Two Point Hospital
Design and build your own hospital! Build up a hospital from nothing to a masterpiece as you design the most beautiful – or functional – healthcare operation in the whole of Two Point County. Optimise your hospital design to increase patient (and cash) flow, arranging corridors, rooms and waiting areas to your exact specifications. Expand your hospital to multiple buildings as you look to get as many patients through the door as possible. Place decorative and functional items around your hospital to improve its prestige, lower patient boredom, increase happiness and keep those end of year awards flowing in. Cure unusual illnesses Don’t expect Two Point County to be populated with your usual types of patients. In this world, you’ll experience all kinds of unusual illnesses; from Light-headedness to Cubism – each requiring their very own special type of treatment machine.
Steam User 41
I can now add "Medical Director" to my resume.
Steam User 43
TL;DR
Two Point Hospital is the perfect 1990s/early-2000s Tycoon/Management game.
Square grid system⠀(none of that "freeform" modernity)
Few but enjoyable gameplay mechanics⠀(not a job simulator)
Beginner friendly yet fairly difficult to master
Simple and fun customization⠀(no choosing wood type for 10cm of your wall)
Should I buy it?
Yes. The DLCs are functionally useless but if you want "hehe funny cosmetics" and a couple more hospitals, then sure go ahead and buy that as well.
Steam User 35
I love this game. if you lived for Theme Hospital back in the day this is the nostalgia trip for you,
Steam User 25
After 250 hours playing and completing the game (no DLCs yet) I can say that this game is what any tycoon management lover would ask for. Fun, dynamic, plenty of missions to do and a sandbox. You can play this game for hours and you won't even notice. I like the funny sicknesses and the machines to cure them, very creative. Once you get into it, you know what to do for making a cool hospital. Even when each hospital comes with some new challenges, it's not something that you could manage once you learn how to deal with it.
If you want a game for having fun at your own pace and that you will be able to play whenever you want and come back to it, this is one great option to pick. Considering the competition or games that are in the same hospital management category, I don't think there's something better that Two Point Hospital. The OST is pretty cool, I love to play with it, but if you're into your own shit, you can play your music instead. That's a nice feature. There are collaborative tasks if you have friends with the game that unlock items very useful for your hospitals.
I would totally recommend this game to any city builder's lovers, tycoon builder's lovers, management game's lovers, etc. And for the prize you can get this when there are offers, is a must.
Steam User 22
Good game but gets repetitive after a while. The online comparison in singleplayer mode should be deactivatable. The fact that some items are only activable by playing together seems a tad bit unnecessary and forcing the cooperative play mode.
Sometimes you simply have to wait to get to a 3 star hospital which seems a bit unengaging in the long term.
The illnesses and room to cure them are funny though. The problem is that it's always build A first, then B, then C. There's not really that much variation in the playthroughs. I don't see me playing the sandbox mode to be honest if it's similar.
Ingame ads for a different game is a bit much though.
Buy it on sale.
Steam User 16
If you ever played Theme Hospital then you will be pleasant surprised by this game - it's the same but different.
I have spent many hours playing this game and still absolutely love it. The various 'illnesses' and fixes are pretty hilarious. It's a nice chill and relaxing game. Definitely worth purchasing.
Steam User 14
TLDR: If you played it, its modern day theme hospital. If you didn’t, it’s a tongue in cheek gamified version of the American health-“care” system. Where you rip people off and then they die anyway.
General Thoughts/Overview:
So if you played theme hospital back in the day, then Two Point Hospital (TPH) serves as a solid remake that captures the core gameplay and humour. Everything is instantly recognisable, and while the conditions are different, the humour and intent behind them is captured extremely well.
You are the director of a for profit hospital in two points county, somewhere in the states. Your job is to build a hospital and wrangle as much cash out of the meatbags as possible. Hire staff, design and build rooms, deal with emergencies, and thrash rival hospitals to be the biggest and best in town.
Pros:
The radio shows are just wonderful. They fully capture the essence of a cheese radio station with an entertaining array of hosts giving the game quite a lot of life.
The atmosphere, theme, and general core mechanics are just fun and enjoyable. From building up a little GP surgery to a massive diagnostic hospital. Almost every step feels rewarding and pushes you along a little more.
The star rating challenge system means you can push yourself. Not enjoying an area? you can move on with a few wins here and there. Completionists beware, there are a significant number of places to go and hospitals to build.
Cons:
TPH is extremely repetitive. There is very, very, little that the game can do to freshen things up between hospitals, making the game one you’ll likely get bored of after a few days, but come back to later to progress again.
TPH is a DLC simulator. It’s very frustrating to see so much locked behind massively overpriced DLC’s designed to squeeze every last penny out of a player.
TPH has a distinct lack of unique character. If you’ve not played theme hospital, then this is going to be very different to pretty much anything you have played… but if you DID play it back in the day, then this doesn’t bring anything new to the table. It actually takes things away, like the cut scenes, and the most interesting illnesses.
While the core mechanics are fun and engaging, it is difficult to understand what is going wrong early enough to stop problems from wasting hours of time. There is very little granular control over how to go. Such as money in and out, how people move about the hospital, break times, and rota filling. It can make the game frustrating to play.
Suggested improvements:
Better control of afore mentioned gameplay elements, particularly room, rota, and break control for staff.
The option to control the shape of the hospital buildings, closing up gaps t increase surface area.
More options on curing diseases, emergencies, marketing etc. I’d enjoy seeing an ability to work in partnerships, or snipe clients form other hospitals for curing.
Overall Recommendation:
If you like colony building or management games, then TPH is an absolute must. If you enjoyed theme hospital, then TPH is a great clone that captures the feeling extremely well.
IF DLC simulators annoy you then this is going to be frustrating. If lack of granular control is a thing then this is going to frustrate you. And if you want a game which has proper end points for its levels, and an overarching story, then this is going to disappoint you.
For me, I really enjoyed my time with TPH, I’ve played it in waves, and I’ll probably come back to it again in the future. I like it so much, that if they ever put the DLC on offer for super cheap, I might even pick some up.
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