turns a tough run into a power fantasy.
Progression sits in that familiar roguelike space where you learn through repetition. Runs are short enough to encourage “one more try,” and you steadily get better at navigating levels, managing resources, and understanding which risks are worth taking. That said, the balance can swing hard depending on what mutations you roll, so some runs feel blessed and others feel like you’re fighting the game as much as the enemies.
Visually, RAD is charming in a messy, neon-soaked way. The environments look like a toy box of post-apocalyptic junk, and the character designs lean into goofy body-horror without ever becoming grim. The downside is clarity: the same bold style that makes the game memorable can also make it harder to parse threats quickly during busy fights.
Audio fits the theme well, with a soundtrack that supports the retro mood and keeps things moving. Sound cues generally do the job, but in hectic moments the mix can blur together, which doesn’t help when you’re trying to react under pressure. Still, the overall presentation feels cohesive and confident.
Overall, RAD is an enjoyable roguelike if you’re here for weird builds, quick runs, and a distinctive style. It’s not the deepest or most polished action roguelike on Steam, and the randomness can be both a highlight and a frustration depending on your tolerance for swingy runs. If you like experimenting with bizarre powers and don’t mind occasional rough edges, it’s a solid pick—especially on sale.
Steam User 0
a guide how to make homunculus
Steam User 0
fire game