Brisk Square
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5.00
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Future! In the wake of a cataclysm! You are the prey in a world full of hunters. Run, overpower them and free the violent streets in this intensively fast-paced cyber adventure.
Be the decisive last stand in an infinite run gameplay by starting with a simple blade and evolve step by step to unlock more advanced weapons.
Make your way ahead in the game by sword-slashing with your one hand and use superior powers to push/pull/crash objects with your other one and collect enough points to reach the top of a worldwide leaderboard.
Steam User 3
Brisk Square is a paid VR game that is mix between an endless runner and VR action rhythm games. It worked on my HTC Vive and Index system, looked ok, played ok, sounded ok. Has a tutorial.
Maybe buy this if you like endless runner and action rhythm games.
I got a free key for this from the Steam Curator program.
ViVE VR curator group
Steam User 1
Amazing game and amazing gameplay. Been playing this since the beta and demo and finally i get to taste the full game
Steam User 4
Experienced on the Meta Quest 2
You can view my gameplay & initial impressions here:
I'll be honest, I didn't really enjoy this game, but I think others might enjoy this. It's sort of a mix between an endless runner and VR action rhythm games. You're on rails moving forward while you have to dodge out of the way of projectiles or obstacles, while cutting down obstacles or blocking projectiles with your sword, while also using an arrow on cooldown and your telekenises on cooldown (your sword can also overheat and stop cutting).
You do have a skill tree where you can upgrade your abilities so you can go further. Unfortunately, that's part of the problem for me personally. I don't really enjoy this type of gameplay loop where there's just an artificial barrier to your progress. I don't see how anyone can progress through this game, without upgrading your skill tree. You can swing, but your sword will stop working unless you put points into the skill tree to stop it from overheating. There's nothing you can do about that, other than grind out the time required to upgrade it enough so you can finish the level.
There's also just an overall lack of polish to the gameplay. The gameplay just felt a bit stunted. It wasn't as crisp & smooth as it needs to be in order to be more fun so you want to get back in there and see how far you can get. At least not for me. Maybe others will enjoy this gameplay loop more.
Game is running on the Unity Engine. On my RTX 3080, I did not notice any optimization issues, however, there are no graphical settings whatsoever. The only useful settings are turning off the music or changing dominant hand. There are several modifiers that do change up the gameplay, including a modifier which stops the sword from overheating.
Rate 5.5/10
Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group, Oculus Rift Reviews, here:
Steam User 1
Fast-paced infinite runner. Recommend