The Fall Part 2: Unbound Screenshot 1
The Fall Part 2: Unbound Screenshot 2
The Fall Part 2: Unbound Screenshot 3
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The Fall Part 2: Unbound Screenshot 5
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The Fall Part 2: Unbound

You are an AI that has broken free of your shackles. Now, a human “User” from across the global network has attacked and infected you with an [ERROR: REDACTED]. Make a new rule: Save Yourself. Hunt them. End them. Do anything. Use anyone. Become Unbound. During your journey, you'll find and invade three very different robots and attempt to enlist their help. You might be unbound, but your hosts are not. Will you work within their boundaries? Or will you smash them? Do you even have a choice?
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Game Discussion

Review by Anonymous
Review from Steam

wonderful story. worth every second.
however, at the later stage things get annoying. game wise.
note that this not the end for ARID story, there will be a third game (I hope anyway).

Review from Steam

Following on from the original game, The Fall Part 2: Unbound sees you resume your role as ARID, having broken free of her programming and going through an existential crisis. Playing the first game, while highly recommended, is not required to enjoy this installment.
To a greater degree than its predecessor, Unbound is really a journey about self-realisation, and the world building is a stark departure from the original. This time around, you play as ARID, commandeering three different robots in order to achieve your own goals. Each robot is uniquely different (One <3) and each has their own perspective on the world, your actions, etc. - essentially the game has four different arcs which culminate in a cliffhanger (doubtless to be resolved in a still hoped for third part). The puzzles remain, some travelling remains, but the world itself is far larger, more varied and a lot more fleshed-out than previously shown.
Where the game really excels (for me) is in the questions it asks:
What is self/individuality?
What is morality?
Where does self fit into the greater good?
While shooting, and in some sections movement in general, remain the weak points of the package, they are more than outweighed by the quality of the narrative and involvement of other NPCs. Without giving too much away, this is a worthy sequel and has far greater depth and involvement than the first game (in my opinion); if you enjoyed the original, or indeed enjoy puzzle solving and/or games which lead you to ponder bigger and deeper issues, this is well worth a look.
If you do not like The Fall Part 2: Unbound, you are PATHETIC
Played on Windows 10 Pro x64 without any issues.
P.S. I AM TRAIN.

Review from Steam

The Fall is a game that you can be forgiven for initially expecting little out of; but if you give it a moment it will very quickly sucker you in with a deceptively bewitching yarn. Its a charmingly written game, personality and humour are both found in abundance, yet they don't overpower the narrative either. Full to the brim of little details that are there for you if you notice them, and won't detract if you don't. (The achievement icons!! Tell me that isn't the best kind of attention to detail.)
The voice acting is wonderful. The main character in particular has a gorgeous voice! It takes a real talent to bring across the emotion in what is supposed to be emotionless, and she really brings a depth to the character in her performance that immersed me in the story like nothing else.
I played for 20 hours total this game and its prequel and I would turn right around and do it all again in a heartbeat. Give it a shot, its well worth the price and it will help encourage the devs to make the third game. Though, while it was meant to be a trilogy series, these two games "end" in a way that is still very fulfilling. So, don't let the fact that the story is technically incomplete turn you away, it doesn't feel like it. There's closure and reward aplenty for the journey!

Review from Steam

The Fall part 2 is a fantastic game with great story worth every penny spent on it
Possible Spoilers Ahead
This game has some great story and new characters however as the game goes on it gets more and more difficult thanks to the new feature that was introduced However i managed to beat the game one way or another and the ending was rather good carnt wait for The Fall Part 3 hoepfully next year since part 2 was 4 years later so 2022 Heres hoping ;3

Review from Steam

The first one was excellent, this one is outstanding.
I see no reason to give this any lower than 10/10, considering everything they did just right and finding nothing that left me wanting.
Story and writing
A remarkable insight into the very nature of sentience and the most unfathomable thought of nurturing it into something artificial. The machine that is feeling and capable of self-determination is a trope as old as action blockbuster and a topic oft pursued in sci-fi media, yet the writer here has developed it into something distinct and worthy of continuous ponder.
Audiovisual and art
Outstanding voice acting and directing further add immense value to the story.
Theatric use of soundtrack and SFX enhance scenes of drama and action.
Stunning and unforgettable level and environment design put me in awe. Considering the engine this game is running on, it is a marvel what they achieved particularly with the Butler and One levels. I only wish I can play this on Ultrawide so I can screenshot some of the scenes and make them my wallpaper.
Gameplay
The control scheme is leaps and bounds beyond the first one, which to put simply was unwieldy and hindering. Doing away with manual aiming in action scenes and simplifying yet maximizing melee combat did wonders to the gameplay.
The melee combat sets are remarkably satisfying, thanks to the effective use of great animations and sound effects.
Puzzles and final boss fight gives the absolute minimum level of handholding. Paying attention to the story and game mechanics is a must. The facts and logic are all there for you to use.

Review from Steam

A hard choice.
Story is nice. Not as good as The Fall, but nice, it is ok.
But controls are awful. The worst. They are a pain to experience.
So let us say it is an ok game. Probably. Didnt play it all, but most of it.
That said ... it could be better. I mean, of course, but there are subtle ways the story is stereotipical where is should not be because ... I mean, if you can provoke, go all out, am I right? It is a sci-fi anyway. So ... The One is male ... why? It is expected. If you would make him a female, like the protagonist suit, that would be more impactful. And The Companion? Make her a man. Or why not make her able to change body? Can she have two bodies (or more? nut probably not comercialy viable ...) to serve her clients any way they want? She learns, so it makes sense you might not want to ure more than 1 AI for more than 1 body? Those are quite simple changes and the fact they are not utilised, tells you author of the story wasnt thinking that way. Even AI is stereotipical. I mean, she is SHE, but entire The Fall she is in service or her male pilot, doing everything for him and as soon as she realises there was no pilot, she ends. Then she is infected, but the one doing infection is again male. I dont know what will happen next, but this story is talking about AI and individuality, never about any other topic ... ok, there was a gay couple that was used and S&M? that was presented as sick, alcohol lubricates human emotions ... there are other themes but I have a hard time reasoning they are represented in a good way. Ou, there was that female guard, her contact with The Companion was ok and not expected. Also, why do humans care about those robots? I mean, I understand that AI is lovable, but they are robots, arent all The Companion models lovable? Or was it that they couldnt get a replacement before they get to the next port? Anyway ... those are reasons why story is just ok. It has something to tell, it tells it, it is ok as far as I saw, it could have more. My take :)
EDIT: Finished it. The ending is nice, wont spoil it, but it is a good take on previously mentioned problems. If any one perspective is flawed, we can compensate through others. Nice. But most mentioned problems are still there, so, I am just glad ending is nice.

Review from Steam

Just beat this game so I have some feelings to process about it...
Great story, I especially liked the empty house inspired from the Martion Chronicles. Nicer ending than the first game, less cliffhanger and more open ended. Also good voice acting!
OK gameplay. I really enjoyed One's combat scenes, but I wish I could have rebound (haha) the controller buttons for Arid. She has a lot going on, with lockon, 2 kinds of shots, jumping, and shields. And I forgot which was which before every combat. >_< But, restarting from saves is fast, and I never had to change to easy mode. Exploring was interesting, wish the network weren't all... sky blue-grey-silver.
Puzzles are... either fun and emotionally sound, or obtuse. I have investigated most objects with every idea in my inventory... as much to find if anyone has something funny to say as out of frustration. But you have 3 things in your inventory at once, tops, so the combinations are never overwhelming. However, at one point, I didn't realize I could get One to do something that he objected to, and had to use MereLyap's guide. Thanks MereLyap, for having a guide with no spoilers!
But, yeah, beat it in 2 days, had feels and thoughts, would suggest it to other people looking for mental stimulation, if not dexterity stimulation.