Silica
Dive into Silica, an immersive blend of first-person shooter and real-time strategy, each true to its respective genre. The game allows you freedom of choice without forcing you to play as either.
Intense Shooter and Classic Strategy
If you prefer sand-filled boots, bullets whizzing overhead, and menacing alien jaws closing in, the infantry role is for you. Not limited to merely foot-based soldiers, you can also take control of any available vehicles, including the colossal Harvester, the speedy Light Quad, or the insidious Siege Tank, just to name a few.
Or, if chewing metal is your niche, then the hive-mind, insect-like aliens are your faction of choice. Shift your consciousness between creatures such as the stealthy Crab, the nimble Hunter, or the armored Goliath.
For those who’d rather command their forces from a distance, the esteemed role of Commander awaits you in the relative safety of orbit. Deploy Harvesters to silica crystal fields, hiding the valuable resources you’re after. Construct and place immense structures to produce and dispatch units that will dominate the battlefield.
Key Features
- First/third-person shooter – control any character, creature, or vehicle. You can leave the commanding to the AI.
- Choose from 6 unique locations to play on.
- Immerse yourself in 3 engaging game modes.
- Singleplayer and multiplayer options – play alone or with up to 12 people in Strategy mode and 32 in Arena mode.
- As a human, produce and select from 5 infantry classes and 11 distinct vehicles.
- As an alien, spawn and shift between 8 different creatures.
Steam User 772
Ok first and foremost, Steam users, can we all agree that we don't want this game to die out. THIS is what we want in games.
We all have that one friend that prefers RTS over everything, we all have a few friends that will only touch FPS. We also have those friends that only want to mine and be the backbone of industrial progress. How many games can we all play together?
Fucking none. Until now.
My fellow gamers, from all paths of gaming, this is the battlefield we can become united on. This is the hill we can die on with a smile. Bohemia, Don't you dare give up on this.
Anyways, sentiments aside. As of now the game is totally playable in its Early Access stage. Awesome. My first playthrough with a few friends I was commanding the aliens and swarmed them. They were all Sol-Human FPS. I relished in their screams and bouts of bloodlust. They relished in my agony of the swarm I sent their way not being enough. Together, we enjoyed watching the A.I lay down enough fire across an empty field to rival the sun.
As for how playable, I'd give it a 7/10, Some glitches or mishaps are relatively common but easy to navigate around/through. Not to bad. Not perfect, but not bad.
As of this moment, I have no regrets about the 4 copies I bought of this game.
Steam User 292
After a solid couple days of playing, I must say, I cannot wait to see where this game goes.
It's like Starcraft, Halo, Command and Conquer, and Planetside had an orgy and no one knows who the father is.
Steam User 129
I don't know if this will be read, since it's both a suggestion and a review. While the game is certainly unique, I would be very appreciative balance wise, if players in the strategy game mode didn't spawn as a unit by default. Hear me out, I think it would be very cool, and more productive if, instead of spawning, they enter what would be a command interface, where they can overlook the base and map. Now, in this interface, they can't control anything unlike the commander, but can instead control any unit the commander makes. This would be very cool in my opinion, so there isn't an imbalance of mass players depending on the team, and instead assets the commanders make for each faction, allowing the players to choose where they fight, and gain better situational awareness between lives.
Steam User 248
Okay... I just had the most insane gaming experience of my life:
It's night time, I'm on the front lines, pushing the enemy base - my hovertank about to die, I hop out to save myself - I find myself in the most insane sci-fi warzone, plasma rounds flying everywhere, explosions going off all around me, I have no idea what's happening, running for my life, trying to find another vehicle to take over, but the adrenalin is pumping and I'm fully immersed.
This game is seriously amazing and I need everyone to give it a try. I seriously felt like I was on Baltarus, fighting for the glory of the Sol empire.
Steam User 115
It's fun but has many areas where it can improve. Given time I think this game can be great.
1. The map needs better interactivity in FPS mode. At minimum, filters to spot things against clutter and a way for non-commanders to refer to the map (e.g. map coordinates or beacons).
2. The ammo count and health bars are hard to see against the wasteland environment.
3. Generic communication keys for FPS players to communicate with the commander ("Need assistance!" and "Need a vehicle.", as well as something to mark players that used these commands on the commander's map).
4. Chat updates in general. It's functional but is missing many expected features.
5. Need an auto-run or auto-forward key.
6. Select all units key.
7. Structures that players can interact with (e.g. watchtower, barricades) might add some more FPS/commander interactions.
8. I think an armory might be a more suitable approach than player classes.
9. Game is a bit slow on the commanders' side; might need to work the numbers to make commanders do more.
Might be some more here and there, but that's the crux of things so far.
Steam User 209
One guy made this, ive seen multimillion dollar companies come out with bigger piles of shit, this game has a long way too go, but its one of the most fun games ive played in a while and he keeps adding updates weekly. A+ in my books.
Steam User 75
This game is so much fun
With this game I can play with friends who only play shooter games and I can also play a strategy game myself