Valentino Rossi The Game
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The most complete MotoGP game ever! Valentino Rossi The Game allows you not only to compete in the 2016 season but also with past MotoGP champions, giving you the chance to relive the most important stages of the career of the 9 times world champion. Join Valentino Rossi’s VR|46 Riders Academy, start your debut season in Moto3 and be ready to compete in all motorsports categories Valentino will invite you to compete in. The Flat Track races at the MotoRanch, the drift competitions at Misano and rally challenges at Monza will be the arenas in which you can hone your skills to become the new MotoGP champion.
Steam User 154
10 hr EDIT:
The AI are still dumb. constantly crash into you. swerve onto the racing line when exiting the pits. They are programmed to keep their line. If you happen to be in the way then they hit you causing you to go wide or lose time.
Online play is garbage. get a 'please wait' screen then after 2 to 3 mins it timeouts. managed to maybe race 2 races out of the 30 lobbies I joind.
Braking is bad but I think you have to 'level up' by going thri the VR46 academy to improve braking.
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I have many hrs experience on MotoGP15.
So far on 'VR the game' I have only played a MotoGP full race weekend in Assen as Valentino Rossi on the hardest setting
First impressions and improvements over Moto GP 15:
- cornering feels more realistic, you need to have all your speed removed before the turn and accelerating out of the corner feels better.
- less rear wheel sliding around from side to side. As your rear tyre wears (presuming you enable tyre wear setting) it spins more and is harder to find traction but doesnt slide around from side to sidelike in motogp 15
- turning into corners feels way better than in motogp15. its sharper and feels more realistic.
- Audio has improved and changing down thru the gears sounds better
- Graphics are better. The rider moves around the bike more realistically. Crowds are better and cheer at certain parts of the circuit.
Dislikes so far:
- Braking feels weak and soft and I cant brake late to overpass someone in the corner. Braking late just means running off the track. Have done all overtakes in high speed sections of the track (have tried the 2 different brake pad choices)
- Background music during races was the first thing I disabled.
Will play more and update the review.
Steam User 69
===TLDR===
Following the milestone franchise there is a lot to be desired. If this is your first Milestone game you will be mildly happy to start with, but next year you will be disappointed that the game has hardly evolved from when you last played it on the old title. Ironic for a developer that goes by the name of milestone. I suggest they rename to "Little Bits"
===/TLDR===
I played Motogp14/15, Ride and now this. Not because I love these games, but because all the good racers play the latest thing.... Search for gallimar13 on the time sheets and world leader boards and youll see my name up top 20 most of the time. Now you know about me and my level of play, lets talk about the game. I play multiplyer because I can clear the "Artifical Intelligence" by 10 seconds in 3 laps on the hardest settings. TT and multiplayer is the ONLY source of enjoyment after 20 hours.
Firstly, wow, in 2016 they finally managed to fix the Time Recordings. Until 2016, recording a lap time and saving it on a leader board was a struggle for the developer in all the previous games
A bug which has existed for many years in all previous games has been copied and pasted into this one. When you go to the Pits before you complete the first lap in Qualifying; the game still fails to allow you to register lap times for the rest of the session
The bikes are better, they handle better, very much the same as 2015, but just a little less jumpy and jerky
The bleachers/curbs arent as slippery as Ice, you can actually use them now
Grass is still to much like the asphalt in a straight line and can be used as part of the track
You might be thinking the Physics are amazing but the brakes are rubbish at the start of the game, this is because your rider is lvl1. Get to lvl100 and it all starts to feel like 2015 again with slight improvements here and there. Still Arcade like but some parts of the handeling feel a little more real like late braking
In multiplayer, if you are a lvl1 rider vs a lvl100 rider you will have no chance, you brake later and corner slower and have less control and struggle more.
Single player: As you progress through the game and your custom rider gets higher in lvl and gets good it doesnt get harder and harder. It gets easier and easier and thus more boring and less of a challenge as you get better as a player.
You can not be official riders in multiplayer, you have to be custom riders. So you cant be Rossi, in the Rossi game.
the choice of numbers and font styles for custom riders is terrible. Theres more rossi helmets to choose from than there is numbers and font style. Some combinations look terrible on the bike.
The game feels like to much of a copy and paste of old games, with slight tweaks the developer should of patched in previous games. Your basically buying a patch
Flat track is very fun, i didnt like the car modes.
The old bikes and 2 strokes are fun, if you can find the right players to race them with you
The old tracks from ages ago have been added with the new tracks. This is very nice. Example: Assen is in twice, with the old layout and the new. The Donington track is there. And more
The amount of custom gear to choose from is basically all the same from 2015, except you have to buy it. Theres obviously additional Rossi attire, from the likes of AGV and Dainese
The graphics are heavier on the system than in 2015, and dont look a massive deal better than 2015, but they are better, but just a touch.
Sounds are the same on most bikes and have been that way for years by the same developer, this developer is the laziest I have ever known.
Finally after every race it displays lap times, race times and fastest lap
I can only recommend this game if your seeking to play the best multiplayers or love the pants of Rossi, as all online players have all flocked over to the new game because its only marginally slightly better and it is able to record a lap time properly in the leader boards. If your in for the single player, buy 2015 for cheap. Ride is terrible but good for a change of tracks. You could buy both for cheap and not bother buying Rossi.
Multiplayer lobbies are still cranky, and behave strangely when someone with a bad connection joins. The code is not smart enough to be able to take a player with a bad connection and remove him, without crashing the game back to desktop first; taking everyone in the lobby out in the same way.
Theres still no function to chat in a online lobby, its like this game was made in the stone age. You have to shut down the lobby and kick all those that joined to change the settings like the voting system, the game type or the tyre options. Thats terrible by any of the standards in 2016
The menus are over done and overly confusing, and over animated
Theres not enough smart ways to save your custom bike settings
Also when you win a race, the celebration has been removed and the PITS have been removed, the game has less immersion. There is no video cut scene when you win a world championship. There is no commentary like you get in football games. Its justa excel spreadsheet of the result then then option to start a new season. YAWN. 2015 had these things.
Milestone as a developer does not support its games. Ive seen better support and more updates in Angry Birds and other mobile games/apps. Usually after release, if you have any issues, you live with them,
If money or love is not an issue, I recommend this game over previous titles, but its not a great deal better either
If Milestone is the Developer, dont buy a season pass or any additional extras other than the base game. These guys dont add anything to the base games value afterward.
Following the milestone franchise there is a lot to be desired. If this is your first Milestone game you will be mildly happy to start with, but next year you will be disappointed that the game has hardly evolved from when you last played it on the old title. Ironic for a developer that goes by the name of milestone. I suggest they rename to "Little Bits"
Steam User 27
Valentino Rossi
There's not much to say about this game, my lack of experience with MotoGP or any bike-oriented racing game for that matter hinders my ability to write the fairest review of this game, but I digress. This game, regardless of how experienced you are, comes off as a confused and muddled branch of different games.
Gameplay 6/10, Poor first impression sours the taste for the game, but learning how to play is rewarding.
There isn't much that makes this game bad, in fact, after a couple of hours on a plane and nearly snapping the foldable table in frustration, I finally figured out most of the controls for the game. The game provides absolutely no visual tutorial, the player is flung straight into a dirtbike race within the first 10 minutes. Before that, I'm whisked away to an avatar customisation menu, without any mention of difficulty settings, how to control your bike, or how the game even works in the first place. "A" is accelerate and "Z" is to brake, the game starts so ambitiously that it completely forgets the nature of PC controls (WASD) and even refuses to tell you how to play, or how to play right. It took several restarts for me to figure out which buttons did what, and how to properly control my bike.
The game makes a disgusting first impression, you are not told that different bikes will handle vey differently on respective surfaces (yes, I know, it's common sense, but every other game will tell you how and highlight dangers). Cautious turning with sharp angles on the first dirt bike race was quite enjoyable once I got the hang of it as it required some extra skill besides simply knowing when to brake and turn. (That is, if you find out how to brake).
Some extra digging led me to a digital control manual inside of the game, information and tips that should have come up on the screen before I lost my mind trying to find the controls. The game simply doesn't give you enough handholding in the first couple of minutes and as a result, it tarnishes the whole experience. Also, I advise ignoring the guidance lines/trajectory as the brake indicators are all wrong, I found myself flying off the track every time.
If you're able to see it past the first few minutes, the game actually becomes quite interesting. Once you've understood how everything works, you feel like you can turn automatic assistances off and make things more challenging, and the game rewards you for doing so by giving bonus in-game currency for each riding assist you turn off, an interesting feature that sometimes isn't seen in modern AAA racing titles.
Visuals 7/10
Honestly, the game looks pretty good. There's not much to say about it apart from the fact that it gains a few extra points for the varying rider positions and detail put into the motorbikes, it's quite impressive.
The only gripes I have with the visuals is the main menu and colour scheme. VR|46 The game is an average racing game with lots of branding. Yellow makes the base of the game's interface and it can seem a bit intrusive at times, as the "46" logo is shoved in your face multiple times.
Final Verdict: 13/20, only a scrap above average.
VR|46 isn't great, nor is it bad. In my opinion, it makes up for a lot of its faults simply because it has a slew of riding options for the intense MotoGP fan. The visuals are above average but are hamstrung by branding which eventually becomes intrusive and hard to watch, and the gameplay is hindered by complete lack of guidance for the player, but in the end it's still a solid racing game that gets the fundamentals right. It isn't the best biking game out there by any means, but it'd be something to consider if your budget is a bit lower, and you don't mind the Valentino Rossi branding plastered all over the game. I expect that I'm not the person that has a high enough interest to explore the slew of customisation options such as biker position and subsequent weight distribution, but the point still stands. Behind its crusty, bright-yellow VR|46 branded shell lies a game with an impressive amount of detail and challenge.
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Steam User 12
This is technically MotoGP16 but with a Rossi theme.
As a fan of monster energy (I can't drink it these days, except for the occasional ultra sunrise) , I love repping the Green and Black!
Steam User 20
Pros :
-Very smooth performance, I'm on a GTX760 with an i5-3570k, no overclock, and everything moves like butter, including menu transitions and loading times.
-So many fucking game modes! MotoGP is split into 2016 MotoGP, Moto2, Moto3, the 2015 season, 500cc Two-Strokes, 250cc Two-Strokes, 125cc Two-Strokes. Then there's Flat Track, either in single race, Americana or Enduranch styles. Drift, Rally and R1M Practice. And then we haven't even gotten to the Historic Events, Time Attacks (And a special Rossi Time Attack mode), and even Randomly Generated Challenges. Haven't even gotten to the DLC yet which adds even more.
-Added Rider Bonuses and a levelling up system which I think some will not like, but I personally enjoy as it gives you some goals to work toward unlocking.
-A lot more helmets to choose from! I love helmets.
-Career mode is a lot more refreshing since they break up the actual season into portions where you do the other race categories (Flat Track, R1M, Drift ,Rally)
-Contrary to popular belief, motorcycle portion physics is actually pretty good for a video game if you set it to Pro. You fall over just for the slightest physical infraction and takes a lot of skill to get used to.
-Fucking Rossi voiceovers and interviews!
Cons :
-Graphics not bad, but pretty meh by 2016 standards especially with the standards set by Gran Turismo and Forza.
-Audio is average, forgettable soundtrack. BG audio like crowds and exhaust back blasts are choppy and crackle sometimes under heavy load.
-Rossipedia. 3D gallery, neat but useless function.
-Driving physics in Rally and Drift are weird and illogical. Cars feel weightless. Takes getting used to.
-No more bike and team customization! Not that I care, was never great anyway in previous MotoGPs.
See video below for visual presentation :
Steam User 20
With over 120 hrs on motogp 15 i can instantly tell the difference in the 2 games. this game has been improved in every way apart from one and thats the braking. the braking is useless and may aswell be using 2 blocks of wood to stop. this needs fixing ASAP. to me right now it needs improving in just that single way other than that its great
Steam User 14
FIRST IMPRESSIONS:
I ride motorcycles, in real life for many years and have played MotoGP 13, 14, 15 and Ride 1/2.
It is a good sim and has many more gameplay options such as flat tracks and rally, which I don't care about, just play Dirt or Dirt Rally. If you get the deluxe edition you have seasons and a RC track (like VRC Pro) but only 1 small track, seems like a experiment. It seems a bit slower paced than MotoGP15, but has improvements to graphics and good physics.
I got it on a steam sale for $12 for deluxe ($8 base game), so that is a good value. If you already have MotoGP15, MotoGP17 or Ride, most of the racing is very similar with a few fun ideas thrown in just to let you know. Will update after playing more.