Ethernal War
Ethernal War is a hybrid of MOBA, Tower Defence and Real time Strategie game in third person perspective.
It has fast action massive battles and is easy to handle, yet hard to master.
Fight with different fractions against your foes. Place buildings to spawn units, counter the units of your
enemy and fight your way to the enemy main building to destroy it and win the battle. But each win and
each battle is just a small victory in an ethernal war.
Each battle can be fought with a different commander. Each commander has different units and different
buildings. Earn money over time, and by killing enemy units. With money you can build buildings
which spawn units over time, or upgrade your buildings. The spawned units will assemble and march
against the base of your enemy. They will fight every unit which stands against them and destroy the
base of your enemy.
Play alone, with friends, or online with up to 8 players to create massive battles.
Steam User 5
Hello I was given a beta key to test out this game... and i must say, i've fallen in love with it. Granted there are a few things i've noticed as "bugs" that may need to be fixed one being the gathering location when there is a lot of units they tend to get stuck for a little bit. another thing is the attacking animation for your commander; meaning i wish there was a sound it makes to let you know your making contact with the enemy unit lol. While playing the game against AI i've noticed they get their "super unit" really quick causing me to struggle a little bit sometimes losing, but if im the skeletons with their mass numbers i handle the super units just fine. other than that im REALLY enjoying this game and enjoyed streaming it to my community i've gotten some people to want to play as well so we can test the 2v2? 4v4? can't wait to see what the future holds for this game. EDIT: so after playing Muliplayer with another co-streamer we encountered a lot of lag / bug to where units were dying from thing like literally running down the path tripping over their own feet and dying. In conclusion i feel the multiplayer aspect needs some work.
Steam User 0
great idea, hope we will see result