Aquanox: Deep Descent
Aquanox Deep Descent is a first person underwater vehicle shooter, in which players control a variety of customizable ships to engage in fierce battles in the dystopian deep sea world of Aqua. In the near future the Earth's surface has become uninhabitable. What remains of humankind lives in former mining and research stations, deep below the surface of the sea. Born and raised in the only world we know, the loose network of underwater settlements, torn by the war for resources and dominance between various factions. Take control of a team of highly trained fighter pilots and experience an epic story in the dark world of Aquanox. Send your enemies down to Davy Jones' Locker with well-aimed torpedoes, shrapnel blasts, mines and more in a journey that takes you across the world's oceans and into the deepest trenches of our Earth.
Steam User 3
Came back to this game after playing it roughly a year ago, and ...
I can only sigh. I've loved Aquanox since I was a kid, and always hoped for a continuation of the underwater world. It had a lot of potential, and in a lot of cases I feel it's similar to the OG games where you zip around in your chosen ship and shoot things.
I can't help but cringe when I see obvious spelling errors, and it's a peeve when what I read is not the same as what's being said. What's the point then? You have to read the key bindings to realise that you can dodge to the sides instead of the generic up and down, how to turn on secondary weapons in the hammerhead, etc. It grates me when I'll get constant reminders to follow a damned pipeline in a mission but not tips on how to pilot the sub? Make it make sense.
It also irritates me when I'm listening to MAIN STORY dialogue and it gets cut off because I got too close to a SIDE QUEST area.
Not to mention that certain achievements are STILL broken despite the number of complaints. It's sad when players have to create software to get something in the game that should be obtainable by normal means!
Anyways, it's an okay game if you couldn't be bothered with the nit-picky problems that stick out like a sore thumb at times. I went a little crazy at the easter eggs in the game, but playing it the second time around is a bit dull and frankly, disappointing.
Steam User 2
Been quite a while since this game has been installed on my PC however I simply refuse to play it unless it can be done in VR. Vorpx was certainly tried (in vain) so it wasnt until the fabulous UEVR injector mod was released before it was played in full in glorious VR and it certainly wasnt dissapointing. The feel of actually sitting in the cockpit and blasting away at those underwater nasties is greatly satisfying. There seems to be an uneven-ess in difficulty however meaning the speed of which the players sub can be manouvered can make some battles quite the challenge. Played via the Valve Index with a generic handheld controller is all that is needed with the Steamvr Resolution up quite high at 2080 (approx) per eye. Dialogue for this iteration is kept at a minimum compared to earlier iterations of the game and mentions of mind altering sea flora is quite forgotten. Worth uit? Yes absolutely!