My Memory of Us
The Evil King plunders the city and his robot soldiers appear everywhere. Citizens are segregated, some of them marked and forced to move out of their homes. They are made to live in a place that is sealed off from the rest of the city by a huge wall. Fortunately, the children are not alone – they have each other. Their friendship allows them to stay together, even though fate tries to tear them apart. Take control of two characters with different abilities. Connect them into pair and don’t let them be separated! She can run fast and shoot her slingshot, he can sneak in the shadows. When they work together as a team can they overcome all adversities! Features: Side-scrolling adventure full of action, stealth and various logical puzzles A moving story about friendship and love in dangerous times Beautiful 2D graphics inspired by naïve art Pair mechanics: control one of two characters with different abilities, or control them as a pair
Steam User 4
Bookstores, not just fictional ones, hold many interesting books. Each is filled with various stories - fantastical adventures, romantic encounters, thrilling investigations, tremendous battles… But some of them are filled with stories that are hard to imagine, and even harder to believe. And such a book is found by a young girl in an old bookstore. Hidden in the attic, almost forgotten, the book is waiting for the right reader. When she brings it to the shop owner all the memories locked inside hit him with full power and he begins to tell a story…
To tell a story about two kids, a boy and a girl, caught up in dark times when an army of evil robots begins an assault on their country. With them comes an overall oppression. People are selected, marked as unworthy, separated, and then… taken away. In all this turmoil the kids do their best to survive, to keep a little part of their childhood intact. It's hard, but they try. When people rebel against the robots, the children are there to help with the fight in their own way. But as the situation gets direr with every month, they need to hide or for the best get somewhere safe. There could be a way, but maybe only for one of them… it's still worth the risk though.
My Memory of Us retales a horrific part of our, not so long ago, history - World War II, more precisely that of the events in the Warsaw Ghetto. Although the game itself doesn't refer to our world (Nazis are robots etc.) the parallel is pretty clear. Collectibles open short bios from which you can learn about the real people or events that occurred and were an inspiration for the game.
The stylized cartoon visual in 50 shades of black with a touch of red is very powerful in portraying the overall sorrow. The contrast between cute graphics, funny moments and the seriousness of the events occurring on the screen is with you every second of the game.
There is only one voice that accompanies you through the story and that is the narrator (Sir Patrick Stewart). It works well.
As for the gameplay, well you control two characters and because they have different abilities you need to often switch between them. The boy can sneak around and has a mirror at his disposal. The girl on the other hand can run, jump over holes and has a slingshot. By holding hands they become one and you control both of them with the leader's abilities influencing the other member. The good thing is that you can quickly switch their positions without breaking their bond, which is mandatory in some chasing sequences. But to be honest I was even slightly annoyed by it - I understand that the boy can't jump over a large hole even when the girl is leading the way and stops before it, but I can't understand why they can't both climb over a box! Anyway, sometimes multitasking felt rather overwhelming. I wonder why the game wasn't made in co-op because I believe that it would make a bigger impact on the audience - especially children, as the need for their mutual help through the story would prove even more emotional. But yeah, both of the characters aren't always together on the screen…
Otherwise, it's a logic game where you need to overcome obstacles with your skills and items. Failing means only getting pushed back to a checkpoint. Only if you aim for an achievement you have to be extra careful. There are also various minigames - rhythm, labyrinth, "bullet-hell", etc. I'd say their difficulty is of a higher level and I have quite struggled with some of them, which can sadly interrupt the immersion (like the final battle, which was a pain honestly).
My Memory of Us is certainly worthy of your attention. It offers you an opportunity to look at the dark moments through children's innocent eyes… although I am sad to say that I have felt somewhat detached and not very much emotionally struck by the story. I suppose I am not their targeted audience as it seemed very oriented toward younger children. The Valiant Hearts worked better for me in that way.
Steam User 1
A very entertaining action puzzle game for about 5 and half hours. Played on windows 11. Totally worth buying.