GOD EATER 2 Rage Burst
Start your journey in GOD EATER Resurrection as a new member of the GOD EATER elit squad. Your mission is to defeat the Aragami and gather material from them for research, but you come to realize that you are being drawn in to a giant conspiracy that will irreversibly alter the fate of humanity. Three years after the events of GOD EATER Resurrection, a mysterious red rain sparks a fatal pandemic called the Black Plague. Members of the Special Unit “Blood”, an affiliate of the Fenrir Organization, are sent to investigate… In comparison to Gods Eater 2 Rage Burst there are new features and additions such as the four new weapons, the Boost Hammer, Charge Spear, the Variant Scythe and the Shotgun, each has its own function and abilities for the player to use. The Boost Hammer is a large hammer fitted with a rocket booster.
Steam User 17
Short version
It's Monster Hunter but anime, easier and faster
Long Version
First of all sit down, grab a coffee and prepare to scroll down
Second of all while I only have less than 60 hours of this game, its that fast if you use guns only, I am replaying it by using only melee for damage currently
You good? Okay, firstly the GAMEPLAY
If you never played any "monster hunter" genre, this game revolves around a gameplay loop of
- go into a mission (alone, with npcs or with friends)
- kill monster
- loot said monster
- get better gear
- advance in story/game
Equipment (Melee, Guns & Shield) yes you use all 3 in the fight, these together form the weapon you use called "God Arc"
You get 6 melee weapons with different unique ability
- Short Blade
- Long Blade
- Buster Blade
- Charge Spear
- Boost Hammer
- Variant Scythe
You get 4 gun types with unique ability
- Assault Gun
- Sniper
- Blast Gun
- Shotgun
You get 3 Shield types
- Buckler
- Shield.. yes shield
- Tower Shield
You might be asking so how this game "spice things up"
2 things, Blood Arts and Blood Rage
Blood Arts are basically special moves that you can only equip one in a mission, they can offer more attack, defense, evade options. You can level them up so they can do more of those said options, this is how one of the ways the game keeps you grinding
Blood Rage is your Ultimate with the shounen battle music, you select options while being invulnerable, depending how many and hard the options are, it can increase your damage by 200% or more, you need to complete said options for it to activate if you successfully do so, for several seconds you are immune to everything, so slash or nuke all you want within the limited time limit.
Monsters/Aragami
Design:
Monsters in this game are well designed arguably greatly designed, while yes there are a lot of recolors or reskins, some of them works different in the form of attacking or defense. Their overall design based on my own observation, is based off various gods irl but combining it with the anatomy of irl animals, human made objects and accompanying it with fire, ice, lightning or magic elements, some of the monsters are more designed to the fantasy or mechanical aspect.
An example of both of these, in the fantasy aspect, there is a monster called Venus, its purely just a monster with jelly parts, but within said jelly parts burst out other monster part that she uses against you making her fight very unique. WAIT... "you said her?" YES READER, it doesnt have a monster face, it has A HOT GIRL AS A FACE, so its literally a monster girl.
If you are weirded by that... there's a monster called Demiurge... its basically a small sauropod like monster, with a human mask lies a goat head within that roars with a creepy goat sound... what I'm saying is, its Satan
In the mechanical aspect, we have Quadriga, probably one of the monsters who has more recognizable mechanical aspects on their designs, a flesh that fused multiple military parts together and roars like an elephant, focusing more on missles and heavy dash attacks, its basically a tank but instead of shooting missles on the turret, it opens an armor on its chest to shoot a giant homing missle at you.
Overall, if you like the fantasy mixed with human elements type of monsters, you will like at least one monster in this game, my favorite is Amaterasu, its a monster that forces you to only use melee as its immune to gun attacks and... if you know you know, heh.
Music
I can't really give an opnion about music since I am somewhat of a monkey brain myself
but just like God Eater 1 & 3, music in this game are bangin, so good.
Especially ofc the music that plays when you activate Blood Rage
That is all, monkey brain out.
Lastly, Story and Characters
First of all you can skip to the Cons section if you do not care about the story as in this game you can skip cutscenes, unlike a certain popular monster hunter game *ahem*
I won't be spoiling the story and characters as I am pretty sure you want to experience the story and meet the characters first hand, heck even character names thus I will be giving you other points and such
Do you need to play god eater 1 aka. God Eater Ressurection, NO, the story is written to just give you clues on what happened in God Eater 1, so the story of God Eater 2 can stand alone on its own
The story "arcs" goes like this
First Arc (Chapter 1-6)
Second Arc (Chapter 7-8)
Spiral Tree Arc (Chapter 9-14)
Overall, the story of this game compared to God Eater 1 and 3, in my opinion, is the weakest in this series. It focused more on the "shounen" aspect of story telling and characters
OH HI THERE, here for the Cons of God Eater 2? here we go
- Lack of mobility, in part of chasing/searching for the monster, while you can see where the monster is in the map, going to the monster can be a bit annoying as you want to immediately fight them, luckily some maps are designed to be small so you can get into battle right away
- MAPS, while some maps are big and small, their biggest cons is mainly the lack of details in some of them although, this is an apocalyptic world, so it can be forgiven in that aspect, the map you might hate the most is the greenhouse/library and dam map, as they are too big and especially the dam map is too narrow for some monster fights and is kind of just a straight line.
- characters, subjective topic but as usual we will like or hate some characters, that is unavoidable, especially characters relating to the endgame
- Story, as I said in the story section, its the weakest story among all 3 God Eater games, the Spiral Tree arc is too dragged out, there are some parts where it you are just literally climbing a tower progressing slowly in each floor only to get bombarded with more villain "hehe you too weak" and more "closure" stories of the main cast
- Missions designs, I'mma struck fear to those who played through and probably dropped this game, "chapter 11, Suspension Bridge" DUN DUN DUUUUNNNN, while all missions upto this point have been too easy to its alright, this mission tests your ability to carry a character and play solo because of it, while it certaintly got easier in a bit after, the fights became too absurdly hard to the point that this might be not the hardest but definitely the most challenging game in the series
- Weapon Balancing, while yes you will be likely to use your melee attack, there is a reason why they call using the guns in this game "cheezing", in this game Assault gun and Blast gun deal more dps than any melee weapon wishes to do, so if you wanna play the game legit with no cheezing, use melee only, you can use the gun to heal your allies instead
- Blood Arts (now this problem was fixed in God Eater 3), so you can only equip one blood art for an entire mission, this limits your combos and moves that you do as you mainly focus to doing that specific blood art move so you can deal more damage and alike.
- Lastly ofc Blood Rage, the Ult, why? well as I mentioned in the monsters and mission designs above, both are designed to balanced out this "ult" mechanic, as you get 2 states of immunity, and one of them you just get to deal insane damage, so if you are like me who like to save the ult for NO REASON, you will have a hard time playing through the Spiral Tree Arc/endgame, so please for the love of Venus, use the ult don't save it, USE IT
I don't do game reviews but as someone who knows nothing about a lot of games especially this genre, I love this series, this game however is the weakest among the series.
Overall here are my scores
Gameplay 8/10
Story 6/10
Characters 7/10
Monster Design 9/10
Music 9/10
Amaterasu & Venus 100/10
Steam User 19
Buying GOD EATER 2 Rage Burst also gets you the remake of the first game (GE Resurrection). So here is also the review for GE1, because it doesn’t have a store page.
Gameplay: The God Eater gameplay is an attempt at getting something Monster Hunter-ish but with a faster phase and monsters that are more frenetic. Is one of my favorite parts about the game.
The game mechanics feel great, with the second game polishing them even more. The game lets you play however you want, with multiple weapon options, and the grind for equipment is on the low-end. The boss’ fights are great and challenging.
The bad part comes with the gameplay loop and the missions just to fill in between the story. It can become repetitive and tiresome respectively.
Story: The GE universe/lore is great! The difference from 1 to 2, is that the second time they didn’t hit the mark (great ideas, poor execution).
In the first installment the story has some interesting ideas, it explains the universe, and the characters are well written + some anime stereotypes to match the game’s vibes, you do end up caring for them, even the secondary ones.
In the second game, you get a good cast of characters on paper, but even with the game trying, it is hard to care about them.
And the story usually feels like an after-thought or a "thrown in last-minute" thing, the issue is that on a macro level the ideas are great the new world systems and events, but the execution of those ideas is bad, you´ll need to suspend more than the disbelief to get through it, the plot-twists, the character’s decisions, the outcomes of our and other’s actions.
Audio: The voice acting is… ok.
As for the music, honestly… great. Is not every song on the OST, but the good ones are great! They had Go Shiina as the composer in both games, and it shows.
TLDR; GE Resurrection is the game I recommend playing, it is not without flaws, but it is enjoyable.
As for the sequel, it has interesting ideas to expand the universe, but I can’t recommend it. If you still want to play it, thankfully the game mechanics are still there and maybe you’ll like its story more than I do.
So maybe is better if you can get it on sale.
"Live your best life."
Steam User 15
GENERAL TIPS:
If you go to the monitors and check the database you can see lots of information. There is even a "salvageable material list" that tells you where you can get what from where. Really helpful if you need to get items found on the field.
Also if you read the details of a mission they will usually tell you what kind of weapon to take (pierce, crush, sunder, blaze, spark, holy, or freeze). These help a lot in the beginning, but later you will need to go into the database to see what aragami are weak to what and use your judgement on what to take.
If you go into your items (on the monitor) and go into exchange you will see that you can make better health vials and things like that, and this list will get bigger the more you collect stuff. You will also be able to exchange lesser parts of aragami for rarer items, just in case you don't feel like grinding.
For multiplayer if you are farther into the story than a friend, you won't be able to do your missions, because you will only be able to choose from what your friend can play.
If you do play with friend, always share your aragami bullets. Your friends will get super buffs (attack up, defense up, attack speed up), and they will have a super bullet that does a ton of damage. Aragami bullets stack up to three times per person.
If you go into your room and use the monitor you get an option of either opening the standard screen or another screen that has videos/cutscenes and loads of other information and tips.
Aragami have three break points, and they change with each subclass. Examples: Vajra's break points are on its tail, claws, head, but later versions will have the break points on its cape or shoulders. Also, certain areas of an aragami are weaker than other. The weakest parts of a Vajra is its tail, then its head, and finally its claws, and certain areas are weaker to one form of attack than the other (e.g., Sunder, crush, pierce).
The bigger the shield the slower it is to guard with it. Typically you want to stick to the medium-sized shield, but if you are using a heavy blade you can use the heavy shield and not have to worry about how slow it is to guard thanks to the quick guard ability the heavy blade has.
Also, always try to guard, always, always, ALWAYS. If you think an attack's going to hit you, don't try to dodge it, guard. You will take way less damage if you do.
Weapons:
Short blades are faster and have a 5 hit combo, but do less damage. Each weapon has a special skill and the short blade is step cancel (you can swing and immediately move away out of danger if you see it coming).
Long blades are slower and have a 4 hit combo. My favorite thing about these blades is the infinite combo skill they carry; if you press right trigger and square (in blade mode) with the standard control scheme you will fire a bomb/radial/bullet from your gun, and if you do this after the third slash you can start an infinite combo. I say it's infinite but it's really not, because you can only use your long sword special skill if you have enough stamina.
Heavy blades are super-slow and only have 2 hit combos. The great thing about heavy blades is that their special skill is the quick guard, which allows you to immediately deploy your shield after a swing. It's a great life-saver, especially because swinging a heavy blade slows you to a crawl. Also, the heavy blade's standard swing (square) can charge its attack.
Guns:
When in burst mode you can do a double jump, and if you do it right you can get eight hits with a short sword, six with a long, and two with a heavy.
You can do a quick devour move if, instead of doing the last combo chain, you press right trigger and triangle together.
Also, you can combo into gun mode and fire off bullets if, just before you finish your combo chain, you press right trigger and X, and you will jump in the air and switch to gun mode. I use Xbox gamepad.
Bullets:
There are four types of bullets: lasers, shots, radial, and bombs.
Lasers are pierce shots and can hit multiple aragami. Shots are just shots, nothing special there, they do sunder damage. Bombs and radial bullets do crush damage and are strongest (they are typically AOE).
Bullet crafting is pretty awesome, but some things to note. You can only have 8 mods per bullet and you can not exceed chip costs (make your bullet too complex) of 64. Always test your bullet before finishing it. There are also two type of shot: regular shots that do damage, and deco shots that are for decorations. Deco shots cost way less than regular shots, and are just used to make your bullet look pretty as it flies. If you have a standard shot and boom bullet it never hurts to add some deco shots and make it a sight to see.
Steam User 9
As someone who frequently played Gods Eater Burst and even God Eater 2 in Japanese on the PSP, these games with updated mechanics and additional gameplay features will always hold a special place in my heart.
Steam User 5
I've played this game for hundreds of hours on my PS4, and I will note that the PC port is noticeably worse. However, if you don't have a PS4, the PC port is serviceable; and the game itself is absolutely fantastic.
It suffers from the classic Monster Hunter/God Eater issue where the earlier difficulties can feel a little boring if you either have experience or a natural affinity for the genre, but the story is good throughout the entire game; something that cannot be said about most actual Monster Hunter games which barely have an actual plot.
The later difficulties can be quite challenging for the inexperienced, and once you beat the entire game you even unlike a "Perilous" difficulty setting that allows you to artificially make missions...well, perilous. Setting it to maximum difficulty can make you go down in one hit, and make the Aragami have tons of health; a challenge for only the most determined God Eaters with a finely tuned build.
All in all a good game, and I'm glad that the Steam port allows me to play with more people, my girlfriend especially.
Steam User 7
My favorite of the God Eater series, even more than 3. The story might not be as good as Burst/Resurrection, but the addition of Blood Arts and Blood Rage gives lots of flavor and color to the gameplay. The location variety spikes up during the Rage Burst storyline.
Steam User 8
Play God Eater, I am no longer asking