Grey Goo
Out of the ashes of war, a tentative truce emerges between the Humans, Beta and the Goo—but peace doesn’t last long. Ecosystem Nine finds itself thrust into turmoil once again with the arrival of a destructive, alien life form known as the Shroud. Grey Goo is a real-time strategy (RTS) game that combines classic strategy mechanics and a balanced combat system with an emphasis on large-scale decision-making. It puts you at the center of a tactical struggle for survival—and ultimately, control of Ecosystem 9. Take on the single-player campaign to command three factions: the Humans, masters of defensive architecture; the Beta, a proud, versatile alien race; and the Goo, an enigmatic, highly mobile life form. Or compete with any of the four multiplayer factions—including the disruptive, unpredictable Shroud.
Steam User 9
as a person who played way too much starcraft and C&C i can just reccomend this. the campaigne is good.
Steam User 7
An extremely underrated and unique strategy game with interesting concepts and mechanics. A bit expensive, but if it was cheaper, it would probably be more popular.
Steam User 6
Ah, finally, a Real Time Strategy game set in space, with three distinct factions:
The not-so-technological medium strength, multi-role units.
The futuristic, advanced, with few glasscannon units.
And the hivemind alien that consumes everything until you speak to it and it was just a misunderstanding.
I love playing Protoss.
In true honesty, the game had potential, but it really could not compete with the beast that is Starcraft.
It tried to combine with the base building stile of Command and Conquer, and the result was meh.
Story is short and generic, just swapped the highly technological aliens with the humans.
Graphics are beautiful, but it seems all the budget was spent on that and not on storytelling or gameplay features.
Steam User 7
beautiful, high value art, but, ultimatelly, its no more than just your run of the mill "similar to starcraft" mediocre RTS.
I still think its worth picking up to play, if only for the uncanny cutscenes
Steam User 5
Decent campaign, good gameplay. Unfortunately got stuck in the last part of the campaign, as I don't like how the goo faction plays.
Steam User 4
Good StarCraft type game - good for fans of RTS.
Campaign is challenging but achievable - on normal at least.
Steam User 3
It's admirable to see a studio like this take on the big boys with such an ambitious game. It has clear influences from classic RTS games like Starcraft and Command & Conquer, which is why it caught my eye. There just aren't many games like this around these days and I do miss them. Grey Goo may scratch that itch, but it's clear that they didn't have the same budget as their inspirations. The cutscenes are impressive, but the story is only serviceable and is a little predictable (not helped by them spoiling one of the major 'twists' on the box art!). It also ends on a cliffhanger that I suspect will never be resolved! Gameplay is pretty solid, and the three races feel distinctive. Each campaign map also introduces new challenges, units and gimmicks. However, it feels like you spend a lot of time with The Goo, who - to me at least - are the least fun to actually play.
It's a nice little throwback to the heyday of the RTS, just don't expect a product that can truly compete with the classics.