Games of the Year

Darksiders III

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From the dawn of creation, the council has maintained the Balance across existence. Carrying out their orders are the Horsemen, Nephilim (powerful beings spawned from the unnatural union of angels and demons) who have pledged themselves to the Council and been granted immense power. However, this power came at a tragic cost: the Horsemen were ordered to use their newfound strength to wipe out the rest of their kind. What followed was a bloody battle on Eden where the Horsemen, obeying the will of the Council, annihilated the Nephilim.
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Game Discussion

Review by Anonymous
Review from Steam

Better than Diablo Immortal!

Review from Steam

Expecting a mediocre spin-off, I went into this game hoping to extract a few hours of fun and that the developers wouldn't butcher the lore too hard.
I ended up having a blast. Genesis leans way more heavily into glorious hack-n-slash chaos than Darksiders 3, to its credit; and features a loot system that adds a great layer of customization in terms of stats and abilities.
Some of the best things about the game: the combat translates surprisingly well to an isometric view, and I found myself switching often between War and Strife for different combat situations, which goes to show how much fun they are to control individually and how balanced they are. Combat is super fluid for the most part, and feels even better after unlocking and mastering certain moves such as War's parry-counter. Replayability is thankfully easy.
It's also great to hear characters' voice actors return for their roles, and Strife's does a great job of fitting into the role: he somehow sounds exactly as you'd expect, and the banter he has with War is one of the highlights of the game. One con to this is that War is sometimes dumbed-down in order for Strife's jokes to work, but I can overlook this as it rarely happens and the dialogue for the two is really good, if not outstanding. Special mention goes to Astarte's voice actor too, who surprised me with her intensity during combat.
The music is Genesis is awesome. One of the best OST's I've heard recently, and together with the combat it elevates the peaks of the game to another level.
I'm also happy that Darksiders still looks like Darksiders. The art style carries through to the cutscenes, the UI, and the healthy diversity of locations that look larger-than-life.
Cons include platforming and level collisions. It's unfortunate because Darksiders traditionally has solid platforming, but the isometric view made this clunky at times. Leviathan's Landing is unfairly difficult, and feels frustrating probably because it leans on the game's weaknesses instead of its strengths.
The story also leaves something to be desired. It's fine, but it ends on a cliffhanger (a series staple at this point, lol) and hints at a lot of narrative threads that will hopefully be touched on in future entries.
The amount of fun I had with Darksiders Genesis heavily outweighs any flaws the game has and I heartily recommend it, especially for fans of the series.

Review from Steam

Solid game, but please don't do platformers again with this type of gameplay physics.
I dont want to deal with precise platform landings if my character acts like they're stepping on ice after jumping.

Review from Steam

Darksiders Genesis is very nice spinoff that use the best game mechanics from the mainline and adds a diablo-like elements. Very nice addition to the franchise. Also we are able to play as Strife so totally worth it!

Review from Steam

Darksiders Genesis
Strife of the party
Don't be fooled by the isometric view into thinking the Darksiders franchise has transitioned into a full Diabloesque ARPG affair because Darksider Genesis remains at heart a Darksiders game, a hellish riff on the puzzle-solving, action/adventure gameplay of The Legend of Zelda, albeit tinged with a cringey dark sense of humour, combined with combat that is heavily influenced by the original God of War series of games and Capcom's beloved Devil May Cry franchise.
Darksiders Genesis finally adds Strife to the roster, taking place before the events of the original Darksiders game, and for the first time adds co-op into the mix as War joins Strife on a mission to hunt down Lucifer's appointed Demon Masters for The Council. For the most part Darksiders Genesis is a competent co-op hack 'n slash adventure but it doesn't do much that is memorable enough to elevate it into the hall of co-op greats.
Gameplay somewhat ends up on the repetitive end of the stick and the platforming tends to err on the janky side making some of the dungeon traversals cumbersome. Darksiders Genesis offers competent enough combat mechanics, offering two varying playstyles with War and Strife, however the dungeon puzzles are nowhere near as engaging as the first entry or as complex as they were in the latter half of the second game. Most simply rely on just hitting a switch or standing on a button.
With a friend in tow it can be an enjoyable experience but I wouldn't necessarily recommend it as a single player experience as it is designed to be played with another player, even though for a co-op game it requires very little collaboration between yourself and partner - which ends up being somewhat disappointing. I imagine in single player boredom could settle quickly due to the repetitive nature of the gameplay. If you are looking for something to play with a mate, then by all means give it a go, it's just sadly not the kind of the game that is going to end up setting most players worlds on fire.
One word or phrase to sum up the experience
Serviceable and fun in sporadic bursts but you will have forgotten most of it by the time the end credits roll.
Performance/Bug related incidents
Didn't experience and performance issues or bugs when I played it with an mate.
Similar to games
Darksiders, The Legend of Zelda, God of War
Rating ★★★★★★☆☆☆☆

Review from Steam

As a big fan of the Darksiders franchise, I have to say that Genesis was a big surprise even to me.
Unlike its brothers, Genesis is played from a top-down perspective, instead of a third-person one.
Even though it's a different point of view, the gameplay offers the same hack and slash mechanics present in other games, with addition to some very neat new ones. It is also the first game where Strife is playable.
The game drops you right in the thick of it, with the story being a prequel to all the other Darksiders entries (so that makes it a great start if you're interested in the other entries as well).
You can play as both War and Strife, with the prior offering melee combat options and the former ranged ones. As the game progresses you get your usual combat move upgrades and extension, more health and Wrath, but, in this game, you also obtain different ammo types and sword mods which shake up the gameplay and create very fascinating and cool interactions between them all.
The game also offers a Creature Core system, where you obtain these items (which offer various stat boosts and/or additional elements or effects to certain combat moves) from fallen enemies and level them up the more you collect them and you can slot them into a large tree which you can customize to your liking. It is very overwhelming and not intuitive at the start, but as you go on you become quite fond of it.
I wouldn't mind seeing it in more games at all and it is definitely something to experience.
A HUGE bonus is the Local Coop option which makes it phenomenal to play with a friend or partner!
I experienced Genesis this way and it is among the best local coop experiences I've ever had, and I play a lot of local coop games! The enemies scale when your fellow player joins, so you don't have to worry about it being too easy!
Shoutout to my friend "kemulli" who is the greatest War player ever!
All those very good reasons to play aside, I must also admit its faults.
The camera, platforming and even the floor geometry can be absolutely horrid at times.
Camera can move where you don't even see your character anymore, the platforming lacks depth and feels flat and you can usually get stuck on invisible stuff on the level while dashing pretty often.
That can cause a considerable amount of frustration, but overall I feel like the game quite more than makes up for it with all its good traits.
I truly recommend it. I don't think you can go wrong with riding with the Riders of the Apocalypse!

Review from Steam

Solid hack and slash game that you can tell the developers put a lot of work into. Fun characters to control with different movesets to switch back and forth with, great soundtrack as well.

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