Charge Kid
Charge Kid is a game where each jump is a puzzle. You can compare it to Portal, where you have to find clever uses of the mechanics and physics to "solve" each location by reaching the desired location. You have limited resources to make each jump, comparable to Celeste. But instead of focusing on precision-platforming, the game focuses on the puzzle aspect. Unlike Celeste, the hard part is figuring out how to use your resources to make each jump instead of the execution. But don’t get fooled; the execution is also hard, which means finding each solution is even harder!Features:
- Tight controls and fluid movement.
- Challenging gameplay.
- Puzzles with multiple solutions.
- Cute and minimalistic pixel art.
- Slick sound effects and music.
Charge Kid is open source (and free!)You can see the source code by clicking at the website link at the right of the page. It was made with the Godot Engine, and you will need to download it in order to access the code or to make a playable build, in case you want to play it before paying anything. While the game is free, you can still buy it here to show us your appreciation 😉
Steam User 15
Challenging and precise platformer. You need good reaction time, hit and release multiple keys at the same time.
Mechanics are easy to understand but levels are crafted complexly. You have a single jump, a bullet you can shoot, jump charges at levels and bullet dash. The bullet works like a boomerang, it comes back to you if you don't hit a jump charge and if you hit one, you get an extra jump, which you can chain and jump in air multiple times. You can also make the bullet stop and dash to it using a jump charge. Also there is a speedrun mode for the ones who are interested.
Steam User 6
Great game with nice visuals are very satisfying movement,
the levels are really built for you to exploit your abilities as much as you can and this makes the game very fun
There's some tough puzzles to figure out and a lot of interesting solutions
I would definitely recommend this game to puzzle/platformer fans
Steam User 7
Truly awesome game! The tactics you're meant to discover throughout the levels are pretty intricate and fun, but not hard enough to make you give up. Even though I'm not much of a platform guy, it's definitely my new quarantine pastime. Worth every penny!
Steam User 6
It is a minimalist and simple game. It can be very challenging but also very rewarding. If you don't have the precision and planning needed to pass the levels, some times you can just pass it by trying enough hahaha
The music is very good and the art is nice and cute. I liked the colors as well. I will finish it yet but I already love it
Steam User 6
If you think that Super Meat Boy isn't challenging your brain, but you like the precision, this game is for you.
The controlls are spot-on and the visuals are very pleasing to the eye if you like that kind of pixel look.
Steam User 4
Great puzzle platformer with cute, clear art and some cool mechanics. The levels require some thought to beat and just enough skill that you feel satisfied when you execute it well. The only quibble I had was that I was not a fan of how the last level was set up. I probably spent half of my overall playtime at one particular puzzle until I got a hint, but maybe that is just my lack of skill, everything else was just right
Overall a really impressive game with a great price and I am always happy to support open-source stuff
Steam User 3
Disclaimer: My scores/reviews are almost always based on having bought the game at close to the "lowest historical price" on steam at time of purchase.
Quick score: 5/5
Note: Excellent game especially for 99c.
17 levels. The first 16 levels are basically tutorials for the final level, but that doesnt mean they are "tutorial difficulty". About 2 hours to finish, additional playtime possible if you want to try and go for all the achievements. At the very least I would recommend you get the 5 secrets and play the bonus level. The speedrun achievements are a bit excessive though lmao
Pretty challenging game overall, very heavy emphasis on PUZZLE platforming, don't expect something as straightforward as Super Meat Boy, think more like the puzzle screens of Celeste. The mechanics are fairly unique and definitely take a minute to get used to.