OlliOlli
Drop in to Olliwood and prepare for finger-flippin’ mayhem in this follow up to cult skateboarding smash OlliOlli. The iconic skater is going all green-screen with a stunning new look, plucking you from the street and dropping you squarely in the middle of the big screen’s most bodacious cinematic locations.
Revamped Paths and Combos: The sequel boasts all new ramps and epic hills allowing for monster air and multi-route levels. Further, OlliOlli2’s combo system has been expanded with the joy of manuals, reverts, revert manuals and grind switching giving you more control and expression than ever before.
Expanded Bag of Tricks: The hallowed ‘Tricktionary’ also expands with new specials including 540 Shove-its, Anti-Casper Flips and Darkslides.
New Worlds and Levels: Five new worlds, 50 new Amateur and Pro Levels and 250 new Challenges to tear through, along with the return of the much loved Daily Grind, Spots Mode and RAD Mode.
Local Multiplayer Mode: OlliOlli2 introduces a gnarly new local multiplayer mode – Combo Rush, a split-screen four-player party mode with four unique game modes.
Legendary Soundtrack: Once again, the crate diggers at Roll7 have scoured the airwaves for a shimmering extended soundtrack, including, Cid Rim, Lone, Faulty DL, Submerse and Mike Slott.
Steam User 87
Its like Tony Hawk Pro Skater, Skate and Super Meat Boy had a threesome, its amazing.
Took me a while to get use to the controls, and I'm still messing up every so often, but once you get use to it, it feels pretty damn good. Pulling off huge combos is very satisfying
Sound effects, visuals and music are great. Although I think I'll throw in some super meat boy hell dark world to really get the blood flowing.
Steam User 60
i have played olliolli 2 before on the ps4. so i know what i am getting. but so happy its on WIN/MAC/LINUX.
handles great, tight controls and the gameplay is stepped up a notch because manuals/reverts are in. so combos are huge.
the soundtrack is brilliant. great and well chosen music, perfect for olliolli.
a perfectly balanced game, that really does make you wonder if your gamepad will last the night from retry after retry to get the highest scores
one thing i can say on a bad note is that the optimisation seems to be a bit slow. unlike olliolli 1 which was stupidly fast, there seems be some slow down here. it may be because of the port . but i will leave that up to updates in future and hope it gets addressed.
all in all, a great product, sequel and tons of fun. well worth it. you should buy it
rating: solid
-*UPDATED ADDITION REGARDING SLOW DOWN*-
i did actually turn down the resolution in video settings, and that has really made a difference to what it should be like. so maybe try that if slow down is a problem
******
Steam User 96
Quick Look:
It's a great little indie game with a ton of replay value. It's an excellent example of easy to learn difficult to master. Must buy!
Pros:
+ Replay Value
+ Mechanical Depth
+ Soundtrack
+ Artstyle
+ Online Leaderboards
Cons:
+ PC Options Menu
+ Controller Required
Steam User 25
Awesome skateboarding game that is a nice challenge, has good controls and will keep you laughing. I was a big fan of the SKATE series and this is pretty much a 2d/indie version of SKATE.
If you want gameplay that is a nice challenge, enjoy skateboarding or just want an overall fun game give this one a try! You will be doing all kinds of crazy tricks for hours on end. The maps are very well designed levels and the game is quite addicting!
This game will keep you coming back for more and more trying to beat hard levels and trying to improve scores. The game also has been running well to, no crashes, no fps issues, no gamebreaking bugs,etc..
Olli! Olli! Olli! Olli!
Steam User 7
The best game ever made.
Awesome music.
Steam User 12
As a fan of the first game I like OlliOlli 2: We Had Funds For An Actual Artist This Time Edition just the same. The team managed to keep the great controls and add some new stuff like manuals and perfect launchers, minor changes for some but I'll take it in the year when Activision finally killed Tony Hawk's franchise with a complete turd.
Kinda wish the game had a controller vibration toggle and didn't promote the xbone controller that much though (there are no bindings for the standard 360, Microsoft promotional funds perhaps?) .
Steam User 62
why couldn't tony hawk's pro skater 5 be made by Roll7