Conarium
Conarium is a chilling Lovecraftian game that follows the gripping story of four scientists and their endeavour to challenge what we normally consider to be the "absolute" limits of nature. Inspired by H.P. Lovecraft's novella At the Mountains of Madness, but largely set after the original story. You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole…
Steam User 11
Yes! No jump scares, no monsters, just exploration and atmosphere, like a good Lovecraft game should be.. is it perfect? No yet it's good for that Lovecraft itch you need to scratsch.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
Steam User 5
Conarium is clearly a labour of love. One can put it in the "walking simulator" catalogue as it is clearly one worth it for the experience and lore. It makes up for its flaws with the ambience and the interesting story that unfolds before you as you progress through the game. It is precisely for staying true to the works of Lovecraft and for creating the right atmosphere that it is worth experiencing. Not one for the horror fans that will be looking for proper scares and complex puzzles, even though that's not what is promised, so no fault there. The "mood" is there, the lore is good, the level design is interesting. All of this makes up for the short time it takes you to complete the game... H.P. Lovecraft enthusiasts (such as myself) can enjoy it and safely add it to the list of the most solid attempts at bringing Lovecraft's work to video games so far.
The price tag... a little high for the content on offer... I recommend that you look for it on promotion (like I did) and then get it at a more reasonable price.
All in all, a very solid H.P. Lovecraft game. Clearly recommend.
Steam User 4
If you crave some lovecraftian story-telling with atmospheric sound and level design - this is for you.
Steam User 3
the story was good, the game was short, it's a puzzle game and your doing a lot of walking in the dark, it's creepy but not fully scary.
Steam User 4
Nice little puzzle game / walking-simulator. Story wise its starts off as Lovecraft's "At the Mountains of Madness" and finishes as his "The Nameless City" tales. I liked it. The atmosphere, lore and graphical elements were its main pluses. Kudos to the small Turkish team who made this game! Also it works well on the Steam Deck - on which I completed it.
Steam User 3
The first thing you'll need to do is force VSync via your GPU software. In-game setting does nothing and you'll send your GPU into a 900 fps frenzy, turning your room into a sauna.
After that, it's quite alright, if the genre of going in circles for 20 minutes and looking for a tiny object to click is down your alley. The game has quite a set of unique visuals and stands out from the common green tentacles everywhere bandwagon. There's decent voice acting. It's not too long to get boring. Puzzles overall not too hard, but I did get stuck and had to look it up once. And there were a few where I guessed a combination instead of working it out.
Steam User 2
Compared to other games in the genre, this is an ok game. As usual, relatively short game, there are some puzzles, some lore and collectibles, and very little scary stuff. I would probably not recommend it to myself if I could go back in time, but its not bad either. I think the ending was the nice thing about this game, I just wish they had made it like few seconds longer, then it would be really cool!