Games of the Year

Darksiders III

Darksiders III Screenshot 1
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From the dawn of creation, the council has maintained the Balance across existence. Carrying out their orders are the Horsemen, Nephilim (powerful beings spawned from the unnatural union of angels and demons) who have pledged themselves to the Council and been granted immense power. However, this power came at a tragic cost: the Horsemen were ordered to use their newfound strength to wipe out the rest of their kind. What followed was a bloody battle on Eden where the Horsemen, obeying the will of the Council, annihilated the Nephilim.
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Game Discussion

Review by Anonymous
Review from Steam

Better than Diablo Immortal!

Review from Steam

GOOD: One of the only games of this style, there are not many progression based CO-OP rpgs out there. This game is perfect for my girlfriend and I. Gives off very borderlands dialogue vibe, and a kind of castle crashers esque gameplay. Amazing scripting and voice acting. Fun exploration, hard difficulties, reasons for replayability. Arena is fun and good for practice, but it doesn't explain WHAT you should do to get higher scores.
BAD: Extremely lazy collisioning in most places of the game, easy to get stuck, fall out of the world, etc. As war, when I am trying to execute, a lot of times I fall through the floor, or the enemies fall through the floor (including bosses) which means I lose the cores and loot. Controls are fine*, I don't know why people were saying they are clunky, but they are a lot better on controller for sure.
Overall: This game is fun if you can get past some unfair clipping problems, and if you have someone to play with that is also interested. Even through all of the bad collision, my girlfriend and I are having a blast. The characters are fun, so if you are more interested in the story and don't care much about the gameplay aspects, then by all means go for it! Exploration is definitely recommended for progression, it makes the game a lot easier when you get a bunch of resources to buy upgrades.
*One minor thing that kinda bugs me as a pet peeve is the fact that you can't run and the only way to go faster is by dashing, which is so LENGTHY as War that it leads to you hitting the edge of the camera, so it's not the most useful tool to move with, until you get more practice in to get used to it.

Review from Steam

Expecting a mediocre spin-off, I went into this game hoping to extract a few hours of fun and that the developers wouldn't butcher the lore too hard.
I ended up having a blast. Genesis leans way more heavily into glorious hack-n-slash chaos than Darksiders 3, to its credit; and features a loot system that adds a great layer of customization in terms of stats and abilities.
Some of the best things about the game: the combat translates surprisingly well to an isometric view, and I found myself switching often between War and Strife for different combat situations, which goes to show how much fun they are to control individually and how balanced they are. Combat is super fluid for the most part, and feels even better after unlocking and mastering certain moves such as War's parry-counter. Replayability is thankfully easy.
It's also great to hear characters' voice actors return for their roles, and Strife's does a great job of fitting into the role: he somehow sounds exactly as you'd expect, and the banter he has with War is one of the highlights of the game. One con to this is that War is sometimes dumbed-down in order for Strife's jokes to work, but I can overlook this as it rarely happens and the dialogue for the two is really good, if not outstanding. Special mention goes to Astarte's voice actor too, who surprised me with her intensity during combat.
The music is Genesis is awesome. One of the best OST's I've heard recently, and together with the combat it elevates the peaks of the game to another level.
I'm also happy that Darksiders still looks like Darksiders. The art style carries through to the cutscenes, the UI, and the healthy diversity of locations that look larger-than-life.
Cons include platforming and level collisions. It's unfortunate because Darksiders traditionally has solid platforming, but the isometric view made this clunky at times. Leviathan's Landing is unfairly difficult, and feels frustrating probably because it leans on the game's weaknesses instead of its strengths.
The story also leaves something to be desired. It's fine, but it ends on a cliffhanger (a series staple at this point, lol) and hints at a lot of narrative threads that will hopefully be touched on in future entries.
The amount of fun I had with Darksiders Genesis heavily outweighs any flaws the game has and I heartily recommend it, especially for fans of the series.

Review from Steam

Darksiders Genesis is very nice spinoff that use the best game mechanics from the mainline and adds a diablo-like elements. Very nice addition to the franchise. Also we are able to play as Strife so totally worth it!

Review from Steam

Great visual and art design. Satisfying gameplay and audio. But suffers from atrocious platforming. Whoever designed these void jumping puzzles deserves all the hate in the world. But overall a great game.

Review from Steam

Great game to play solo. But it's SO much more fun to play with a good friend

Review from Steam

Solid hack and slash game that you can tell the developers put a lot of work into. Fun characters to control with different movesets to switch back and forth with, great soundtrack as well.

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