Pine
Pine is an open world action adventure simulation game. Set in the beautiful world of Albamare, you take on the role of Hue, a smart young adult who will have to explore, trade, and fight his way through a vibrant world filled with creatures much smarter than humans. As you're looking for a new home for your tribe to settle in, you'll have to engage with the large-scale ecology of Albamare. Prepare by exploring, bartering, talking, crafting and fighting in six different biomes, with and against a diverse cast of species that will not simply help you. In Pine, things will happen across the open game world even without your involvement. All organisms are alive and will try what they can to survive. You can choose to befriend a species, fight alongside them, or you may also to attack them, steal their food or force them to abandon their current habitat. All of this will make the species move across the ecological spectrum.
Steam User 14
100%'ed at less than 30hrs, so there's some decent amount of content I suppose, but you spend most of that time running back and forth across a map that is too big imo since most of the game is played around camps/territory; you can fast travel by crafting the gear to do it, but considering you have to run across the map to get the parts, why bother...
Story is practically non-existent outside a few moments here and there where you learn lore; the game is mostly a sandbox to play around in, such as building armor/gear whenever you get the blueprints, collect resources to trade back and forth to tribes to become allies and to boost their tier, and then you can get exclusive gear from them based on their tier.
Combat is Fable-like: dodge/roll + attack/heavy attack + block/parry; there is also a bow and slingshot, with bow having differing arrow types.
The taming system sounds great on paper, but it's literally 'hold a button' to tame, so it sucks, but the idea is there, and can definitely be improved upon; I like the way that each creature has a specialness about it, so maybe more creatures with increased depth to the taming system, such as level trees.
Underwater biomes / treasure hunting would have been great for extra content, let us dive underwater ruins, or whatever - new creatures could even be factored in, such as a dolphin that you can glide around with, and sharks that will attack on sight.
The tribe system seems cool at first, then you find out that it's superficial: the diplomacy is held together by thread and changes constantly, especially since the story does the changes; so unless you have a favorite tribe, then there's no reason to try and be buddies, unless of course, you want the achievements / exclusive gear they have, but it's tier 3, so by the time you get it, it's going to suck compared to what you have.
I love the art-style, probably my favorite thing about Pine other than the idea of it, I just wish there was more depth: be it story, environment such as weather/storms + gear for certain biomes: hot/cold, etc, but what I've seen in the loading screen, this game was built with only seven people, so kudos to y'all for that.
Problems:
Upgrading seems easy enough, such as level 1 gear to level 2 gear, but the story gave me a level 4 shield when I still had a level 1; never found a level 2 or 3 at the time, but that doesn't matter now, so why craft it now?
Save/Load resets health/stamina + respawns material, which was a boon for me when hunting down resources so I didn't have to chase my tail around the map a hundred times.
But did anyway: for the Amphiscus orbs achievements, and the Key fragments achievement, and the resources to make allies with each tribe, and the resources spent to level them to tier 3, and the resources to buy their exclusive blueprints, and the resources to build all their exclusive gear...
Whoever thought it was cool to make key fragments black on the map, I love you bro, really... but someone should check on you.
Scout balloon should have been upgradable to expand search diameter, because searching the entire map was terrible...
If you are going to go for those achievements, then I recommend a map guide instead of doing it yourself, for it really does suck - especially once you round the map three times due to still missing something.
Can't move inventory around, no storage; inventory management should be a thing, or at least a filter.
When selecting consumable, it should auto select once you hover over it - I shouldn't have to hover over it, then click it, instead of just hover over it, and auto selects once I let go.
Having to adjust game resolution each time I play, since it maxes out to the highest resolution and only keeps the settings for that playtime.
Moving objects still move when game is paused, causing the character to phase through them: elevators for example.
Once game hitches, it begins to do it every 5-10 seconds, sometimes worse than that, until you quit to main menu - but there were a few moments where that didn't work, so I killed the game: this was my biggest headache playing this game, and there was a time I felt like uninstalling due to the anger I got from constantly reloading the game to fix it.
Also the reason I'd give it a neutral over recommending it.
If all those problems were fixed, things improved, more depth, better story, etc, this game could be as good as Fable if done right.
Like, we're missing fishing as a mechanic - so much water too...
Give us air traversal, or ziplines, or something to get across the map faster than the Alpaphant.
Steam User 10
The game encourages exploration and offers multiple ways to approach challenges, whether through combat, diplomacy, or clever use of the environment. The art style is vibrant and expressive, and the soundtrack complements the atmosphere beautifully.
While Pine has some technical issues and the combat can feel a bit clunky at times, the overall experience is engaging and rewarding. If you're looking for an adventure that reacts to your choices and offers a living world to explore, Pine is worth checking out. I'm not regretting the time I spent with this game and I hope they will make a sequel. It's a very unique game.
Steam User 7
I bought this game on sale for the name and adventure, it looked simple and as you play it is, but the longer you do the more things you can do, well made and highly recommend as a way to relax.
Steam User 16
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☐ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☑ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☐ If it's on sale
☑ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☑ 7
☐ 8
☐ 9
☐ 10
Steam User 6
Its a pretty basic game, the open world is pretty diverse. creature design is the highlight for me. Its worth playing as its fun, lasts 20-25 hours
Steam User 4
for this price, this game is absolutely great and worth playing! and the size is very small for a PC game in my opinion. overall 8.5/10
Steam User 1
Pine is a charming game.
I played Pine years ago not on Steam, I decided to replay it and it was a blast.
+ The map is pretty big with different biomes and yet the player can travel pretty fast, not to mention there's a fast travel item which is pretty easy to craft to get by even faster.
+ There's Factions that you can ally with and help them conquer the world if you want to (albeit not permanently unfortunately - it would've been fun if you could exterminate one faction that you dislike or something, or stop them from spreading)
+ Combat is somewhat simple but very varied, different combos based on what you do, parrying ability, strong hits, archery.
+ Interesting story of survival, good luck.
+ You can glitch some things, making some of the puzzles irrevelant, but that's funny and rewarding to me.
- Some of the glitches can get you stuck, so you have to save and reload, no unstuck button (afaik) unfortunately.
- Puzzles in this game are somewhat unintuitive, I kept overthinking most of them.
- The lock on function was NOT helpful to me at all during combat, prefered to do it manually.
A tip for new players who wanna 100% this game: Follow a map online from get go, with checklists. Getting all of the Orbs and Graphites is somewhat annoying. Cheers!