The Ramsey
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5.00
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Ramsey, a chipmunk who was born in Chipmars and came to Earth, decides to tell his hamster friend Cheese about his adventures on his planet. Chipmars is a planet of six huge islands with beautiful natural scenery. However, environmental pollution created by the evil inventor’s greed has turned rodents into a difficult place to survive. Find out how Ramsey came to fight against the catastrophe on the planet and why he came to Earth.
– A 2D exploration platform game that solves puzzles using various weapons.
– Unique gameplay using ‘Cotton Gun’.
Steam User 9
Normally I wouldn't write a review unless I put more time in it, but I feel bad for this game. Steam will bury this game without reviews so I want to give something.
I played the demo and really enjoyed it. So based on the little bit time in both the demo and full game, the game is fun. I really don't know why this game hasn't gotten single English review. I know it's a Korean studio so maybe their didn't market it outside of Korea, but it's a polished platformer. Again, can only speak for the beginning, but it controls well, looks great, and has full voice acting (Korean only, but that's still more than most pixel art games).
HOWEVER, this might be a me thing, but my controller didn't work. The demo had full controller support and it worked fine. But in the full release, can't get it to work. It works on my other games, but not this one. Also the keyboard button remapping is bugged and that was annoying.
Edit: I fixed the controller problem. It was me. Still recommend the main game
Steam User 7
This game has a lot of charm, polish, and extremely fun. Not super challenging (even on hard mode), but the puzzles are a lot of fun to solve. It's a shame that this game has virtually no coverage at this moment in time. I completely forgot how this game meandered into my wish list, but I'm glad I did.
Presentation wise, the pixel art graphics are very well done and the music is great (I would be appreciative if I had the ability to attain this soundtrack in some form or another). The plot is simple, but has served well to move the game forward. Questing - or completing goals and side tasks - is fun. The puzzles are intuitive and work well with the gun mechanics creating fluidity - The game definitely feels setup for speed runners.
The cotton gun is a pretty nifty mechanic as you will be finding modifications for the gun that allow you to get to different areas of the map - in the tradition of a metroidvania. The first power you get - which is just standard cotton - is the movement assist power - basically, you will shoot a cotton seed onto a viable surface (enemies included) - the cotton seed will expand which then you can jump onto which will bounce you upwards so you can reach hard to get places. Strategic placement of the cotton can maximize your efficiency moving around the map. The cotton can be chained pretty quickly too as you can shoot a new cotton seed right after one seed expands.
The bosses I've faced so far are pretty rudimentary, not too challenging, but fun to fight against. Though, I will say that I'm spoiled by the complex and challenging boss battles in your typical roguelike games like Skul the Hero Slayer, Hades and Dead Cells.
Back tracking isn't too tedious as maps aren't massive (actually a prefect size for my taste), but sometimes, when I go back to a previous island to acquire an item to complete a quest on the current island I'm at, I just want the convenience to instantly go back to the area the item is need. Exploration is a lot of fun as you will be participating in a combination of platforming and puzzle solving to traverse the areas - as a bonus, the tile sets are pretty, making interesting landscapes - some that reek nostalgia from my childhood.
Overall, not a lot of complaints for this one. Would recommend!
Steam User 4
A fine platformer, it's challenging and it controls alright
The challenges feel fair and adjusted to the controls, so there's no real frustration there!
The game looks adorable, and the voice acting sounds good (eventhough i don't know Korean, it sitll sounds like good voice actors)
It's short (took me around 2,9 hours to beat on hard mode with 100% on all maps and items,), but the music and level design is nice, and the story is alright.
Attempting the achievements with no health upgrades and no invententions where fun plays, and didn't feel unfair or too punishing.
Overal a fun game i enjoyed playing!
Steam User 2
Absolute hidden gem, a contender for the best exploration puzzle platformer I've played on Steam, and almost definitely the best controlling. The popcorn gun is a brilliantly fresh mechanic for getting around and crazy fun to use.
There's also a big emphasis on the puzzle part of the puzzle platforming even if it doesn't look like it. I played on the medium difficulty (which it calls "hard"), and I don't know what's different on easy or extra hard, but anytime I ran into something that seemed especially difficult, it was always a case of "just stop and think about it" rather than "get gud." When a boss or a bit of platforming seems too difficult, it's because there's an easier way you could be doing it rather than you just needing better luck or reflexes. The last boss is an absolute bastard if you try and play reactively dodging and shooting at all the crazy shit flying at you, but if you take a few rounds to figure out how it works you'll pretty quickly get to know how to ace it without taking more than a hit or two.
I'd call this an absolute must-play for any fan of the genre, and if you're not a fan of the genre it may definitely make you one. It's a shame to see any game with this much love and polish put into get so little attention to the point of being almost totally overlooked in the west.
Steam User 1
A very charming game. Great art direction, tight controls and a simple story.
A perfect introduction to a metroidvania style gameplay for new players.
Steam User 1
Short but sweet, with competent design choices and a cool soundtrack. Puzzles are generally simple but with a couple of interesting twists. Character designs are cute and well-animated. Map exploration is well done but not likely to challenge most metroidvania players.
Only misstep in my opinion is locking players out of finishing up any exploration if they beat the final boss as the game saves you in the post-game state where pretty much all you can do is view the credits — unless there was something I missed.
Steam User 1
A solid platformer. Nothing mind blowing, but well executed. I particularly liked the art and music. Seems to be getting buried by other releases. I hope more people give it a go.