Medieval Trader Simulator
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the GameOpen your own shop in a medieval village starting from your empty shop and go bigger to build your own success story .
Features in the Game :
– More Than 50 different Products That Can Be Sold In The Player’s Shop
– Medieval Market Area with lots of shops that sells so many different product types
– Customize your house and shop with furniture
– Day / night cycle .
– AI citizens .
– Dynamic Prices System : The Prices Of Products Changes Daily
– Notebook and workbook The player can buy and use .
– Shop restock .
– Survival aspects including hunger , dirtiness … etc .
– Medieval market the player can visit and buy from traders .
– Worker in your shop .
– interactable Cart to use and transport your goods .
– Reputation system that allows the player to unlock new products to sell in his shop .
You need to keep your business running and your shop stocked , While managing other life aspects . be careful ! Bankruptcy is an option .
Steam User 32
Sideways recommendation as the game is tough to figure out and has a long way to go. A better map (that shows your current location) would be very helpful. For anyone reading this, I figured the game out... Pretty much...
After you leave your home, your store is straight ahead, on the outskirts of town. In the store, there's already an employee and a couple of boxes of goods that can be put up for sale on the table (that you place from your inventory "Q"). The employee automatically sells the stuff you put out for sale and collects the money, which you can later add to your inventory by clicking on the bag on the table. You also have a book in your inventory that can be placed on the cashier's table...That allows you to save your game.
There's a cart ("F") outside the store that you can push to the market, which is actually another town with a bunch of market stands. Important: If you look at the map "M", you can see a road going to the market. If you're FACING the front door of your store, head northeast (like 1 o'clock position). If you keep heading northeast (I just cut across the fields), you'll eventually come across the market town. Go to the middle of all the market stands and hit "F" again to let go of your cart. As you hover over the various items for sale at each stand, it'll tell you what is a good buy and what is not. If you buy something, it turns into a box or crate in your hand. You can stack those in the cart and push multiple crates back to your store with your cart ("F"). Once back in your store, you can unload the crates, then grab items individually ("F") to put on your table for sale. Oh, also important: In the market town, there is an area where you can buy more shelves, tables, a bathtub, bed, toilet, etc.... When you buy them, they go into your inventory (not the cart) to be placed later. To pee, you need the toilet, to sleep, you need the bed (both are given to you in the beginning of the game, in your inventory). But to keep clean, you need to buy a wash tub in the market town and place it, like the toilet, bed, etc...
The thing that got me to stop playing for now is the store advancement system. To be able to sell/buy weapons, you have to get a positive rating for your store. That means that you have to supply many, many items in your store, causing you to run back and forth to the market (with the cart) over and over. The store rating system harshly penalizes you if a customer wants something you don't have and only slightly rewards you if you do have what they want. Not fun. Also, you have to manually unload the crates and place each individual item on your tables & shelves. Also not fun. All that your employee does is stand there, collecting the money. If this stuff could be more automated, it would be a lot more fun. As of right now, it looks like the short term game is buying tons of items to sell in your store, driving up the store rating. Problem is: There are many, many different items. The long term game looks like getting to the point where you can sell weapons, at least as far as I can tell.
This doesn't seem like a bad game and I like the subject matter. But does needs some improvement or it feels like it could get repetitive/boring after a while. Hope all of this helps... :cozybethesda:
Steam User 9
This game COULD be great. It's kind of like when you buy a house and the bones are good, but you really need to renovate... a lot. Yes, it's very bare bones in terms of content. BUT if you like simple simulators where you basically run around doing the same thing everyday (and you're also a hoarder like I am), you'll probably enjoy this game. Consider purchasing it on a sale, though, as the price is a bit hefty for the content you receive.
DNA Army Gaming -- consider adding quests, NPC interactions, and a better map UI (+ a mini map preferably) to really earn the positivity and hype of the community playing your games.
Steam User 6
I received this game directly from the devs to stream (link below to VOD).
I recommend the game BUT with big conditions:
1. Be aware that there is almost no content in the game. There are a bunch of items and shelves to use for selling those items, which is awesome, but that's it. That's the whole game. Walk from your shop to the market, buy some items, bring them back, stock your shelves, repeat.
2. Performance needs work. I got a 2070 SUPER, i7 9700, 16GB DDR4 ram. Game was rough even on Medium settings, 1080p.
3. Ai is rudimentary. The NPCs just walk around mindlessly. They don't do anything. Supposedly they buy from you but I saw items be purchased when my shop had no people in it besides me and the employee.
The thing is, I enjoyed it. Even in this early, rough, shallow state it was fun for a few hours. The $17-$20 price point is STEEP for where the game is right now but for $5 or down the road with more mechanics/content, I'd go for it.
Check out my VOD if you're interested in seeing what it's like. The stuttering that exists when I'm running through the fields are an OBS issue that I solve about 2/3rds through the stream. Sorry about that.
Steam User 3
ya know.... I got my 50 cents worth just watching some guy try desperately to jump over a pebble, a guy got stuck in the shop door when I opened it and I accidentally picked up a table and all the items floated in the air. I mean I wasn't expecting much for the 2 quarters I paid for it so I can't complain. Its a simple game but I have paid more for crane machines I have gotten less from.
Steam User 2
good for a few hours of entertainment, hoping there will be more content in the future
Steam User 2
Purchased on Sale - Worth the sale price.
Only a few hours of gameplay to get full reputation and start buying swords... then nothing else!
On the positive, it looks good, it feels like a medieval village lifted from something like Kingdom Come: Deliverance. The store mechanic is fun, the tutorials helpful.
The negatives... theres no urgency... the survival mechanics included are just tick boxes to check off before you go to bed and don't really have any impact to the game. The stamina bar would be useful if there was a way to upgrade it, otherwise just an inconvenience... maybe put in a horse and cart to buy to eliminate the bar. Should also have the markets dotted around the map... this would force you to make more of a decision about what to buy, if you couldnt get to all markets before night and stock the shelves, this would stop the reputation from filling up rapidly after a couple of trips to the other town and open the game up more than just the one road.
Overall, positive review based on sale price... its fun for an afternoon, but thats it! a bigger, better sequel, checking in with feedback from all the reviews would be nice!
Steam User 2
I had a lot of fun playing this game, I really hope to see upgrades soon on what you can build to