Starpoint Gemini
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Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting – but images can betray… It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever. The collection of freedom fighters named Gemini League is now reduced to a small group, with no power or influence, after losing their leaders. The Empire meanwhile, has used the re-opened Starpoint to occupy the once renegade Gemini sector – and beyond.
Steam User 205
Don't be turned off so quickly by all of the other bad reviews – I would say that some of these people are stuck on "beauty is skin deep." I can agree with the other reviewers in some aspects; if you have big standards for shiny polish on games, you might want to avoid this one. The graphics are dated, the controls take some getting used to (I keep having to look at the configuration to figure out what I pressed by accident, even after 15 hours). There are bugs and CTD's. You can’t dock with T-gates sometimes or steer. The camera gets stuck at odd angles on occasion and you have to change sectors to fix it. The music selection leaves a bit to be desired. The radio chatter is repeatable.
One guy complained the tutorial was too long! I found it was just right for the complexity of the game and it got the basics down quite quickly. You just have to wait patiently for them to read all the text on the screen out (there is no “click to skip”). As for graphics, the sector backdrops are a bit washed out for my liking, I love the colorful and crisp sector graphics in X3. The music, though quite good, has a very limited number of tracks and is quite repeatable.
HOWEVER, this game has engaged me happily for over 20 hours now, and I’m only halfway through the campaign with very little extra exploration. The campaign can be challenging at some times, but I found it was a bit too easy to make money and afford a dreadnaught. It seems you need to do this in order to make good progress in the campaign. At one stage in the campaign you lose your ship, however you keep all of your equipment and cash. No problem, at that time I had enough to buy three new dreadnaughts. So yes, the campaign is a bit out of balance sometimes.
In the campaign, there is a lot of "fly to this sector, blow up this ship, then fly to that sector." But it's all wrapped up in a package that keeps it enjoyable, as you search for derelict ships to loot, Rogue containers to crack open and steal goodies from, and fight off pirates that randomly attack you. You can speed up monotonous travel by getting a T-Drive, but then you miss out a lot of the sightseeing opportunities along the way, and also chances to dock at stations to find better equipment than what you already have.
If you are excited by the prospect of boarding and capturing ships, this game does it nicely! If you love to customize ship equipment (weapon slots, shield slots, engine slots), you'll enjoy this game. If you want to play with over 50 different ships, each having different special abilities, you'll enjoy this game. If you like RPG-style characters, where you can focus on specific weapon types (beam vs. plasma) and improve your skills as you level up, you'll enjoy this game. You can even hire different officers, each which will add to your perks or boost one or more of your ship stats. The game gives you the possibility to line up your stats and perks to make an ultra-powerful beam-equipped ship destroys everything easily, until you hit an enemy who has shields and equipment specifically set up to resist beam weapons. Then you’re screwed. What fun!!!
The game has many aspects familiar to Freelancer - faction names and how they're handled, station names, station designs, radio chatter, jump gates. It also shares common control mechanisms with Eve Online, including 2D controls, ship configurations and character skill leveling. I wouldn't call it a "rip off" of any other game; rather it combines many of the great elements from other games, while setting up a solid new story and universe to enjoy them in. It's all tied together quite well in an engaging way, and I am continuously reminded of fond times I had playing Freelancer and Eve in years past.
I have been looking awhile now for a good new space game to enjoy. After playing SG1, I am even more excited now for the release of SG2. Well done, Little Green Men!
Steam User 52
Starpoint Gemini is a very good game in many ways. The missions are great and test your skills almost to a point of frustration (Save often). After each mission you are given free play untill you reach a certain level at which time the next mission begins, this free play time is to make money and upgrade your ship, weapons and shields, use it to your advantage and the missions are a little easier, squander them or rush to advance makes life tough.
Downsides are the game is based on an unrealistic 2 planes (no up or down) and the frequent crashes when jumping to new systems (game autosaves at each jumpgate so when it crashes you restart at the gate you crashed at). There are other little downsides in the game, like slow docking, random attacks that you can't win (again, save often) and systems that don't load right in the missions (not often) that makes you reload to continue.
Although this game is a little weak on realistic space flight it is a very engaging game that I find myself playing for hours on end and seldom tire of. It has it's quirks as any game does and if you ever played a game called Freelancer this game would be a distant second, but I love to play it and would recommend it to anyone who loves open universe space epics. Great missions and storyline mixed with great free play make this one a must have.
Steam User 20
Most space sim fans will be turned off by the fact that combat and flight is only 2d movement. Aside from that it is not a bad space game. Starpoint Gemini 2 is vastly better. My advice is buy Starpoint Gemini 2 and play the original campaign in the starpoint 2 game engine,
"Play through the 30 storyline missions of the original Starpoint Gemini, re-envisioned as free DLC for Starpoint Gemini 2!"
Steam User 48
Got this game with the early access of the second one and i have to say I cant believe i missed this one! ok the voice acting is pretty basic and its a bit old now but if you want a game where you can have epic battles like sins well this is it! I love it because its different! ive played many space sims but this one is a gem! best way to put this game is a cross between star trek and sins.
Steam User 16
A space sandbox with a strong Elite/Freelancer feel. A big open world, load of different ships, weapons, factions, tactics - everything that makes a good space sandbox is included. Very simple to learn and play. Decent consistent plot. Some bugs, none are game-breaking, most are easily circumvented. Voice acting is a bit lame.
Overall - very nice game for the money. Expect 20-50 hours of gameplay before you finish the plot line/get bored of playing. Good if you want to try out the genre without much effort. And buy the second game. It is better in every way.
Things to consider before you buy
- it's a "2,5d" game, with very basic physics.
- You do not pilot a small single-seat ship, you command a large vessel with gun turrets and crew.
- Some RPG elements are present.
Steam User 8
I recommend it but realize this is with hesitation. The bugs, oh the bugs. There are many, some are potentially game breaking (read: save often and on multiple files), and some required frequent restarting the game for me (an audio glitch that would grow until it is unbareable). The game completely lacks polish and it uses frowned upon mechanics to extend gameplay (e.g. requirement to level up 1-3 levels to progress the plot even though levels aren't even really useful beyond level 15 and having to occassionally travel through a dozen sectors to get to where you need to be). So, why do I recommend it? Because despite those bugs, I thought it was fun. The combat was challenging. Hunting for parts to upgrade the ship was entertaining and rewarding. The plot, despite poor voice overs and bad grammar, was interesting enough to keep me playing. The game is an exercise in patience so be mindful of that if you're considering buying it.
The game logged over 30 hours to beat it on "Captain" (normal) difficult. Steam logged over 41 hours.
Steam User 7
Works with windows 10. Graphics are a bit dated, even with filters. The most annoying and game-breaking thing for me was that the free camera will get stuck every now and then so that I had to restart from load to unlock it. Story and dialogues voice acting are bad, borderline horrible. Sounds are O.K. Controls are a bit clunky and awkward. The gameplay is slow and grindy. Overall, it's a so, so game.
I will recommend it, just because it has so many bad reviews which do not do it just as it's the first game by this developer (and it's not all that bad) as well only if you want to learn Gemini story and support the devs. otherwise, stay away.